diff --git a/doc/base/classes.xml b/doc/base/classes.xml index e5330925a9e..527991d147b 100644 --- a/doc/base/classes.xml +++ b/doc/base/classes.xml @@ -14261,7 +14261,21 @@ - Fetch a node. "path" must be valid (or else error will occur) and can be either the name of a child node, a relative path (from the current node to another node), or an absolute path to a node.[br] Examples ofa paths are: get_node("Sword") , get_node("../Swamp/Alligator") , get_node("/MyGame"). [br]Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_scene]). + Fetch a node. NodePath must be valid (or else error will occur) and can be either the path to child node, a relative path (from the current node to another node), or an absolute path to a node.[br] Note: fetching absolute paths only works when the node is inside the scene tree (see [method is_inside_scene]). Examples. Assume your current node is Character and following tree:[br] + root/[br] + root/Character[br] + root/Character/Sword[br] + root/Character/Backpack/Dagger[br] + root/MyGame[br] + root/Swamp/Alligator[br] + root/Swamp/Mosquito[br] + root/Swamp/Goblin[br] +[br] + Possible paths are:[br] + - get_node("Sword")[br] + - get_node("Backpack/Dagger")[br] + - get_node("../Swamp/Alligator")[br] + - get_node("/root/MyGame")[br]