diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml
index 229facd08b9..cfa4215fd47 100644
--- a/doc/classes/PhysicsServer2D.xml
+++ b/doc/classes/PhysicsServer2D.xml
@@ -1018,6 +1018,15 @@
Activates or deactivates the 2D physics engine.
+
+
+
+
+
+
+ Sets the amount of iterations for calculating velocities of colliding bodies. The greater the amount, the more accurate the collisions, but with a performance loss.
+
+
diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp
index 425546e5ca0..1c2dca02593 100644
--- a/servers/physics_2d/physics_server_2d_sw.cpp
+++ b/servers/physics_2d/physics_server_2d_sw.cpp
@@ -1237,6 +1237,10 @@ void PhysicsServer2DSW::set_active(bool p_active) {
active = p_active;
};
+void PhysicsServer2DSW::set_collision_iterations(int p_iterations) {
+ iterations = p_iterations;
+};
+
void PhysicsServer2DSW::init() {
doing_sync = false;
last_step = 0.001;
diff --git a/servers/physics_2d/physics_server_2d_sw.h b/servers/physics_2d/physics_server_2d_sw.h
index efa0784245b..f1eb78a7767 100644
--- a/servers/physics_2d/physics_server_2d_sw.h
+++ b/servers/physics_2d/physics_server_2d_sw.h
@@ -288,6 +288,8 @@ public:
virtual void end_sync() override;
virtual void finish() override;
+ virtual void set_collision_iterations(int p_iterations) override;
+
virtual bool is_flushing_queries() const override { return flushing_queries; }
int get_process_info(ProcessInfo p_info) override;
diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h
index 88ac742e409..c7766416991 100644
--- a/servers/physics_2d/physics_server_2d_wrap_mt.h
+++ b/servers/physics_2d/physics_server_2d_wrap_mt.h
@@ -303,6 +303,7 @@ public:
FUNC1(free, RID);
FUNC1(set_active, bool);
+ FUNC1(set_collision_iterations, int);
virtual void init() override;
virtual void step(real_t p_step) override;
diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp
index 384179f2c38..7c5761cc611 100644
--- a/servers/physics_server_2d.cpp
+++ b/servers/physics_server_2d.cpp
@@ -675,6 +675,8 @@ void PhysicsServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_active", "active"), &PhysicsServer2D::set_active);
+ ClassDB::bind_method(D_METHOD("set_collision_iterations", "iterations"), &PhysicsServer2D::set_collision_iterations);
+
ClassDB::bind_method(D_METHOD("get_process_info", "process_info"), &PhysicsServer2D::get_process_info);
BIND_ENUM_CONSTANT(SPACE_PARAM_CONTACT_RECYCLE_RADIUS);
diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h
index a5cf3f3a46e..f2836961f2a 100644
--- a/servers/physics_server_2d.h
+++ b/servers/physics_server_2d.h
@@ -589,6 +589,8 @@ public:
virtual bool is_flushing_queries() const = 0;
+ virtual void set_collision_iterations(int iterations) = 0;
+
enum ProcessInfo {
INFO_ACTIVE_OBJECTS,
INFO_COLLISION_PAIRS,