Fix buffer overrun in CPUParticles3D

This commit is contained in:
RedworkDE 2023-03-07 15:36:57 +01:00
parent 5f2137a050
commit 89980dd9c9

View file

@ -1207,7 +1207,7 @@ void CPUParticles3D::_update_particle_data_buffer() {
ptr[10] = t.basis.rows[2][2];
ptr[11] = t.origin.z;
} else {
memset(ptr, 0, sizeof(Transform3D));
memset(ptr, 0, sizeof(float) * 12);
}
Color c = r[idx].color;