Remove outdated assert example
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<description>
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Asserts that the [code]condition[/code] is [code]true[/code]. If the [code]condition[/code] is [code]false[/code], an error is generated. When running from the editor, the running project will also be paused until you resume it. This can be used as a stronger form of [method @GlobalScope.push_error] for reporting errors to project developers or add-on users.
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[b]Note:[/b] For performance reasons, the code inside [method assert] is only executed in debug builds or when running the project from the editor. Don't include code that has side effects in an [method assert] call. Otherwise, the project will behave differently when exported in release mode.
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The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. You can use this to provide additional details about why the assertion failed.
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The optional [code]message[/code] argument, if given, is shown in addition to the generic "Assertion failed" message. It must be a static string, so format strings can't be used. You can use this to provide additional details about why the assertion failed.
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[codeblock]
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# Imagine we always want speed to be between 0 and 20.
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var speed = -10
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assert(speed < 20) # True, the program will continue
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assert(speed >= 0) # False, the program will stop
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assert(speed >= 0 and speed < 20) # You can also combine the two conditional statements in one check
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assert(speed < 20, "speed = %f, but the speed limit is 20" % speed) # Show a message with clarifying details
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assert(speed < 20, "the speed limit is 20") # Show a message
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[/codeblock]
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</description>
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</method>
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