Fix drawing order of polygon 2d editor handles

This commit is contained in:
Bernhard Liebl 2017-11-12 09:46:37 +01:00
parent b3c08a8326
commit 89f7032c2e

View file

@ -563,6 +563,14 @@ void AbstractPolygon2DEditor::forward_draw_over_canvas(Control *p_canvas) {
const Vector2 next_point = xform.xform(p2);
vpc->draw_line(point, next_point, col, 2);
}
}
for (int i = 0; i < n_points; i++) {
const Vertex vertex(j, i);
const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
const Vector2 point = xform.xform(p);
Ref<Texture> handle = vertex == active_point ? selected_handle : default_handle;
vpc->draw_texture(handle, point - handle->get_size() * 0.5);