Add missing RenderInfoType
enum to Viewport
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3 changed files with 9 additions and 1 deletions
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@ -497,10 +497,16 @@
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Represents the size of the [enum RenderInfo] enum.
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</constant>
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<constant name="RENDER_INFO_TYPE_VISIBLE" value="0" enum="RenderInfoType">
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Visible render pass (excluding shadows).
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</constant>
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<constant name="RENDER_INFO_TYPE_SHADOW" value="1" enum="RenderInfoType">
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Shadow render pass. Objects will be rendered several times depending on the number of amounts of lights with shadows and the number of directional shadow splits.
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</constant>
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<constant name="RENDER_INFO_TYPE_MAX" value="2" enum="RenderInfoType">
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<constant name="RENDER_INFO_TYPE_CANVAS" value="2" enum="RenderInfoType">
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Canvas item rendering. This includes all 2D rendering.
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</constant>
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<constant name="RENDER_INFO_TYPE_MAX" value="3" enum="RenderInfoType">
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Represents the size of the [enum RenderInfoType] enum.
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</constant>
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<constant name="DEBUG_DRAW_DISABLED" value="0" enum="DebugDraw">
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Objects are displayed normally.
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@ -4843,6 +4843,7 @@ void Viewport::_bind_methods() {
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BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_VISIBLE);
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BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_SHADOW);
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BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_CANVAS);
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BIND_ENUM_CONSTANT(RENDER_INFO_TYPE_MAX);
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BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLED);
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@ -138,6 +138,7 @@ public:
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enum RenderInfoType {
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RENDER_INFO_TYPE_VISIBLE,
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RENDER_INFO_TYPE_SHADOW,
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RENDER_INFO_TYPE_CANVAS,
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RENDER_INFO_TYPE_MAX
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};
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