[GDNative] small API bug fixes

This commit is contained in:
Karroffel 2017-11-03 16:05:21 +01:00
parent 8e145fa1a8
commit 8b11e17f70
5 changed files with 31 additions and 8 deletions

View file

@ -172,7 +172,7 @@ void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat
}
// p_elements is a pointer to an array of 3 (!!) vector3
void GDAPI godot_basis_get_elements(godot_basis *p_self, godot_vector3 *p_elements) {
void GDAPI godot_basis_get_elements(const godot_basis *p_self, godot_vector3 *p_elements) {
const Basis *self = (const Basis *)p_self;
Vector3 *elements = (Vector3 *)p_elements;
elements[0] = self->elements[0];

View file

@ -65,11 +65,20 @@ void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_
void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size) {
String *self = (String *)p_self;
if (p_size != NULL) {
*p_size = self->utf8().length();
}
if (p_dest != NULL) {
memcpy(p_dest, self->utf8().get_data(), *p_size);
if (p_size) {
// we have a length pointer, that means we either want to know
// the length or want to write *p_size bytes into a buffer
CharString utf8_string = self->utf8();
int len = utf8_string.length();
if (p_dest) {
memcpy(p_dest, utf8_string.get_data(), *p_size);
} else {
*p_size = len;
}
}
}
@ -78,6 +87,11 @@ wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int
return &(self->operator[](p_idx));
}
wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx) {
const String *self = (const String *)p_self;
return self->operator[](p_idx);
}
const char GDAPI *godot_string_c_str(const godot_string *p_self) {
const String *self = (const String *)p_self;
return self->utf8().get_data();

View file

@ -847,7 +847,7 @@
"name": "godot_basis_get_elements",
"return_type": "void",
"arguments": [
["godot_basis *", "p_self"],
["const godot_basis *", "p_self"],
["godot_vector3 *", "p_elements"]
]
},
@ -3926,6 +3926,14 @@
["const godot_int", "p_idx"]
]
},
{
"name": "godot_string_operator_index_const",
"return_type": "wchar_t",
"arguments": [
["const godot_string *", "p_self"],
["const godot_int", "p_idx"]
]
},
{
"name": "godot_string_c_str",
"return_type": "const char *",

View file

@ -97,7 +97,7 @@ void GDAPI godot_basis_new(godot_basis *r_dest);
void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat *p_euler);
// p_elements is a pointer to an array of 3 (!!) vector3
void GDAPI godot_basis_get_elements(godot_basis *p_self, godot_vector3 *p_elements);
void GDAPI godot_basis_get_elements(const godot_basis *p_self, godot_vector3 *p_elements);
godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis);

View file

@ -66,6 +66,7 @@ void GDAPI godot_string_new_unicode_data(godot_string *r_dest, const wchar_t *p_
void GDAPI godot_string_get_data(const godot_string *p_self, char *p_dest, int *p_size);
wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);
wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);
const char GDAPI *godot_string_c_str(const godot_string *p_self);
const wchar_t GDAPI *godot_string_unicode_str(const godot_string *p_self);