diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 8aadc9be729..0238ae004fa 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -598,7 +598,7 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { set("editors/3d/grid_color", Color(0, 1, 0, 0.2)); hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED); - set("editors/3d/default_fov", 45.0); + set("editors/3d/default_fov", 55.0); set("editors/3d/default_z_near", 0.1); set("editors/3d/default_z_far", 500.0); diff --git a/editor/plugins/spatial_editor_plugin.cpp b/editor/plugins/spatial_editor_plugin.cpp index a8d875a7697..5da242ffaa2 100644 --- a/editor/plugins/spatial_editor_plugin.cpp +++ b/editor/plugins/spatial_editor_plugin.cpp @@ -3682,7 +3682,7 @@ void SpatialEditor::_bind_methods() { void SpatialEditor::clear() { - settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0)); + settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0)); settings_znear->set_value(EDITOR_DEF("editors/3d/default_z_near", 0.1)); settings_zfar->set_value(EDITOR_DEF("editors/3d/default_z_far", 1500.0)); @@ -3900,7 +3900,7 @@ SpatialEditor::SpatialEditor(EditorNode *p_editor) { settings_fov->set_max(179); settings_fov->set_min(1); settings_fov->set_step(0.01); - settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 60.0)); + settings_fov->set_value(EDITOR_DEF("editors/3d/default_fov", 55.0)); settings_vbc->add_margin_child(TTR("Perspective FOV (deg.):"), settings_fov); settings_znear = memnew(SpinBox); diff --git a/scene/3d/camera.cpp b/scene/3d/camera.cpp index d648ff078cc..0f4378acdd2 100644 --- a/scene/3d/camera.cpp +++ b/scene/3d/camera.cpp @@ -626,7 +626,7 @@ Camera::Camera() { current = false; force_change = false; mode = PROJECTION_PERSPECTIVE; - set_perspective(60.0, 0.1, 100.0); + set_perspective(65.0, 0.1, 100.0); keep_aspect = KEEP_HEIGHT; layers = 0xfffff; v_offset = 0; diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 1aab624654e..92c64219876 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -118,7 +118,7 @@ public: Camera() { visible_layers = 0xFFFFFFFF; - fov = 60; + fov = 65; type = PERSPECTIVE; znear = 0.1; zfar = 100;