Implement a cleaner (and better) way to save imagedata from ImageTexture, fixes #18801

This commit is contained in:
Juan Linietsky 2019-02-21 20:49:42 -03:00
parent 5784caae73
commit 8b231b96e3
8 changed files with 76 additions and 28 deletions

View file

@ -1666,7 +1666,20 @@ void ResourceFormatSaverBinaryInstance::_find_resources(const Variant &p_variant
if (E->get().usage & PROPERTY_USAGE_STORAGE) {
_find_resources(res->get(E->get().name));
Variant value = res->get(E->get().name);
if (E->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
RES sres = value;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
npk.property = E->get().name;
non_persistent_map[npk] = sres;
resource_set.insert(sres);
saved_resources.push_back(sres);
}
} else {
_find_resources(value);
}
}
}
@ -1810,7 +1823,17 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path, const RES &p
if ((F->get().usage & PROPERTY_USAGE_STORAGE)) {
Property p;
p.name_idx = get_string_index(F->get().name);
p.value = E->get()->get(F->get().name);
if (F->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
NonPersistentKey npk;
npk.base = E->get();
npk.property = F->get().name;
if (non_persistent_map.has(npk)) {
p.value = non_persistent_map[npk];
}
} else {
p.value = E->get()->get(F->get().name);
}
Variant default_value = ClassDB::class_get_default_property_value(E->get()->get_class(), F->get().name);

View file

@ -123,6 +123,14 @@ class ResourceFormatSaverBinaryInstance {
FileAccess *f;
String magic;
Set<RES> resource_set;
struct NonPersistentKey { //for resource properties generated on the fly
RES base;
StringName property;
bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
};
Map<NonPersistentKey, RES> non_persistent_map;
Map<StringName, int> string_map;
Vector<StringName> strings;

View file

@ -119,6 +119,7 @@ enum PropertyUsageFlags {
PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE = 1 << 21, // If the object is duplicated also this property will be duplicated
PROPERTY_USAGE_HIGH_END_GFX = 1 << 22,
PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23,
PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24,
PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK,
PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED,

View file

@ -4781,8 +4781,6 @@ EditorNode::EditorNode() {
ResourceLoader::clear_translation_remaps(); //no remaps using during editor
ResourceLoader::clear_path_remaps();
ImageTexture::set_keep_images_cached(true);
InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
if (id) {

View file

@ -1408,7 +1408,21 @@ void ResourceFormatSaverTextInstance::_find_resources(const Variant &p_variant,
if (pi.usage & PROPERTY_USAGE_STORAGE) {
Variant v = res->get(I->get().name);
_find_resources(v);
if (pi.usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
RES sres = v;
if (sres.is_valid()) {
NonPersistentKey npk;
npk.base = res;
npk.property = pi.name;
non_persistent_map[npk] = sres;
resource_set.insert(sres);
saved_resources.push_back(sres);
}
} else {
_find_resources(v);
}
}
I = I->next();
@ -1600,7 +1614,17 @@ Error ResourceFormatSaverTextInstance::save(const String &p_path, const RES &p_r
if (PE->get().usage & PROPERTY_USAGE_STORAGE) {
String name = PE->get().name;
Variant value = res->get(name);
Variant value;
if (PE->get().usage & PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT) {
NonPersistentKey npk;
npk.base = res;
npk.property = name;
if (non_persistent_map.has(npk)) {
value = non_persistent_map[npk];
}
} else {
value = res->get(name);
}
Variant default_value = ClassDB::class_get_default_property_value(res->get_class(), name);
if (default_value.get_type() != Variant::NIL && bool(Variant::evaluate(Variant::OP_EQUAL, value, default_value))) {

View file

@ -155,6 +155,15 @@ class ResourceFormatSaverTextInstance {
bool bundle_resources;
bool skip_editor;
FileAccess *f;
struct NonPersistentKey { //for resource properties generated on the fly
RES base;
StringName property;
bool operator<(const NonPersistentKey &p_key) const { return base == p_key.base ? property < p_key.property : base < p_key.base; }
};
Map<NonPersistentKey, RES> non_persistent_map;
Set<RES> resource_set;
List<RES> saved_resources;
Map<RES, int> external_resources;

View file

@ -157,7 +157,7 @@ bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic,sRGB,Mirrored Repeat"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"));
p_list->push_back(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
p_list->push_back(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, ""));
}
@ -178,12 +178,6 @@ void ImageTexture::_reload_hook(const RID &p_hook) {
_change_notify();
}
bool ImageTexture::keep_images_cached = false;
void ImageTexture::set_keep_images_cached(bool p_enable) {
keep_images_cached = p_enable;
}
void ImageTexture::create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags) {
flags = p_flags;
@ -205,9 +199,7 @@ void ImageTexture::create_from_image(const Ref<Image> &p_image, uint32_t p_flags
VisualServer::get_singleton()->texture_set_data(texture, p_image);
_change_notify();
if (keep_images_cached) {
image_cache = p_image;
}
image_stored = true;
}
void ImageTexture::set_flags(uint32_t p_flags) {
@ -255,10 +247,7 @@ void ImageTexture::set_data(const Ref<Image> &p_image) {
_change_notify();
alpha_cache.unref();
if (keep_images_cached) {
image_cache = p_image;
}
image_stored = true;
}
void ImageTexture::_resource_path_changed() {
@ -268,10 +257,10 @@ void ImageTexture::_resource_path_changed() {
Ref<Image> ImageTexture::get_data() const {
if (image_cache.is_valid()) {
return image_cache;
} else {
if (image_stored) {
return VisualServer::get_singleton()->texture_get_data(texture);
} else {
return Ref<Image>();
}
}

View file

@ -111,7 +111,7 @@ private:
Size2 size_override;
float lossy_storage_quality;
mutable Ref<BitMap> alpha_cache;
Ref<Image> image_cache;
bool image_stored;
protected:
virtual void reload_from_file();
@ -126,11 +126,7 @@ protected:
void _set_data(Dictionary p_data);
static bool keep_images_cached;
public:
static void set_keep_images_cached(bool p_enable);
void create(int p_width, int p_height, Image::Format p_format, uint32_t p_flags = FLAGS_DEFAULT);
void create_from_image(const Ref<Image> &p_image, uint32_t p_flags = FLAGS_DEFAULT);