From 8b64e331c3b83b9d8995bc9a0d3264c47e3de3b5 Mon Sep 17 00:00:00 2001 From: "K. S. Ernest (iFire) Lee" Date: Mon, 1 Aug 2022 12:39:55 -0700 Subject: [PATCH] Mend the non-matching okhsl colors. Closer match. --- scene/gui/color_picker.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/scene/gui/color_picker.cpp b/scene/gui/color_picker.cpp index e2ead6415ad..dc186b22094 100644 --- a/scene/gui/color_picker.cpp +++ b/scene/gui/color_picker.cpp @@ -171,6 +171,9 @@ uniform float v = 1.0; void fragment() { float x = UV.x - 0.5; float y = UV.y - 0.5; + float h = atan(y, x) / (2.0 * M_PI); + float s = sqrt(x * x + y * y) * 2.0; + vec3 col = okhsl_to_srgb(vec3(h, s, v)); x += 0.001; y += 0.001; float b = float(sqrt(x * x + y * y) < 0.5); @@ -180,9 +183,6 @@ void fragment() { float b3 = float(sqrt(x * x + y * y) < 0.5); x += 0.002; float b4 = float(sqrt(x * x + y * y) < 0.5); - float s = sqrt(x * x + y * y); - float h = atan(y, x) / (2.0*M_PI); - vec3 col = okhsl_to_srgb(vec3(h, s, v)); COLOR = vec4(col, (b + b2 + b3 + b4) / 4.00); })"); }