Improvement to y_sort: make clear which item has to be drawn first

when both have the same y coordinate (prevents possible flickering). Reapplying #7241 to the 3.0 code.
This commit is contained in:
lonesurvivor 2017-01-03 10:27:24 +01:00
parent 3fae505128
commit 8b8807e37d

View file

@ -44,6 +44,9 @@ public:
_FORCE_INLINE_ bool operator()(const Item* p_left,const Item* p_right) const { _FORCE_INLINE_ bool operator()(const Item* p_left,const Item* p_right) const {
if(Math::abs(p_left->xform.elements[2].y - p_right->xform.elements[2].y) < CMP_EPSILON )
return p_left->xform.elements[2].x < p_right->xform.elements[2].x;
else
return p_left->xform.elements[2].y < p_right->xform.elements[2].y; return p_left->xform.elements[2].y < p_right->xform.elements[2].y;
} }
}; };