Merge pull request #88649 from clayjohn/RD-ss-barriers
Use barriers between all blur passes with SSAO and SSIL
This commit is contained in:
commit
8bad68df1a
1 changed files with 3 additions and 6 deletions
|
@ -899,10 +899,9 @@ void SSEffects::screen_space_indirect_lighting(Ref<RenderSceneBuffersRD> p_rende
|
||||||
int y_groups = p_ssil_buffers.buffer_height;
|
int y_groups = p_ssil_buffers.buffer_height;
|
||||||
|
|
||||||
RD::get_singleton()->compute_list_dispatch_threads(compute_list, x_groups, y_groups, 1);
|
RD::get_singleton()->compute_list_dispatch_threads(compute_list, x_groups, y_groups, 1);
|
||||||
if (ssil_quality > RS::ENV_SSIL_QUALITY_VERY_LOW) {
|
|
||||||
RD::get_singleton()->compute_list_add_barrier(compute_list);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
RD::get_singleton()->compute_list_add_barrier(compute_list);
|
||||||
}
|
}
|
||||||
|
|
||||||
RD::get_singleton()->draw_command_end_label(); // Blur
|
RD::get_singleton()->draw_command_end_label(); // Blur
|
||||||
|
@ -1285,9 +1284,7 @@ void SSEffects::generate_ssao(Ref<RenderSceneBuffersRD> p_render_buffers, SSAORe
|
||||||
RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssao_buffers.buffer_width, p_ssao_buffers.buffer_height, 1);
|
RD::get_singleton()->compute_list_dispatch_threads(compute_list, p_ssao_buffers.buffer_width, p_ssao_buffers.buffer_height, 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ssao_quality > RS::ENV_SSAO_QUALITY_VERY_LOW) {
|
RD::get_singleton()->compute_list_add_barrier(compute_list);
|
||||||
RD::get_singleton()->compute_list_add_barrier(compute_list);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
RD::get_singleton()->draw_command_end_label(); // Blur
|
RD::get_singleton()->draw_command_end_label(); // Blur
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Reference in a new issue