Better handling of joypad device IDs.
Now InputDefault is responsible for giving out joypad device IDs to the platform, instead of each platform handling this itself. This makes it possible for c++ modules to add their own "custom" gamepad devices, without the risk of messing up events in case the user also has regular gamepads attached (using the OS code). For now, it's implemented for the main desktop platforms. Possible targets for future work: android, uwp, javascript
This commit is contained in:
parent
ed3134088b
commit
8c06da0d49
8 changed files with 20 additions and 42 deletions
|
@ -1157,6 +1157,15 @@ int InputDefault::get_joy_button_index_from_string(String p_button) {
|
|||
ERR_FAIL_V(-1);
|
||||
}
|
||||
|
||||
int InputDefault::get_unused_joy_id() {
|
||||
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
||||
if (!joy_names.has(i) || !joy_names[i].connected) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
String InputDefault::get_joy_axis_string(int p_axis) {
|
||||
ERR_FAIL_INDEX_V(p_axis, JOY_AXIS_MAX, "");
|
||||
return _axes[p_axis];
|
||||
|
|
|
@ -122,6 +122,11 @@ public:
|
|||
HAT_LEFT,
|
||||
HAT_MAX,
|
||||
};
|
||||
|
||||
enum {
|
||||
JOYSTICKS_MAX = 16,
|
||||
};
|
||||
|
||||
struct JoyAxis {
|
||||
int min;
|
||||
float value;
|
||||
|
@ -226,6 +231,8 @@ public:
|
|||
virtual int get_joy_axis_index_from_string(String p_axis);
|
||||
virtual int get_joy_button_index_from_string(String p_button);
|
||||
|
||||
int get_unused_joy_id();
|
||||
|
||||
bool is_joy_mapped(int p_device);
|
||||
String get_joy_guid_remapped(int p_device) const;
|
||||
void set_fallback_mapping(String p_guid);
|
||||
|
|
|
@ -271,7 +271,6 @@ void JoystickOSX::_device_removed(int p_id) {
|
|||
input->joy_connection_changed(p_id, false, "");
|
||||
device_list[device].free();
|
||||
device_list.remove(device);
|
||||
attached_devices[p_id] = false;
|
||||
}
|
||||
|
||||
static String _hex_str(uint8_t p_byte) {
|
||||
|
@ -303,7 +302,7 @@ bool JoystickOSX::configure_joystick(IOHIDDeviceRef p_device_ref, joystick *p_jo
|
|||
}
|
||||
name = c_name;
|
||||
|
||||
int id = get_free_joy_id();
|
||||
int id = input->get_unused_joy_id();
|
||||
ERR_FAIL_COND_V(id == -1, false);
|
||||
p_joy->id = id;
|
||||
int vendor = 0;
|
||||
|
@ -512,16 +511,6 @@ void JoystickOSX::joystick_vibration_stop(int p_id, uint64_t p_timestamp) {
|
|||
FFEffectStop(joy->ff_object);
|
||||
}
|
||||
|
||||
int JoystickOSX::get_free_joy_id() {
|
||||
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
||||
if (!attached_devices[i]) {
|
||||
attached_devices[i] = true;
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int JoystickOSX::get_joy_index(int p_id) const {
|
||||
for (int i = 0; i < device_list.size(); i++) {
|
||||
if (device_list[i].id == p_id) return i;
|
||||
|
@ -582,10 +571,6 @@ JoystickOSX::JoystickOSX() {
|
|||
self = this;
|
||||
input = (InputDefault *)Input::get_singleton();
|
||||
|
||||
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
||||
attached_devices[i] = false;
|
||||
}
|
||||
|
||||
int okay = 1;
|
||||
const void *vals[] = {
|
||||
(void *)create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Joystick, &okay),
|
||||
|
|
|
@ -95,13 +95,11 @@ private:
|
|||
InputDefault *input;
|
||||
IOHIDManagerRef hid_manager;
|
||||
|
||||
bool attached_devices[JOYSTICKS_MAX];
|
||||
Vector<joystick> device_list;
|
||||
|
||||
bool have_device(IOHIDDeviceRef p_device) const;
|
||||
bool configure_joystick(IOHIDDeviceRef p_device_ref, joystick *p_joy);
|
||||
|
||||
int get_free_joy_id();
|
||||
int get_joy_index(int p_id) const;
|
||||
|
||||
void poll_joysticks() const;
|
||||
|
|
|
@ -89,16 +89,6 @@ bool joystick_windows::have_device(const GUID &p_guid) {
|
|||
return false;
|
||||
}
|
||||
|
||||
int joystick_windows::check_free_joy_slot() const {
|
||||
|
||||
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
||||
|
||||
if (!attached_joysticks[i])
|
||||
return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
// adapted from SDL2, works a lot better than the MSDN version
|
||||
bool joystick_windows::is_xinput_device(const GUID *p_guid) {
|
||||
|
||||
|
@ -147,7 +137,7 @@ bool joystick_windows::is_xinput_device(const GUID *p_guid) {
|
|||
bool joystick_windows::setup_dinput_joystick(const DIDEVICEINSTANCE *instance) {
|
||||
|
||||
HRESULT hr;
|
||||
int num = check_free_joy_slot();
|
||||
int num = input->get_unused_joy_id();
|
||||
|
||||
if (have_device(instance->guidInstance) || num == -1)
|
||||
return false;
|
||||
|
@ -295,7 +285,7 @@ void joystick_windows::probe_joysticks() {
|
|||
dwResult = xinput_get_state(i, &x_joysticks[i].state);
|
||||
if (dwResult == ERROR_SUCCESS) {
|
||||
|
||||
int id = check_free_joy_slot();
|
||||
int id = input->get_unused_joy_id();
|
||||
if (id != -1 && !x_joysticks[i].attached) {
|
||||
|
||||
x_joysticks[i].attached = true;
|
||||
|
|
|
@ -131,7 +131,6 @@ private:
|
|||
void load_xinput();
|
||||
void unload_xinput();
|
||||
|
||||
int check_free_joy_slot() const;
|
||||
unsigned int post_hat(unsigned int p_last_id, int p_device, DWORD p_dpad);
|
||||
|
||||
bool have_device(const GUID &p_guid);
|
||||
|
|
|
@ -219,15 +219,6 @@ void joystick_linux::monitor_joysticks() {
|
|||
}
|
||||
}
|
||||
|
||||
int joystick_linux::get_free_joy_slot() const {
|
||||
|
||||
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
||||
|
||||
if (joysticks[i].fd == -1) return i;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
int joystick_linux::get_joy_from_path(String p_path) const {
|
||||
|
||||
for (int i = 0; i < JOYSTICKS_MAX; i++) {
|
||||
|
@ -329,7 +320,7 @@ void joystick_linux::setup_joystick_properties(int p_id) {
|
|||
|
||||
void joystick_linux::open_joystick(const char *p_path) {
|
||||
|
||||
int joy_num = get_free_joy_slot();
|
||||
int joy_num = input->get_unused_joy_id();
|
||||
int fd = open(p_path, O_RDWR | O_NONBLOCK);
|
||||
if (fd != -1 && joy_num != -1) {
|
||||
|
||||
|
|
|
@ -79,7 +79,6 @@ private:
|
|||
static void joy_thread_func(void *p_user);
|
||||
|
||||
int get_joy_from_path(String path) const;
|
||||
int get_free_joy_slot() const;
|
||||
|
||||
void setup_joystick_properties(int p_id);
|
||||
void close_joystick(int p_id = -1);
|
||||
|
|
Loading…
Reference in a new issue