diff --git a/tools/editor/editor_node.cpp b/tools/editor/editor_node.cpp index 794e02fa500..8aa579d8730 100644 --- a/tools/editor/editor_node.cpp +++ b/tools/editor/editor_node.cpp @@ -1795,6 +1795,8 @@ void EditorNode::_run(bool p_current,const String& p_custom) { //pause_button->set_pressed(false); play_scene_button->set_pressed(false); play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons")); + play_custom_scene_button->set_pressed(false); + play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons")); String current_filename; String run_filename; @@ -1804,7 +1806,6 @@ void EditorNode::_run(bool p_current,const String& p_custom) { if (p_current || (editor_data.get_edited_scene_root() && p_custom==editor_data.get_edited_scene_root()->get_filename())) { - Node *scene = editor_data.get_edited_scene_root(); if (!scene) { @@ -1913,6 +1914,10 @@ void EditorNode::_run(bool p_current,const String& p_custom) { if (p_current) { play_scene_button->set_pressed(true); play_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons")); + } else if (p_custom!="") { + run_custom_filename=run_filename; + play_custom_scene_button->set_pressed(true); + play_custom_scene_button->set_icon(gui_base->get_icon("Reload","EditorIcons")); } else { play_button->set_pressed(true); play_button->set_icon(gui_base->get_icon("Reload","EditorIcons")); @@ -2595,9 +2600,15 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { } break; case RUN_PLAY_CUSTOM_SCENE: { - _menu_option_confirm(RUN_STOP,true); - quick_run->popup("PackedScene",true); - quick_run->set_title("Quick Run Scene.."); + if (run_custom_filename.empty() || editor_run.get_status()==EditorRun::STATUS_STOP) { + _menu_option_confirm(RUN_STOP,true); + quick_run->popup("PackedScene",true); + quick_run->set_title("Quick Run Scene.."); + } else { + String last_custom_scene=run_custom_filename; + _menu_option_confirm(RUN_STOP,true); + _run(false,last_custom_scene); + } } break; case RUN_PAUSE: { @@ -2611,10 +2622,13 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) { break; editor_run.stop(); + run_custom_filename.clear(); play_button->set_pressed(false); play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons")); play_scene_button->set_pressed(false); play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons")); + play_custom_scene_button->set_pressed(false); + play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons")); //pause_button->set_pressed(false); emit_signal("stop_pressed"); diff --git a/tools/editor/editor_node.h b/tools/editor/editor_node.h index 6893b78e8ba..a83555d6e84 100644 --- a/tools/editor/editor_node.h +++ b/tools/editor/editor_node.h @@ -355,6 +355,7 @@ class EditorNode : public Node { Object *current; bool _playing_edited; + String run_custom_filename; bool reference_resource_mem; bool save_external_resources_mem; uint64_t saved_version;