Merge pull request #22920 from DualMatrix/error_already_connect

Fixed error when duplicating a scene which has connection
This commit is contained in:
Rémi Verschelde 2018-10-24 19:07:37 +02:00 committed by GitHub
commit 8c37c1e98d
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@ -2192,7 +2192,7 @@ void Node::_duplicate_signals(const Node *p_original, Node *p_copy) const {
if (p_copy->has_node(ptarget))
copytarget = p_copy->get_node(ptarget);
if (copy && copytarget) {
if (copy && copytarget && !copy->is_connected(E->get().signal, copytarget, E->get().method)) {
copy->connect(E->get().signal, copytarget, E->get().method, E->get().binds, E->get().flags);
}
}