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@ -428,9 +428,6 @@
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<member name="display/window/vsync/use_vsync" type="bool" setter="" getter="" default="true">
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If [code]true[/code], enables vertical synchronization. This eliminates tearing that may appear in moving scenes, at the cost of higher input latency and stuttering at lower framerates. If [code]false[/code], vertical synchronization will be disabled, however, many platforms will enforce it regardless (such as mobile platforms and HTML5).
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</member>
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<member name="editor/active" type="bool" setter="" getter="" default="false">
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Internal editor setting, don't touch.
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</member>
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<member name="editor/script_templates_search_path" type="String" setter="" getter="" default=""res://script_templates"">
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</member>
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<member name="editor/search_in_file_extensions" type="PoolStringArray" setter="" getter="" default="PoolStringArray( "gd", "shader" )">
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@ -1423,8 +1423,6 @@ bool Main::start() {
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}
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}
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GLOBAL_DEF("editor/active", editor);
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String main_loop_type;
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#ifdef TOOLS_ENABLED
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if (doc_tool != "") {
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