Merge pull request #47733 from Calinou/editor-tweak-frame-time-display
Tweak frame time display in the editor
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commit
8ca8868ef9
1 changed files with 7 additions and 2 deletions
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@ -2535,6 +2535,8 @@ void Node3DEditorViewport::_notification(int p_what) {
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cpu_time += cpu_time_history[i];
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}
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cpu_time /= FRAME_TIME_HISTORY;
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// Prevent unrealistically low values.
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cpu_time = MAX(0.01, cpu_time);
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gpu_time_history[gpu_time_history_index] = RS::get_singleton()->viewport_get_measured_render_time_gpu(viewport->get_viewport_rid());
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gpu_time_history_index = (gpu_time_history_index + 1) % FRAME_TIME_HISTORY;
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@ -2543,16 +2545,19 @@ void Node3DEditorViewport::_notification(int p_what) {
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gpu_time += gpu_time_history[i];
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}
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gpu_time /= FRAME_TIME_HISTORY;
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// Prevent division by zero for the FPS counter (and unrealistically low values).
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// This limits the reported FPS to 100000.
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gpu_time = MAX(0.01, gpu_time);
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// Color labels depending on performance level ("good" = green, "OK" = yellow, "bad" = red).
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// Middle point is at 15 ms.
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cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), String::num(cpu_time, 1)));
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cpu_time_label->set_text(vformat(TTR("CPU Time: %s ms"), rtos(cpu_time).pad_decimals(1)));
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cpu_time_label->add_theme_color_override(
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"font_color",
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frame_time_gradient->get_color_at_offset(
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Math::range_lerp(cpu_time, 0, 30, 0, 1)));
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gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), String::num(gpu_time, 1)));
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gpu_time_label->set_text(vformat(TTR("GPU Time: %s ms"), rtos(gpu_time).pad_decimals(1)));
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// Middle point is at 15 ms.
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gpu_time_label->add_theme_color_override(
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"font_color",
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