Use a fixed-width font for internal references in the editor help

Since internal references are often written in scripts, it makes sense
to use a fixed-width font for them.
This commit is contained in:
Hugo Locurcio 2020-01-24 13:29:19 +01:00
parent 3a41bf0e04
commit 8cc9ff4f5b
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@ -1599,24 +1599,28 @@ static void _add_text_to_rt(const String &p_bbcode, RichTextLabel *p_rt) {
pos = brk_pos + 1;
} else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ") || tag.begins_with("theme_item ")) {
int tag_end = tag.find(" ");
String link_tag = tag.substr(0, tag_end);
String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
const int tag_end = tag.find(" ");
const String link_tag = tag.substr(0, tag_end);
const String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
p_rt->push_font(doc_code_font);
p_rt->push_color(link_color);
p_rt->push_meta("@" + link_tag + " " + link_target);
p_rt->add_text(link_target + (tag.begins_with("method ") ? "()" : ""));
p_rt->pop();
p_rt->pop();
p_rt->pop();
pos = brk_end + 1;
} else if (doc->class_list.has(tag)) {
// Class reference tag such as [Node2D] or [SceneTree].
p_rt->push_font(doc_code_font);
p_rt->push_color(link_color);
p_rt->push_meta("#" + tag);
p_rt->add_text(tag);
p_rt->pop();
p_rt->pop();
p_rt->pop();
pos = brk_end + 1;
} else if (tag == "b") {