Fix use of Error its uninitialised and resolves importers being broken
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1 changed files with 1 additions and 1 deletions
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@ -1302,7 +1302,7 @@ Node *ResourceImporterScene::pre_import(const String &p_source_file) {
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ERR_FAIL_COND_V(!importer.is_valid(), nullptr);
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Error err;
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Error err = OK;
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Node *scene = importer->import_scene(p_source_file, EditorSceneImporter::IMPORT_ANIMATION | EditorSceneImporter::IMPORT_GENERATE_TANGENT_ARRAYS, 15, nullptr, &err);
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if (!scene || err != OK) {
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return nullptr;
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