Merge pull request #15755 from eska014/webgl-particles2d
Fix Particles2D in WebGL 2.0
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@ -5694,6 +5694,7 @@ void RasterizerStorageGLES3::_particles_process(Particles *p_particles, float p_
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SWAP(p_particles->particle_buffers[0], p_particles->particle_buffers[1]);
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SWAP(p_particles->particle_buffers[0], p_particles->particle_buffers[1]);
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SWAP(p_particles->particle_vaos[0], p_particles->particle_vaos[1]);
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SWAP(p_particles->particle_vaos[0], p_particles->particle_vaos[1]);
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glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0);
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glBindVertexArray(0);
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glBindVertexArray(0);
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/* //debug particles :D
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/* //debug particles :D
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glBindBuffer(GL_ARRAY_BUFFER, p_particles->particle_buffers[0]);
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glBindBuffer(GL_ARRAY_BUFFER, p_particles->particle_buffers[0]);
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