Fix duplicate bug
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1 changed files with 1 additions and 1 deletions
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@ -1895,7 +1895,7 @@ Node *Node::_duplicate(int p_flags, Map<const Node *, Node *> *r_duplimap) const
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// Skip nodes not really belonging to the instanced hierarchy; they'll be processed normally later
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// but remember non-instanced nodes that are hidden below instanced ones
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if (descendant->data.owner != this) {
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if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this)
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if (descendant->get_parent() && descendant->get_parent() != this && descendant->get_parent()->data.owner == this && descendant->data.owner != descendant->get_parent())
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hidden_roots.push_back(descendant);
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continue;
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}
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