Only switch to node when not dragging it
(cherry picked from commit 95bbffff48
)
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parent
b66b153b8c
commit
8f52320310
2 changed files with 17 additions and 17 deletions
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@ -52,10 +52,7 @@
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#include "modules/modules_enabled.gen.h" // For regex.
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void SceneTreeDock::_nodes_drag_begin() {
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if (restore_script_editor_on_drag) {
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EditorNode::get_singleton()->set_visible_editor(EditorNode::EDITOR_SCRIPT);
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restore_script_editor_on_drag = false;
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}
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pending_click_select = nullptr;
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}
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void SceneTreeDock::_quick_open() {
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@ -65,8 +62,9 @@ void SceneTreeDock::_quick_open() {
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void SceneTreeDock::_input(Ref<InputEvent> p_event) {
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Ref<InputEventMouseButton> mb = p_event;
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if (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
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restore_script_editor_on_drag = false; //lost chance
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if (pending_click_select && mb.is_valid() && !mb->is_pressed() && (mb->get_button_index() == BUTTON_LEFT || mb->get_button_index() == BUTTON_RIGHT)) {
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_push_item(pending_click_select);
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pending_click_select = nullptr;
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}
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}
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@ -1413,8 +1411,14 @@ void SceneTreeDock::_script_open_request(const Ref<Script> &p_script) {
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}
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void SceneTreeDock::_push_item(Object *p_object) {
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if (!Input::get_singleton()->is_key_pressed(KEY_ALT)) {
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editor->push_item(p_object);
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editor->push_item(p_object);
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}
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void SceneTreeDock::_handle_select(Node *p_node) {
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if ((Input::get_singleton()->get_mouse_button_mask() & (BUTTON_MASK_LEFT | BUTTON_MASK_RIGHT)) != 0) {
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pending_click_select = p_node;
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} else {
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editor->push_item(p_node);
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}
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}
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@ -1424,12 +1428,7 @@ void SceneTreeDock::_node_selected() {
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if (!node) {
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return;
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}
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if (ScriptEditor::get_singleton()->is_visible_in_tree()) {
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restore_script_editor_on_drag = true;
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}
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_push_item(node);
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_handle_select(node);
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}
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void SceneTreeDock::_node_renamed() {
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@ -2173,7 +2172,7 @@ void SceneTreeDock::_selection_changed() {
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//automatically turn on multi-edit
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_tool_selected(TOOL_MULTI_EDIT);
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} else if (selection_size == 1) {
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_push_item(editor_selection->get_selection().front()->key());
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_handle_select(editor_selection->get_selection().front()->key());
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} else if (selection_size == 0) {
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_push_item(nullptr);
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}
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@ -3272,6 +3271,7 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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editor_data = &p_editor_data;
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editor_selection = p_editor_selection;
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scene_root = p_scene_root;
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pending_click_select = nullptr;
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VBoxContainer *vbc = this;
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@ -3445,7 +3445,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
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menu_subresources->connect("id_pressed", this, "_tool_selected");
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menu->add_child(menu_subresources);
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first_enter = true;
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restore_script_editor_on_drag = false;
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menu_properties = memnew(PopupMenu);
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add_child(menu_properties);
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@ -106,7 +106,6 @@ class SceneTreeDock : public VBoxContainer {
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Vector<ObjectID> subresources;
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bool restore_script_editor_on_drag;
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bool reset_create_dialog = false;
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int current_option;
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@ -171,6 +170,7 @@ class SceneTreeDock : public VBoxContainer {
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void _do_create(Node *p_parent);
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Node *scene_root;
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Node *edited_scene;
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Node *pending_click_select;
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EditorNode *editor;
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VBoxContainer *create_root_dialog;
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@ -196,6 +196,7 @@ class SceneTreeDock : public VBoxContainer {
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void _load_request(const String &p_path);
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void _script_open_request(const Ref<Script> &p_script);
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void _push_item(Object *p_object);
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void _handle_select(Node *p_node);
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bool _cyclical_dependency_exists(const String &p_target_scene_path, Node *p_desired_node);
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bool _track_inherit(const String &p_target_scene_path, Node *p_desired_node);
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