Add interpolation parameter to resize_to_po2()
Image::resize_to_po2() now takes an optional p_interpolation parameter that it passes directly to resize() with default value INTERPOLATE_BILINEAR. GLES2: call resize_to_po2() with interpolate argument Call resize_to_po2() in GLES2 rasterizer storage with either INTERPOLATE_BILINEAR or INTERPOLATE_NEAREST depending on TEXTURE_FLAG_FILTER. This avoids filtering issues with non power of two pixel art textures. See #44379
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4 changed files with 9 additions and 7 deletions
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@ -867,7 +867,7 @@ bool Image::is_size_po2() const {
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return uint32_t(width) == next_power_of_2(width) && uint32_t(height) == next_power_of_2(height);
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}
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void Image::resize_to_po2(bool p_square) {
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void Image::resize_to_po2(bool p_square, Interpolation p_interpolation) {
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ERR_FAIL_COND_MSG(!_can_modify(format), "Cannot resize in compressed or custom image formats.");
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@ -883,7 +883,7 @@ void Image::resize_to_po2(bool p_square) {
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return; //nothing to do
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}
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resize(w, h);
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resize(w, h, p_interpolation);
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}
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void Image::resize(int p_width, int p_height, Interpolation p_interpolation) {
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@ -2725,7 +2725,7 @@ void Image::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_mipmap_offset", "mipmap"), &Image::get_mipmap_offset);
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ClassDB::bind_method(D_METHOD("resize_to_po2", "square"), &Image::resize_to_po2, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("resize_to_po2", "square", "interpolation"), &Image::resize_to_po2, DEFVAL(false), DEFVAL(INTERPOLATE_BILINEAR));
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ClassDB::bind_method(D_METHOD("resize", "width", "height", "interpolation"), &Image::resize, DEFVAL(INTERPOLATE_BILINEAR));
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ClassDB::bind_method(D_METHOD("shrink_x2"), &Image::shrink_x2);
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ClassDB::bind_method(D_METHOD("expand_x2_hq2x"), &Image::expand_x2_hq2x);
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@ -225,7 +225,7 @@ public:
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/**
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* Resize the image, using the preferred interpolation method.
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*/
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void resize_to_po2(bool p_square = false);
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void resize_to_po2(bool p_square = false, Interpolation p_interpolation = INTERPOLATE_BILINEAR);
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void resize(int p_width, int p_height, Interpolation p_interpolation = INTERPOLATE_BILINEAR);
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void shrink_x2();
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void expand_x2_hq2x();
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@ -414,7 +414,7 @@
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<argument index="2" name="interpolation" type="int" enum="Image.Interpolation" default="1">
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</argument>
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<description>
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Resizes the image to the given [code]width[/code] and [code]height[/code]. New pixels are calculated using [code]interpolation[/code]. See [code]interpolation[/code] constants.
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Resizes the image to the given [code]width[/code] and [code]height[/code]. New pixels are calculated using the [code]interpolation[/code] mode defined via [enum Interpolation] constants.
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</description>
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</method>
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<method name="resize_to_po2">
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@ -422,8 +422,10 @@
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</return>
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<argument index="0" name="square" type="bool" default="false">
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</argument>
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<argument index="1" name="interpolation" type="int" enum="Image.Interpolation" default="1">
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</argument>
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<description>
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Resizes the image to the nearest power of 2 for the width and height. If [code]square[/code] is [code]true[/code] then set width and height to be the same.
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Resizes the image to the nearest power of 2 for the width and height. If [code]square[/code] is [code]true[/code] then set width and height to be the same. New pixels are calculated using the [code]interpolation[/code] mode defined via [enum Interpolation] constants.
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</description>
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</method>
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<method name="rgbe_to_srgb">
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@ -682,7 +682,7 @@ void RasterizerStorageGLES2::texture_set_data(RID p_texture, const Ref<Image> &p
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if (img == p_image) {
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img = img->duplicate();
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}
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img->resize_to_po2(false);
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img->resize_to_po2(false, texture->flags & VS::TEXTURE_FLAG_FILTER ? Image::INTERPOLATE_BILINEAR : Image::INTERPOLATE_NEAREST);
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}
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if (config.shrink_textures_x2 && (p_image->has_mipmaps() || !p_image->is_compressed()) && !(texture->flags & VS::TEXTURE_FLAG_USED_FOR_STREAMING)) {
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