Don't use Texture image caches if they are rendered to
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1 changed files with 2 additions and 2 deletions
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@ -1034,7 +1034,7 @@ Ref<Image> RendererStorageRD::texture_2d_get(RID p_texture) const {
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ERR_FAIL_COND_V(!tex, Ref<Image>());
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#ifdef TOOLS_ENABLED
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if (tex->image_cache_2d.is_valid()) {
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if (tex->image_cache_2d.is_valid() && !tex->is_render_target) {
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return tex->image_cache_2d;
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}
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#endif
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@ -1049,7 +1049,7 @@ Ref<Image> RendererStorageRD::texture_2d_get(RID p_texture) const {
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}
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#ifdef TOOLS_ENABLED
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if (Engine::get_singleton()->is_editor_hint()) {
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if (Engine::get_singleton()->is_editor_hint() && !tex->is_render_target) {
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tex->image_cache_2d = image;
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}
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#endif
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