Merge pull request #8076 from akien-mga/travis-clang-format
Travis: Add clang-format test to ensure code quality
This commit is contained in:
commit
9061d6f8ce
3 changed files with 67 additions and 19 deletions
14
.travis.yml
14
.travis.yml
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@ -18,6 +18,8 @@ env:
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- GODOT_TARGET=windows
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matrix:
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include:
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- env: STATIC_CHECKS=yes
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exclude:
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- os: linux
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env: GODOT_TARGET=iphone
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@ -42,6 +44,9 @@ matrix:
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addons:
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apt:
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sources:
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- ubuntu-toolchain-r-test
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- llvm-toolchain-trusty-3.9
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packages:
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- build-essential
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- scons
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@ -65,6 +70,9 @@ addons:
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- g++-mingw-w64-x86-64
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- mingw-w64
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# For style checks.
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- clang-format-3.9
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before_script:
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- if [ "$TRAVIS_OS_NAME" = "osx" ]; then brew update; brew install scons; fi
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@ -75,4 +83,8 @@ before_script:
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fi
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script:
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- scons platform=$GODOT_TARGET CXX=$CXX openssl=builtin
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- if [ "$STATIC_CHECKS" = "yes" ]; then
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sh ./misc/travis/clang-format.sh;
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else
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scons platform=$GODOT_TARGET CXX=$CXX openssl=builtin;
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fi
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40
misc/travis/clang-format.sh
Executable file
40
misc/travis/clang-format.sh
Executable file
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@ -0,0 +1,40 @@
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#!/bin/sh
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CLANG_FORMAT=clang-format-3.9
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if [ "$TRAVIS_PULL_REQUEST" != "false" ]; then
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# Check the whole commit range against $TRAVIS_BRANCH, the base merge branch
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# We could use $TRAVIS_COMMIT_RANGE but it doesn't play well with force pushes
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RANGE="$(git rev-parse $TRAVIS_BRANCH) HEAD"
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else
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# Test only the last commit
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RANGE=HEAD
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fi
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FILES=$(git diff-tree --no-commit-id --name-only -r $RANGE | grep -v thirdparty/ | grep -e "\.cpp$" -e "\.h$" -e "\.inc$")
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echo "Checking files:\n$FILES"
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# create a random filename to store our generated patch
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prefix="static-check-clang-format"
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suffix="$(date +%s)"
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patch="/tmp/$prefix-$suffix.patch"
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for file in $FILES; do
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"$CLANG_FORMAT" -style=file "$file" | \
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diff -u "$file" - | \
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sed -e "1s|--- |--- a/|" -e "2s|+++ -|+++ b/$file|" >> "$patch"
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done
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# if no patch has been generated all is ok, clean up the file stub and exit
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if [ ! -s "$patch" ] ; then
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printf "Files in this commit comply with the clang-format rules.\n"
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rm -f "$patch"
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exit 0
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fi
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# a patch has been created, notify the user and exit
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printf "\n*** The following differences were found between the code to commit "
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printf "and the clang-format rules:\n\n"
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cat "$patch"
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printf "\n*** Aborting, please fix your commit(s) with 'git commit --amend' or 'git rebase -i <hash>'\n"
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exit 1
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@ -2,7 +2,7 @@
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Import('env')
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# Not building in a separate env as core needs it
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# Not building in a separate env as scene needs it
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# Thirdparty source files
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if (env['builtin_freetype'] != 'no'):
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@ -64,24 +64,20 @@ if (env['builtin_freetype'] != 'no'):
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if (env['builtin_libpng'] != 'no'):
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env.Append(CPPPATH=["#thirdparty/libpng"])
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""" FIXME: Remove this commented code if Windows can handle the monolithic lib
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# fix for Windows' shell miserably failing on long lines, split in two libraries
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half1 = []
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half2 = []
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for x in thirdparty_sources:
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if (x.find("src/base") != -1 and x.find("src/sfnt") != -1):
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half1.append(x)
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else:
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half2.append(x)
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lib = env.Library("freetype_builtin1", half2)
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env.Append(LIBS = [lib])
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lib = env.Library("freetype_builtin2", half1)
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env.Append(LIBS = [lib])
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"""
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lib = env.Library("freetype_builtin", thirdparty_sources)
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env.Append(LIBS=[lib])
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# Needs to be appended to arrive after libscene in the linker call,
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# but we don't want it to arrive *after* system libs, so manual hack
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# LIBS contains first SCons Library objects ("SCons.Node.FS.File object")
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# and then plain strings for system library. We insert between the two.
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inserted = False
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print(env["LIBS"])
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for idx, linklib in enumerate(env["LIBS"]):
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if isinstance(linklib, basestring): # first system lib such as "X11", otherwise SCons lib object
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env["LIBS"].insert(idx, lib)
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inserted = True
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break
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if not inserted:
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env.Append(LIBS=[lib])
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# Godot source files
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env.add_source_files(env.modules_sources, "*.cpp")
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