Fix getting properties state when reloading C#
When reloading C# classes and keep their properties values they are retrieved and stored in a state list. Retrieving the properties was only getting the fields of the C# class and not inherited fields so those properties values were lost on reload. Now we also try to find the field in the parent classes.
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1 changed files with 12 additions and 2 deletions
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@ -1570,9 +1570,19 @@ void CSharpInstance::get_properties_state_for_reloading(List<Pair<StringName, Va
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ManagedType managedType;
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ManagedType managedType;
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GDMonoField *field = script->script_class->get_field(state_pair.first);
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GDMonoField *field = nullptr;
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if (!field)
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GDMonoClass *top = script->script_class;
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while (top && top != script->native) {
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field = top->get_field(state_pair.first);
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if (field) {
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break;
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}
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top = top->get_parent_class();
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}
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if (!field) {
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continue; // Properties ignored. We get the property baking fields instead.
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continue; // Properties ignored. We get the property baking fields instead.
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}
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managedType = field->get_type();
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managedType = field->get_type();
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