Fix getting properties state when reloading C#

When reloading C# classes and keep their properties values they are
retrieved and stored in a state list.
Retrieving the properties was only getting the fields of the C# class
and not inherited fields so those properties values were lost on reload.
Now we also try to find the field in the parent classes.
This commit is contained in:
Raul Santos 2021-12-28 19:11:10 +01:00
parent a75afd61a7
commit 907e709f9d

View file

@ -1570,9 +1570,19 @@ void CSharpInstance::get_properties_state_for_reloading(List<Pair<StringName, Va
ManagedType managedType;
GDMonoField *field = script->script_class->get_field(state_pair.first);
if (!field)
GDMonoField *field = nullptr;
GDMonoClass *top = script->script_class;
while (top && top != script->native) {
field = top->get_field(state_pair.first);
if (field) {
break;
}
top = top->get_parent_class();
}
if (!field) {
continue; // Properties ignored. We get the property baking fields instead.
}
managedType = field->get_type();