Merge pull request #51431 from Chaosus/vs_cosmetic
Added small offset to the content of nodes in VisualShader
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commit
90870fd48f
1 changed files with 8 additions and 8 deletions
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@ -408,10 +408,14 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
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node->connect("dragged", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_dragged), varray(p_id));
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node->connect("dragged", callable_mp(VisualShaderEditor::get_singleton(), &VisualShaderEditor::_node_dragged), varray(p_id));
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Control *custom_editor = nullptr;
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Control *custom_editor = nullptr;
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int port_offset = 0;
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int port_offset = 1;
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Control *content_offset = memnew(Control);
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content_offset->set_custom_minimum_size(Size2(0, 5 * EDSCALE));
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node->add_child(content_offset);
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if (is_group) {
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if (is_group) {
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port_offset += 2;
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port_offset += 1;
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}
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}
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if (is_resizable) {
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if (is_resizable) {
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@ -448,7 +452,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
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if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
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if (vsnode->get_input_port_count() == 0 && vsnode->get_output_port_count() == 1 && vsnode->get_output_port_name(0) == "") {
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//shortcut
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//shortcut
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VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
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VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
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node->set_slot(0, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
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node->set_slot(1, false, VisualShaderNode::PORT_TYPE_SCALAR, Color(), true, port_right, type_color[port_right]);
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if (!vsnode->is_use_prop_slots()) {
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if (!vsnode->is_use_prop_slots()) {
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return;
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return;
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}
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}
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@ -582,7 +586,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
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if (is_curve) {
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if (is_curve) {
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VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
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VisualShaderNode::PortType port_left = vsnode->get_input_port_type(0);
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VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
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VisualShaderNode::PortType port_right = vsnode->get_output_port_type(0);
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node->set_slot(0, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
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node->set_slot(1, true, port_left, type_color[port_left], true, port_right, type_color[port_right]);
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VisualShaderEditor::get_singleton()->call_deferred(SNAME("_set_node_size"), (int)p_type, p_id, size);
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VisualShaderEditor::get_singleton()->call_deferred(SNAME("_set_node_size"), (int)p_type, p_id, size);
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}
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}
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@ -594,10 +598,6 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
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}
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}
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if (is_group) {
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if (is_group) {
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offset = memnew(Control);
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offset->set_custom_minimum_size(Size2(0, 6 * EDSCALE));
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node->add_child(offset);
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if (group_node->is_editable()) {
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if (group_node->is_editable()) {
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HBoxContainer *hb2 = memnew(HBoxContainer);
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HBoxContainer *hb2 = memnew(HBoxContainer);
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