update window title when switching scenes
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@ -2759,6 +2759,8 @@ void EditorNode::set_current_scene(int p_idx) {
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Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history);
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Dictionary state = editor_data.restore_edited_scene_state(editor_selection, &editor_history);
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_edit_current();
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_edit_current();
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_update_title();
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call_deferred("_set_main_scene_state", state, get_edited_scene()); //do after everything else is done setting up
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call_deferred("_set_main_scene_state", state, get_edited_scene()); //do after everything else is done setting up
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}
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}
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