diff --git a/thirdparty/README.md b/thirdparty/README.md index 2abe763f252..97b53a179d7 100644 --- a/thirdparty/README.md +++ b/thirdparty/README.md @@ -454,7 +454,7 @@ Collection of single-file libraries used in Godot components. * License: Public Domain or MIT - `stb_rect_pack.h` * Upstream: https://github.com/nothings/stb - * Version: 1.00 (2bb4a0accd4003c1db4c24533981e01b1adfd656, 2019) + * Version: 1.01 (af1a5bc352164740c1cc1354942b1c6b72eacb8a, 2021) * License: Public Domain or Unlicense or MIT - `yuv2rgb.h` * Upstream: http://wss.co.uk/pinknoise/yuv2rgb/ (to check) diff --git a/thirdparty/misc/stb_rect_pack.h b/thirdparty/misc/stb_rect_pack.h index 5c848de0e74..6a633ce666a 100644 --- a/thirdparty/misc/stb_rect_pack.h +++ b/thirdparty/misc/stb_rect_pack.h @@ -1,9 +1,15 @@ -// stb_rect_pack.h - v1.00 - public domain - rectangle packing +// stb_rect_pack.h - v1.01 - public domain - rectangle packing // Sean Barrett 2014 // // Useful for e.g. packing rectangular textures into an atlas. // Does not do rotation. // +// Before #including, +// +// #define STB_RECT_PACK_IMPLEMENTATION +// +// in the file that you want to have the implementation. +// // Not necessarily the awesomest packing method, but better than // the totally naive one in stb_truetype (which is primarily what // this is meant to replace). @@ -35,6 +41,7 @@ // // Version history: // +// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section // 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles // 0.99 (2019-02-07) warning fixes // 0.11 (2017-03-03) return packing success/fail result @@ -75,11 +82,10 @@ typedef struct stbrp_context stbrp_context; typedef struct stbrp_node stbrp_node; typedef struct stbrp_rect stbrp_rect; -#ifdef STBRP_LARGE_RECTS typedef int stbrp_coord; -#else -typedef unsigned short stbrp_coord; -#endif + +#define STBRP__MAXVAL 0x7fffffff +// Mostly for internal use, but this is the maximum supported coordinate value. STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects); // Assign packed locations to rectangles. The rectangles are of type @@ -209,8 +215,10 @@ struct stbrp_context #ifdef _MSC_VER #define STBRP__NOTUSED(v) (void)(v) +#define STBRP__CDECL __cdecl #else #define STBRP__NOTUSED(v) (void)sizeof(v) +#define STBRP__CDECL #endif enum @@ -253,9 +261,6 @@ STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_ou STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes) { int i; -#ifndef STBRP_LARGE_RECTS - STBRP_ASSERT(width <= 0xffff && height <= 0xffff); -#endif for (i=0; i < num_nodes-1; ++i) nodes[i].next = &nodes[i+1]; @@ -274,11 +279,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, context->extra[0].y = 0; context->extra[0].next = &context->extra[1]; context->extra[1].x = (stbrp_coord) width; -#ifdef STBRP_LARGE_RECTS context->extra[1].y = (1<<30); -#else - context->extra[1].y = 65535; -#endif context->extra[1].next = NULL; } @@ -520,7 +521,7 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i return res; } -static int rect_height_compare(const void *a, const void *b) +static int STBRP__CDECL rect_height_compare(const void *a, const void *b) { const stbrp_rect *p = (const stbrp_rect *) a; const stbrp_rect *q = (const stbrp_rect *) b; @@ -531,19 +532,13 @@ static int rect_height_compare(const void *a, const void *b) return (p->w > q->w) ? -1 : (p->w < q->w); } -static int rect_original_order(const void *a, const void *b) +static int STBRP__CDECL rect_original_order(const void *a, const void *b) { const stbrp_rect *p = (const stbrp_rect *) a; const stbrp_rect *q = (const stbrp_rect *) b; return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); } -#ifdef STBRP_LARGE_RECTS -#define STBRP__MAXVAL 0xffffffff -#else -#define STBRP__MAXVAL 0xffff -#endif - STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects) { int i, all_rects_packed = 1;