Fixed a typo, treshhold to threshold.

This commit is contained in:
M. Huri 2018-10-22 09:08:16 +07:00
parent c487cce6d0
commit 90efe5be08
2 changed files with 2 additions and 3 deletions

View file

@ -236,8 +236,8 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
//Snap to nearest point if holding shift //Snap to nearest point if holding shift
if (mm->get_shift()) { if (mm->get_shift()) {
float snap_treshhold = 0.03; float snap_threshold = 0.03;
float smallest_ofs = snap_treshhold; float smallest_ofs = snap_threshold;
bool found = false; bool found = false;
int nearest_point = 0; int nearest_point = 0;
for (int i = 0; i < points.size(); ++i) { for (int i = 0; i < points.size(); ++i) {

View file

@ -98,7 +98,6 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_
Vector3 c = rel_A.cross(rel_B).cross(rel_B); Vector3 c = rel_A.cross(rel_B).cross(rel_B);
//if ( Math::abs(rel_A.dot(c) )<_EDGE_IS_VALID_SUPPORT_TRESHOLD ) {
if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) { if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) {
// should handle somehow.. // should handle somehow..