increased max touches to 32 for ios
(cherry picked from commit 54bd204377
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@ -42,7 +42,7 @@
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#import <CoreMotion/CoreMotion.h>
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#import <CoreMotion/CoreMotion.h>
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static const int max_touches = 8;
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static const int max_touches = 32;
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@interface GodotView () {
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@interface GodotView () {
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UITouch *godot_touches[max_touches];
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UITouch *godot_touches[max_touches];
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