[Mono] Basis values now marshalled in the correct order.

(cherry picked from commit 0cc4de1f24)
This commit is contained in:
Nathan Warden 2018-02-02 16:45:30 -05:00 committed by Hein-Pieter van Braam
parent 8787850286
commit 9173819b71
2 changed files with 6 additions and 6 deletions

View file

@ -452,9 +452,9 @@ namespace Godot
public Basis(float xx, float xy, float xz, float yx, float yy, float yz, float zx, float zy, float zz)
{
this.x = new Vector3(xx, xy, xz);
this.y = new Vector3(yx, yy, yz);
this.z = new Vector3(zx, zy, zz);
this.x = new Vector3(xx, yx, zx);
this.y = new Vector3(xy, yy, zy);
this.z = new Vector3(xz, yz, zz);
}
public static Basis operator *(Basis left, Basis right)

View file

@ -195,9 +195,9 @@ Dictionary mono_object_to_Dictionary(MonoObject *p_dict);
// Transform
#define MARSHALLED_OUT_Transform(m_in, m_out) real_t m_out[12] = { \
m_in.basis[0].x, m_in.basis[0].y, m_in.basis[0].z, \
m_in.basis[1].x, m_in.basis[1].y, m_in.basis[1].z, \
m_in.basis[2].x, m_in.basis[2].y, m_in.basis[2].z, \
m_in.basis[0].x, m_in.basis[1].x, m_in.basis[2].x, \
m_in.basis[0].y, m_in.basis[1].y, m_in.basis[2].y, \
m_in.basis[0].z, m_in.basis[1].z, m_in.basis[2].z, \
m_in.origin.x, m_in.origin.y, m_in.origin.z \
};
#define MARSHALLED_IN_Transform(m_in, m_out) Transform m_out( \