Merge pull request #15111 from poke1024/fix15097
Fixes various Line2D and Polygon2D editor bugs
This commit is contained in:
commit
9186047767
1 changed files with 62 additions and 48 deletions
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@ -235,7 +235,7 @@ void AbstractPolygon2DEditor::_wip_close() {
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if (_is_line()) {
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_set_polygon(0, wip);
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} else if (wip.size() >= 3) {
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} else if (wip.size() >= (_is_line() ? 2 : 3)) {
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undo_redo->create_action(TTR("Create Poly"));
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_action_add_polygon(wip);
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@ -281,46 +281,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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Vector2 gpoint = mb->get_position();
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Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mb->get_position())));
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if (mode == MODE_CREATE) {
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if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
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if (!wip_active) {
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wip.clear();
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wip.push_back(cpoint);
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wip_active = true;
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_wip_changed();
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edited_point = PosVertex(-1, 1, cpoint);
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canvas_item_editor->get_viewport_control()->update();
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hover_point = Vertex();
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selected_point = Vertex(0);
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edge_point = PosVertex();
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return true;
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} else {
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const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
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if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
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//wip closed
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_wip_close();
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return true;
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} else {
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//add wip point
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wip.push_back(cpoint);
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_wip_changed();
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edited_point = PosVertex(-1, wip.size(), cpoint);
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selected_point = Vertex(wip.size() - 1);
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canvas_item_editor->get_viewport_control()->update();
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return true;
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}
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}
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} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
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_wip_close();
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}
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} else if (mode == MODE_EDIT) {
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if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
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if (mb->get_button_index() == BUTTON_LEFT) {
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@ -332,7 +293,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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Vector<Vector2> vertices = _get_polygon(insert.polygon);
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if (vertices.size() < 3) {
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if (vertices.size() < (_is_line() ? 2 : 3)) {
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vertices.push_back(cpoint);
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undo_redo->create_action(TTR("Edit Poly"));
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@ -344,6 +305,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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Vector<Vector2> vertices = _get_polygon(insert.polygon);
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pre_move_edit = vertices;
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printf("setting pre_move_edit\n");
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edited_point = PosVertex(insert.polygon, insert.vertex + 1, xform.affine_inverse().xform(insert.pos));
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vertices.insert(edited_point.vertex, edited_point.pos);
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selected_point = edited_point;
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@ -362,6 +324,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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if (closest.valid()) {
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printf("setting pre_move_edit\n");
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pre_move_edit = _get_polygon(closest.polygon);
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edited_point = PosVertex(closest, xform.affine_inverse().xform(closest.pos));
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selected_point = closest;
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@ -414,6 +377,56 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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}
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}
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}
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if (mode == MODE_CREATE) {
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if (mb->get_button_index() == BUTTON_LEFT && mb->is_pressed()) {
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if (_is_line()) {
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// for lines, we don't have a wip mode, and we can undo each single add point.
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Vector<Vector2> vertices = _get_polygon(0);
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vertices.push_back(cpoint);
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undo_redo->create_action(TTR("Insert Point"));
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_action_set_polygon(0, vertices);
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_commit_action();
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return true;
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} else if (!wip_active) {
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wip.clear();
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wip.push_back(cpoint);
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wip_active = true;
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_wip_changed();
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edited_point = PosVertex(-1, 1, cpoint);
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canvas_item_editor->get_viewport_control()->update();
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hover_point = Vertex();
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selected_point = Vertex(0);
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edge_point = PosVertex();
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return true;
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} else {
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const real_t grab_threshold = EDITOR_DEF("editors/poly_editor/point_grab_radius", 8);
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if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(gpoint) < grab_threshold) {
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//wip closed
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_wip_close();
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return true;
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} else {
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//add wip point
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wip.push_back(cpoint);
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_wip_changed();
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edited_point = PosVertex(-1, wip.size(), cpoint);
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selected_point = Vertex(wip.size() - 1);
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canvas_item_editor->get_viewport_control()->update();
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return true;
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}
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}
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} else if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed() && wip_active) {
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_wip_close();
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}
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}
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}
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Ref<InputEventMouseMotion> mm = p_event;
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@ -436,7 +449,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
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}
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canvas_item_editor->get_viewport_control()->update();
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} else if (mode == MODE_EDIT) {
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} else if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
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const PosVertex onEdgeVertex = closest_edge_point(gpoint);
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@ -535,7 +548,7 @@ void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
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const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
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const int n = pre_move_edit.size();
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for (int i = 0; i < n - is_closed ? 0 : 1; i++) {
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for (int i = 0; i < n - (is_closed ? 0 : 1); i++) {
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Vector2 p, p2;
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p = pre_move_edit[i] + offset;
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@ -544,7 +557,7 @@ void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
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Vector2 point = xform.xform(p);
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Vector2 next_point = xform.xform(p2);
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vpc->draw_line(point, next_point, col, 2);
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vpc->draw_line(point, next_point, col, 2 * EDSCALE);
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}
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}
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@ -568,7 +581,7 @@ void AbstractPolygon2DEditor::forward_draw_over_viewport(Control *p_overlay) {
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p2 = points[(i + 1) % n_points] + offset;
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const Vector2 next_point = xform.xform(p2);
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vpc->draw_line(point, next_point, col, 2);
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vpc->draw_line(point, next_point, col, 2 * EDSCALE);
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}
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}
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@ -630,7 +643,7 @@ void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {
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PoolVector<Vector2> vertices = _get_polygon(p_vertex.polygon);
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if (vertices.size() > 3) {
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if (vertices.size() > (_is_line() ? 2 : 3)) {
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vertices.remove(p_vertex.vertex);
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@ -705,8 +718,9 @@ AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(c
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PoolVector<Vector2> points = _get_polygon(j);
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const Vector2 offset = _get_offset(j);
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const int n_points = points.size();
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const int n_segments = n_points - (_is_line() ? 1 : 0);
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for (int i = 0; i < n_points; i++) {
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for (int i = 0; i < n_segments; i++) {
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Vector2 segment[2] = { xform.xform(points[i] + offset),
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xform.xform(points[(i + 1) % n_points] + offset) };
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