Merge pull request #59819 from YeldhamDev/fixing_the_thing_nobody_uses
Fix creation and reopening of built-in scripts
This commit is contained in:
commit
91d6177187
1 changed files with 1 additions and 6 deletions
|
@ -1232,9 +1232,6 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
|
||||
if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
|
||||
EditorNode::get_singleton()->load_scene(res_path);
|
||||
script_editor->call_deferred(SNAME("_menu_option"), p_option);
|
||||
previous_scripts.push_back(path); //repeat the operation
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
EditorNode::get_singleton()->load_resource(res_path);
|
||||
|
@ -1250,7 +1247,6 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
|
||||
edit(scr);
|
||||
file_dialog_option = -1;
|
||||
return;
|
||||
} else {
|
||||
Error error;
|
||||
Ref<TextFile> text_file = _load_text_file(path, &error);
|
||||
|
@ -1261,7 +1257,6 @@ void ScriptEditor::_menu_option(int p_option) {
|
|||
if (text_file.is_valid()) {
|
||||
edit(text_file);
|
||||
file_dialog_option = -1;
|
||||
return;
|
||||
}
|
||||
}
|
||||
} break;
|
||||
|
@ -3960,7 +3955,7 @@ void ScriptEditorPlugin::edit(Object *p_object) {
|
|||
Script *p_script = Object::cast_to<Script>(p_object);
|
||||
String res_path = p_script->get_path().get_slice("::", 0);
|
||||
|
||||
if (p_script->is_built_in()) {
|
||||
if (p_script->is_built_in() && !res_path.is_empty()) {
|
||||
if (ResourceLoader::get_resource_type(res_path) == "PackedScene") {
|
||||
if (!EditorNode::get_singleton()->is_scene_open(res_path)) {
|
||||
EditorNode::get_singleton()->load_scene(res_path);
|
||||
|
|
Loading…
Reference in a new issue