Merge pull request #85240 from krazy-j/nodepath-get-name-documentation

Fix example in `NodePath.get_name()` documentation
This commit is contained in:
Rémi Verschelde 2024-01-03 15:43:16 +01:00
commit 91f0789efb
No known key found for this signature in database
GPG key ID: C3336907360768E1

View file

@ -121,13 +121,13 @@
var node_path = NodePath("Path2D/PathFollow2D/Sprite2D")
print(node_path.get_name(0)) # Path2D
print(node_path.get_name(1)) # PathFollow2D
print(node_path.get_name(2)) # Sprite
print(node_path.get_name(2)) # Sprite2D
[/gdscript]
[csharp]
var nodePath = new NodePath("Path2D/PathFollow2D/Sprite2D");
GD.Print(nodePath.GetName(0)); // Path2D
GD.Print(nodePath.GetName(1)); // PathFollow2D
GD.Print(nodePath.GetName(2)); // Sprite
GD.Print(nodePath.GetName(2)); // Sprite2D
[/csharp]
[/codeblocks]
</description>