Merge pull request #39007 from nekomatata/android-object-id-long

Use long instead of int for object id in Android java wrapper
This commit is contained in:
Rémi Verschelde 2020-05-24 22:30:00 +02:00 committed by GitHub
commit 926d6c1082
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4 changed files with 11 additions and 11 deletions

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@ -189,7 +189,7 @@ public class GodotLib {
* @param p_method Name of the method to invoke
* @param p_params Parameters to use for method invocation
*/
public static native void callobject(int p_id, String p_method, Object[] p_params);
public static native void callobject(long p_id, String p_method, Object[] p_params);
/**
* Invoke method |p_method| on the Godot object specified by |p_id| during idle time.
@ -197,7 +197,7 @@ public class GodotLib {
* @param p_method Name of the method to invoke
* @param p_params Parameters to use for method invocation
*/
public static native void calldeferred(int p_id, String p_method, Object[] p_params);
public static native void calldeferred(long p_id, String p_method, Object[] p_params);
/**
* Forward the results from a permission request.

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@ -48,7 +48,7 @@ import org.json.JSONException;
import org.json.JSONObject;
public class GodotPayment extends GodotPlugin {
private Integer purchaseCallbackId = 0;
private Long purchaseCallbackId = 0L;
private String accessToken;
private String purchaseValidationUrlPrefix;
private String transactionId;
@ -129,11 +129,11 @@ public class GodotPayment extends GodotPlugin {
GodotLib.calldeferred(purchaseCallbackId, "purchase_owned", new Object[] { sku });
}
public int getPurchaseCallbackId() {
public long getPurchaseCallbackId() {
return purchaseCallbackId;
}
public void setPurchaseCallbackId(int purchaseCallbackId) {
public void setPurchaseCallbackId(long purchaseCallbackId) {
this.purchaseCallbackId = purchaseCallbackId;
}

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@ -375,8 +375,8 @@ JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *
return env->NewStringUTF(ProjectSettings::get_singleton()->get(js).operator String().utf8().get_data());
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
Object *obj = ObjectDB::get_instance(ObjectID((uint64_t)ID));
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
Object *obj = ObjectDB::get_instance(ObjectID(ID));
ERR_FAIL_COND(!obj);
int res = env->PushLocalFrame(16);
@ -405,8 +405,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *en
env->PopLocalFrame(nullptr);
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params) {
Object *obj = ObjectDB::get_instance(ObjectID((uint64_t)ID));
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params) {
Object *obj = ObjectDB::get_instance(ObjectID(ID));
ERR_FAIL_COND(!obj);
int res = env->PushLocalFrame(16);

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@ -61,8 +61,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz);
JNIEXPORT jstring JNICALL Java_org_godotengine_godot_GodotLib_getGlobal(JNIEnv *env, jclass clazz, jstring path);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jint ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_callobject(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_calldeferred(JNIEnv *env, jclass clazz, jlong ID, jstring method, jobjectArray params);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setVirtualKeyboardHeight(JNIEnv *env, jclass clazz, jint p_height);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResult(JNIEnv *env, jclass clazz, jstring p_permission, jboolean p_result);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz);