Remove redudant openxr scons option

It is the same as `module_openxr_enabled` and effectively just an alias with
provided description. Most user will like to disable XR entirely (by using
`disable_xr`). Or if they need to disable concretely openxr module, they
are more likely understand what they need to do

Signed-off-by: Yevhen Babiichuk (DustDFG) <dfgdust@gmail.com>
This commit is contained in:
Yevhen Babiichuk (DustDFG) 2024-09-26 14:01:08 +03:00
parent f98d398004
commit 92963fca36
2 changed files with 1 additions and 2 deletions

View file

@ -224,7 +224,6 @@ opts.Add(BoolVariable("vulkan", "Enable the vulkan rendering driver", True))
opts.Add(BoolVariable("opengl3", "Enable the OpenGL/GLES3 rendering driver", True))
opts.Add(BoolVariable("d3d12", "Enable the Direct3D 12 rendering driver on supported platforms", False))
opts.Add(BoolVariable("metal", "Enable the Metal rendering driver on supported platforms (Apple arm64 only)", False))
opts.Add(BoolVariable("openxr", "Enable the OpenXR driver", True))
opts.Add(BoolVariable("use_volk", "Use the volk library to load the Vulkan loader dynamically", True))
opts.Add(BoolVariable("disable_exceptions", "Force disabling exception handling code", True))
opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")

View file

@ -1,6 +1,6 @@
def can_build(env, platform):
if platform in ("linuxbsd", "windows", "android", "macos"):
return env["openxr"] and not env["disable_xr"]
return not env["disable_xr"]
else:
# not supported on these platforms
return False