Improve documentation about VideoPlayer video formats
This closes https://github.com/godotengine/godot-docs/issues/4021.
(cherry picked from commit 1efe57848a
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3 changed files with 6 additions and 4 deletions
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</brief_description>
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<description>
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Control node for playing video streams using [VideoStream] resources.
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Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative].
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Supported video formats are [url=https://www.webmproject.org/]WebM[/url] ([code].webm[/code], [VideoStreamWebm]), [url=https://www.theora.org/]Ogg Theora[/url] ([code].ogv[/code], [VideoStreamTheora]), and any format exposed via a GDNative plugin using [VideoStreamGDNative].
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</description>
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<tutorials>
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</tutorials>
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[VideoStream] resource for Ogg Theora videos.
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</brief_description>
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<description>
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[VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension.
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[VideoStream] resource handling the [url=https://www.theora.org/]Ogg Theora[/url] video format with [code].ogv[/code] extension. The Theora codec is less efficient than [VideoStreamWebm]'s VP8 and VP9, but it requires less CPU resources to decode. The Theora codec is decoded on the CPU.
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[b]Note:[/b] While Ogg Theora videos can also have an [code].ogg[/code] extension, you will have to rename the extension to [code].ogv[/code] to use those videos within Godot.
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</description>
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<tutorials>
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</tutorials>
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<argument index="0" name="file" type="String">
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</argument>
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<description>
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Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].o[/code] extension.
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Sets the Ogg Theora video file that this [VideoStreamTheora] resource handles. The [code]file[/code] name should have the [code].ogv[/code] extension.
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</description>
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</method>
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</methods>
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[VideoStream] resource for WebM videos.
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</brief_description>
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<description>
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[VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension.
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[VideoStream] resource handling the [url=https://www.webmproject.org/]WebM[/url] video format with [code].webm[/code] extension. Both the VP8 and VP9 codecs are supported. The VP8 and VP9 codecs are more efficient than [VideoStreamTheora], but they require more CPU resources to decode (especially VP9). Both the VP8 and VP9 codecs are decoded on the CPU.
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[b]Note:[/b] There are known bugs and performance issues with WebM video playback in Godot. If you run into problems, try using the Ogg Theora format instead: [VideoStreamTheora]
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</description>
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<tutorials>
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</tutorials>
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