ProjectSettings: InputMap dialog fixes
Now the selection jumps to the correct action after a new event has been added. Also sets the default device id for Joypad button events to 0.
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parent
70b9aa379d
commit
92ac7067e6
2 changed files with 11 additions and 5 deletions
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@ -242,7 +242,7 @@ void ProjectSettings::_device_input_add() {
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undo_redo->add_undo_method(this,"_settings_changed");
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undo_redo->commit_action();
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_show_last_added(ie);
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_show_last_added(ie, name);
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}
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@ -279,12 +279,14 @@ void ProjectSettings::_press_a_key_confirm() {
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undo_redo->add_undo_method(this,"_settings_changed");
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undo_redo->commit_action();
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_show_last_added(ie);
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_show_last_added(ie, name);
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}
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void ProjectSettings::_show_last_added(const InputEvent& p_event) {
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void ProjectSettings::_show_last_added(const InputEvent& p_event, const String &p_name) {
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TreeItem *r = input_editor->get_root();
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String name = p_name;
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name.erase(0,6);
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if (!r)
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return;
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r=r->get_children();
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@ -292,6 +294,10 @@ void ProjectSettings::_show_last_added(const InputEvent& p_event) {
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return;
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bool found = false;
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while(r){
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if (r->get_text(0) != name) {
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r=r->get_next();
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continue;
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}
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TreeItem *child = r->get_children();
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while(child){
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Variant input = child->get_meta("__input");
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@ -377,7 +383,7 @@ void ProjectSettings::_add_item(int p_item){
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} break;
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case InputEvent::JOYPAD_BUTTON: {
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device_id->set_value(3);
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device_id->set_value(0);
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device_index_label->set_text(TTR("Joypad Button Index:"));
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device_index->clear();
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@ -111,7 +111,7 @@ class ProjectSettings : public AcceptDialog {
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void _action_button_pressed(Object* p_obj, int p_column,int p_id);
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void _wait_for_key(const InputEvent& p_event);
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void _press_a_key_confirm();
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void _show_last_added(const InputEvent& p_event);
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void _show_last_added(const InputEvent& p_event, const String& p_name);
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void _settings_prop_edited(const String& p_name);
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void _settings_changed();
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