Merge pull request #51329 from pycbouh/docs-inspector-plugins-classref-3.x

[3.x] Improve the inspector plugin documentation and remove a confusing statement
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Rémi Verschelde 2021-08-07 12:37:13 +02:00 committed by GitHub
commit 92fa4e137d
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2 changed files with 6 additions and 5 deletions

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@ -13,13 +13,14 @@
On each of these calls, the "add" functions can be called.
</description>
<tutorials>
<link title="Inspector plugins">https://docs.godotengine.org/en/3.3/tutorials/plugins/editor/inspector_plugins.html</link>
</tutorials>
<methods>
<method name="add_custom_control">
<return type="void" />
<argument index="0" name="control" type="Control" />
<description>
Adds a custom control, not necessarily a property editor.
Adds a custom control, which is not necessarily a property editor.
</description>
</method>
<method name="add_property_editor">
@ -27,7 +28,7 @@
<argument index="0" name="property" type="String" />
<argument index="1" name="editor" type="Control" />
<description>
Adds a property editor, this must inherit [EditorProperty].
Adds a property editor for an individual property. The [code]editor[/code] control must extend [EditorProperty].
</description>
</method>
<method name="add_property_editor_for_multiple_properties">
@ -36,7 +37,7 @@
<argument index="1" name="properties" type="PoolStringArray" />
<argument index="2" name="editor" type="Control" />
<description>
Adds an editor that allows modifying multiple properties, this must inherit [EditorProperty].
Adds an editor that allows modifying multiple properties. The [code]editor[/code] control must extend [EditorProperty].
</description>
</method>
<method name="can_handle" qualifiers="virtual">

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@ -41,14 +41,14 @@
<method name="get_tooltip_text" qualifiers="const">
<return type="String" />
<description>
Override if you want to allow a custom tooltip over your property.
Must be implemented to provide a custom tooltip to the property editor.
</description>
</method>
<method name="set_bottom_editor">
<return type="void" />
<argument index="0" name="editor" type="Control" />
<description>
Adds controls with this function if you want them on the bottom (below the label).
Puts the [code]editor[/code] control below the property label. The control must be previously added using [method Node.add_child].
</description>
</method>
<method name="update_property" qualifiers="virtual">