Merge pull request #31754 from aole/node-selection-issue-on-node-create-dialog

Fix selecting recent node in CreateDialog
This commit is contained in:
Rémi Verschelde 2019-08-30 08:50:24 +02:00 committed by GitHub
commit 931f7d0ebf
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@ -191,10 +191,16 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
item->set_custom_color(0, get_color("disabled_font_color", "Editor"));
item->set_selectable(0, false);
} else if (!(*to_select && (*to_select)->get_text(0) == search_box->get_text())) {
String search_term = search_box->get_text().to_lower();
// if the node name matches exactly as the search, the node should be selected.
// this also fixes when the user clicks on recent nodes.
if (p_type.to_lower() == search_term) {
*to_select = item;
} else {
bool current_type_prefered = _is_type_prefered(p_type);
bool selected_type_prefered = *to_select ? _is_type_prefered((*to_select)->get_text(0).split(" ")[0]) : false;
String search_term = search_box->get_text().to_lower();
bool is_subsequence_of_type = search_box->get_text().is_subsequence_ofi(p_type);
bool is_substring_of_type = p_type.to_lower().find(search_term) >= 0;
bool is_substring_of_selected = false;
@ -223,6 +229,7 @@ void CreateDialog::add_type(const String &p_type, HashMap<String, TreeItem *> &p
}
}
}
}
if (bool(EditorSettings::get_singleton()->get("docks/scene_tree/start_create_dialog_fully_expanded"))) {
item->set_collapsed(false);