Add bezier preset and refactor bezier editor
Co-authored-by: Razoric480 <razoric480@gmail.com>
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@ -130,14 +130,6 @@
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Sets the stream of the key identified by [param key_idx] to value [param stream]. The [param track_idx] must be the index of an Audio Track.
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</description>
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</method>
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<method name="bezier_track_get_key_handle_mode" qualifiers="const">
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<return type="int" />
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<param index="0" name="track_idx" type="int" />
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<param index="1" name="key_idx" type="int" />
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<description>
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Returns the handle mode of the key identified by [param key_idx]. See [enum HandleMode] for possible values. The [param track_idx] must be the index of a Bezier Track.
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</description>
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</method>
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<method name="bezier_track_get_key_in_handle" qualifiers="const">
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<return type="Vector2" />
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<param index="0" name="track_idx" type="int" />
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@ -169,7 +161,6 @@
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<param index="2" name="value" type="float" />
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<param index="3" name="in_handle" type="Vector2" default="Vector2(0, 0)" />
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<param index="4" name="out_handle" type="Vector2" default="Vector2(0, 0)" />
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<param index="5" name="handle_mode" type="int" enum="Animation.HandleMode" default="1" />
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<description>
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Inserts a Bezier Track key at the given [param time] in seconds. The [param track_idx] must be the index of a Bezier Track.
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[param in_handle] is the left-side weight of the added Bezier curve point, [param out_handle] is the right-side one, while [param value] is the actual value at this point.
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@ -183,16 +174,6 @@
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Returns the interpolated value at the given [param time] (in seconds). The [param track_idx] must be the index of a Bezier Track.
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</description>
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</method>
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<method name="bezier_track_set_key_handle_mode">
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<return type="void" />
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<param index="0" name="track_idx" type="int" />
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<param index="1" name="key_idx" type="int" />
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<param index="2" name="key_handle_mode" type="int" enum="Animation.HandleMode" />
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<param index="3" name="balanced_value_time_ratio" type="float" default="1.0" />
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<description>
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Changes the handle mode of the keyframe at the given [param key_idx]. See [enum HandleMode] for possible values. The [param track_idx] must be the index of a Bezier Track.
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</description>
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</method>
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<method name="bezier_track_set_key_in_handle">
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<return type="void" />
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<param index="0" name="track_idx" type="int" />
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@ -640,11 +621,5 @@
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<constant name="LOOP_PINGPONG" value="2" enum="LoopMode">
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Repeats playback and reverse playback at both ends of the animation.
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</constant>
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<constant name="HANDLE_MODE_FREE" value="0" enum="HandleMode">
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Assigning the free handle mode to a Bezier Track's keyframe allows you to edit the keyframe's left and right handles independently from one another.
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</constant>
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<constant name="HANDLE_MODE_BALANCED" value="1" enum="HandleMode">
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Assigning the balanced handle mode to a Bezier Track's keyframe makes it so the two handles of the keyframe always stay aligned when changing either the keyframe's left or right handle.
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</constant>
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</constants>
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</class>
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@ -40,7 +40,7 @@
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float AnimationBezierTrackEdit::_bezier_h_to_pixel(float p_h) {
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float h = p_h;
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h = (h - v_scroll) / v_zoom;
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h = (get_size().height / 2) - h;
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h = (get_size().height / 2.0) - h;
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return h;
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}
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@ -51,10 +51,10 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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int right_limit = get_size().width;
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//selection may have altered the order of keys
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RBMap<float, int> key_order;
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RBMap<real_t, int> key_order;
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for (int i = 0; i < animation->track_get_key_count(p_track); i++) {
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float ofs = animation->track_get_key_time(p_track, i);
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real_t ofs = animation->track_get_key_time(p_track, i);
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if (moving_selection && selection.has(IntPair(p_track, i))) {
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ofs += moving_selection_offset.x;
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}
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@ -62,7 +62,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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key_order[ofs] = i;
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}
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for (RBMap<float, int>::Element *E = key_order.front(); E; E = E->next()) {
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for (RBMap<real_t, int>::Element *E = key_order.front(); E; E = E->next()) {
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int i = E->get();
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if (!E->next()) {
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@ -74,7 +74,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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float offset = animation->track_get_key_time(p_track, i);
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float height = animation->bezier_track_get_key_value(p_track, i);
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Vector2 out_handle = animation->bezier_track_get_key_out_handle(p_track, i);
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if (p_track == moving_handle_track && moving_handle != 0 && moving_handle_key == i) {
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if (p_track == moving_handle_track && (moving_handle == -1 || moving_handle == 1) && moving_handle_key == i) {
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out_handle = moving_handle_right;
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}
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@ -88,7 +88,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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float offset_n = animation->track_get_key_time(p_track, i_n);
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float height_n = animation->bezier_track_get_key_value(p_track, i_n);
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Vector2 in_handle = animation->bezier_track_get_key_in_handle(p_track, i_n);
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if (p_track == moving_handle_track && moving_handle != 0 && moving_handle_key == i_n) {
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if (p_track == moving_handle_track && (moving_handle == -1 || moving_handle == 1) && moving_handle_key == i_n) {
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in_handle = moving_handle_left;
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}
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@ -138,7 +138,7 @@ void AnimationBezierTrackEdit::_draw_track(int p_track, const Color &p_color) {
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//narrow high and low as much as possible
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for (int k = 0; k < iterations; k++) {
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float middle = (low + high) / 2;
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float middle = (low + high) / 2.0;
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Vector2 interp = start.bezier_interpolate(out_handle, in_handle, end, middle);
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@ -315,7 +315,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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int h = MAX(text_buf.get_size().y, icon->get_height());
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draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2));
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draw_texture(icon, Point2(ofs, vofs + int(h - icon->get_height()) / 2.0));
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ofs += icon->get_width();
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margin = icon->get_width();
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@ -402,29 +402,29 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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Vector2 string_pos = Point2(margin, vofs);
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text_buf.draw(get_canvas_item(), string_pos, cc);
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float icon_start_height = vofs + rect.size.y / 2;
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Rect2 remove_rect = Rect2(remove_hpos, icon_start_height - remove->get_height() / 2, remove->get_width(), remove->get_height());
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float icon_start_height = vofs + rect.size.y / 2.0;
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Rect2 remove_rect = Rect2(remove_hpos, icon_start_height - remove->get_height() / 2.0, remove->get_width(), remove->get_height());
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if (read_only) {
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draw_texture(remove, remove_rect.position, dc);
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} else {
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draw_texture(remove, remove_rect.position);
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}
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Rect2 lock_rect = Rect2(lock_hpos, icon_start_height - lock->get_height() / 2, lock->get_width(), lock->get_height());
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Rect2 lock_rect = Rect2(lock_hpos, icon_start_height - lock->get_height() / 2.0, lock->get_width(), lock->get_height());
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if (locked_tracks.has(current_track)) {
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draw_texture(lock, lock_rect.position);
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} else {
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draw_texture(unlock, lock_rect.position);
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}
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Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visible->get_height() / 2, visible->get_width(), visible->get_height());
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Rect2 visible_rect = Rect2(visibility_hpos, icon_start_height - visible->get_height() / 2.0, visible->get_width(), visible->get_height());
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if (hidden_tracks.has(current_track)) {
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draw_texture(hidden, visible_rect.position);
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} else {
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draw_texture(visible, visible_rect.position);
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}
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Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2, solo->get_width(), solo->get_height());
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Rect2 solo_rect = Rect2(solo_hpos, icon_start_height - solo->get_height() / 2.0, solo->get_width(), solo->get_height());
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draw_texture(solo, solo_rect.position);
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RBMap<int, Rect2> track_icons;
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@ -455,7 +455,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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bool first = true;
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int prev_iv = 0;
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for (int i = font->get_height(font_size); i < get_size().height; i++) {
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float ofs = get_size().height / 2 - i;
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float ofs = get_size().height / 2.0 - i;
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ofs *= v_zoom;
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ofs += v_scroll;
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@ -494,7 +494,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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Vector2 pos((offset - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value));
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if (pos.x >= limit && pos.x <= right_limit) {
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draw_texture(point, pos - point->get_size() / 2, E.value);
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draw_texture(point, pos - point->get_size() / 2.0, E.value);
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}
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}
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}
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@ -546,14 +546,15 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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Vector2 pos((offset - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value));
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Vector2 in_vec = animation->bezier_track_get_key_in_handle(i, j);
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if (moving_handle != 0 && moving_handle_track == i && moving_handle_key == j) {
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if ((moving_handle == 1 || moving_handle == -1) && moving_handle_track == i && moving_handle_key == j) {
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in_vec = moving_handle_left;
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}
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Vector2 pos_in(((offset + in_vec.x) - timeline->get_value()) * scale + limit, _bezier_h_to_pixel(value + in_vec.y));
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Vector2 out_vec = animation->bezier_track_get_key_out_handle(i, j);
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if (moving_handle != 0 && moving_handle_track == i && moving_handle_key == j) {
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if ((moving_handle == 1 || moving_handle == -1) && moving_handle_track == i && moving_handle_key == j) {
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out_vec = moving_handle_right;
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}
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@ -568,7 +569,7 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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ep.track = i;
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ep.key = j;
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if (pos.x >= limit && pos.x <= right_limit) {
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ep.point_rect.position = (pos - bezier_icon->get_size() / 2).floor();
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ep.point_rect.position = (pos - bezier_icon->get_size() / 2.0).floor();
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ep.point_rect.size = bezier_icon->get_size();
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if (selection.has(IntPair(i, j))) {
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draw_texture(selected_icon, ep.point_rect.position);
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@ -583,18 +584,22 @@ void AnimationBezierTrackEdit::_notification(int p_what) {
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}
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ep.point_rect = ep.point_rect.grow(ep.point_rect.size.width * 0.5);
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}
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ep.point_rect = ep.point_rect.grow(ep.point_rect.size.width * 0.5);
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if (i == selected_track || selection.has(IntPair(i, j))) {
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if (pos_in.x >= limit && pos_in.x <= right_limit) {
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ep.in_rect.position = (pos_in - bezier_handle_icon->get_size() / 2).floor();
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ep.in_rect.size = bezier_handle_icon->get_size();
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draw_texture(bezier_handle_icon, ep.in_rect.position);
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ep.in_rect = ep.in_rect.grow(ep.in_rect.size.width * 0.5);
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}
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if (pos_out.x >= limit && pos_out.x <= right_limit) {
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ep.out_rect.position = (pos_out - bezier_handle_icon->get_size() / 2).floor();
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ep.out_rect.size = bezier_handle_icon->get_size();
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draw_texture(bezier_handle_icon, ep.out_rect.position);
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ep.out_rect = ep.out_rect.grow(ep.out_rect.size.width * 0.5);
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if (animation->bezier_track_get_key_handle_mode(i, j) != Animation::HANDLE_MODE_LINEAR) {
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if (pos_in.x >= limit && pos_in.x <= right_limit) {
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ep.in_rect.position = (pos_in - bezier_handle_icon->get_size() / 2.0).floor();
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ep.in_rect.size = bezier_handle_icon->get_size();
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draw_texture(bezier_handle_icon, ep.in_rect.position);
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ep.in_rect = ep.in_rect.grow(ep.in_rect.size.width * 0.5);
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}
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if (pos_out.x >= limit && pos_out.x <= right_limit) {
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ep.out_rect.position = (pos_out - bezier_handle_icon->get_size() / 2.0).floor();
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ep.out_rect.size = bezier_handle_icon->get_size();
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draw_texture(bezier_handle_icon, ep.out_rect.position);
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ep.out_rect = ep.out_rect.grow(ep.out_rect.size.width * 0.5);
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}
|
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}
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}
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if (!locked_tracks.has(i)) {
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@ -663,7 +668,6 @@ void AnimationBezierTrackEdit::set_editor(AnimationTrackEditor *p_editor) {
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editor = p_editor;
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connect("clear_selection", Callable(editor, "_clear_selection").bind(false));
|
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connect("select_key", Callable(editor, "_key_selected"), CONNECT_DEFERRED);
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connect("deselect_key", Callable(editor, "_key_deselected"), CONNECT_DEFERRED);
|
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}
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|
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void AnimationBezierTrackEdit::_play_position_draw() {
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@ -684,7 +688,7 @@ void AnimationBezierTrackEdit::_play_position_draw() {
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}
|
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}
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|
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void AnimationBezierTrackEdit::set_play_position(float p_pos) {
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void AnimationBezierTrackEdit::set_play_position(real_t p_pos) {
|
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play_position_pos = p_pos;
|
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play_position->update();
|
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}
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@ -785,13 +789,14 @@ void AnimationBezierTrackEdit::_clear_selection() {
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update();
|
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}
|
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|
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void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode) {
|
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void AnimationBezierTrackEdit::_change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto) {
|
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undo_redo->create_action(TTR("Update Selected Key Handles"));
|
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double ratio = timeline->get_zoom_scale() * v_zoom;
|
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for (const IntPair &E : selection) {
|
||||
const IntPair track_key_pair = E;
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_handle_mode(track_key_pair.first, track_key_pair.second), ratio);
|
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undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track_key_pair.first, track_key_pair.second, p_mode, ratio);
|
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for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
const IntPair track_key_pair = E->get();
|
||||
undo_redo->add_undo_method(editor, "_bezier_track_set_key_handle_mode", animation.ptr(), track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_handle_mode(track_key_pair.first, track_key_pair.second), Animation::HANDLE_SET_MODE_NONE);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_in_handle(track_key_pair.first, track_key_pair.second));
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track_key_pair.first, track_key_pair.second, animation->bezier_track_get_key_out_handle(track_key_pair.first, track_key_pair.second));
|
||||
undo_redo->add_do_method(editor, "_bezier_track_set_key_handle_mode", animation.ptr(), track_key_pair.first, track_key_pair.second, p_mode, p_auto ? Animation::HANDLE_SET_MODE_AUTO : Animation::HANDLE_SET_MODE_RESET);
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
}
|
||||
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@ -803,7 +808,7 @@ void AnimationBezierTrackEdit::_clear_selection_for_anim(const Ref<Animation> &p
|
|||
_clear_selection();
|
||||
}
|
||||
|
||||
void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos) {
|
||||
void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int p_track, real_t p_pos) {
|
||||
if (!(animation == p_anim)) {
|
||||
return;
|
||||
}
|
||||
|
@ -812,7 +817,7 @@ void AnimationBezierTrackEdit::_select_at_anim(const Ref<Animation> &p_anim, int
|
|||
ERR_FAIL_COND(idx < 0);
|
||||
|
||||
selection.insert(IntPair(p_track, idx));
|
||||
emit_signal(SNAME("select_key"), p_track, idx, true);
|
||||
emit_signal(SNAME("select_key"), idx, true, p_track);
|
||||
update();
|
||||
}
|
||||
|
||||
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@ -868,16 +873,16 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
return;
|
||||
}
|
||||
|
||||
float minimum_time = INFINITY;
|
||||
float maximum_time = -INFINITY;
|
||||
float minimum_value = INFINITY;
|
||||
float maximum_value = -INFINITY;
|
||||
real_t minimum_time = INFINITY;
|
||||
real_t maximum_time = -INFINITY;
|
||||
real_t minimum_value = INFINITY;
|
||||
real_t maximum_value = -INFINITY;
|
||||
|
||||
for (const IntPair &E : selection) {
|
||||
IntPair key_pair = E;
|
||||
|
||||
float time = animation->track_get_key_time(key_pair.first, key_pair.second);
|
||||
float value = animation->bezier_track_get_key_value(key_pair.first, key_pair.second);
|
||||
real_t time = animation->track_get_key_time(key_pair.first, key_pair.second);
|
||||
real_t value = animation->bezier_track_get_key_value(key_pair.first, key_pair.second);
|
||||
|
||||
minimum_time = MIN(time, minimum_time);
|
||||
maximum_time = MAX(time, maximum_time);
|
||||
|
@ -887,8 +892,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
float width = get_size().width - timeline->get_name_limit() - timeline->get_buttons_width();
|
||||
float padding = width * 0.1;
|
||||
float desired_scale = (width - padding / 2) / (maximum_time - minimum_time);
|
||||
minimum_time = MAX(0, minimum_time - (padding / 2) / desired_scale);
|
||||
float desired_scale = (width - padding / 2.0) / (maximum_time - minimum_time);
|
||||
minimum_time = MAX(0, minimum_time - (padding / 2.0) / desired_scale);
|
||||
|
||||
float zv = Math::pow(100 / desired_scale, 0.125f);
|
||||
if (zv < 1) {
|
||||
|
@ -942,7 +947,12 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
menu->add_icon_item(get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), TTR("Delete Selected Key(s)"), MENU_KEY_DELETE);
|
||||
menu->add_separator();
|
||||
menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesFree"), SNAME("EditorIcons")), TTR("Make Handles Free"), MENU_KEY_SET_HANDLE_FREE);
|
||||
menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesLinear"), SNAME("EditorIcons")), TTR("Make Handles Linear"), MENU_KEY_SET_HANDLE_LINEAR);
|
||||
menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesBalanced"), SNAME("EditorIcons")), TTR("Make Handles Balanced"), MENU_KEY_SET_HANDLE_BALANCED);
|
||||
menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesMirror"), SNAME("EditorIcons")), TTR("Make Handles Mirrored"), MENU_KEY_SET_HANDLE_MIRRORED);
|
||||
menu->add_separator();
|
||||
menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesBalanced"), SNAME("EditorIcons")), TTR("Make Handles Balanced (Auto Tangent)"), MENU_KEY_SET_HANDLE_AUTO_BALANCED);
|
||||
menu->add_icon_item(get_theme_icon(SNAME("BezierHandlesMirror"), SNAME("EditorIcons")), TTR("Make Handles Mirrored (Auto Tangent)"), MENU_KEY_SET_HANDLE_AUTO_MIRRORED);
|
||||
}
|
||||
|
||||
if (menu->get_item_count()) {
|
||||
|
@ -984,9 +994,10 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
|
||||
for (int i = 0; i < animation->track_get_key_count(track); ++i) {
|
||||
undo_redo->add_undo_method(
|
||||
animation.ptr(),
|
||||
"bezier_track_insert_key",
|
||||
track, animation->track_get_key_time(track, i),
|
||||
this,
|
||||
"_bezier_track_insert_key",
|
||||
track,
|
||||
animation->track_get_key_time(track, i),
|
||||
animation->bezier_track_get_key_value(track, i),
|
||||
animation->bezier_track_get_key_in_handle(track, i),
|
||||
animation->bezier_track_get_key_out_handle(track, i),
|
||||
|
@ -1093,6 +1104,9 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
moving_selection = false;
|
||||
moving_selection_from_key = pair.second;
|
||||
moving_selection_from_track = pair.first;
|
||||
moving_handle_track = pair.first;
|
||||
moving_handle_left = animation->bezier_track_get_key_in_handle(pair.first, pair.second);
|
||||
moving_handle_right = animation->bezier_track_get_key_out_handle(pair.first, pair.second);
|
||||
moving_selection_offset = Vector2();
|
||||
select_single_attempt = pair;
|
||||
update();
|
||||
|
@ -1102,10 +1116,12 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
moving_selection_from_key = pair.second;
|
||||
moving_selection_from_track = pair.first;
|
||||
moving_selection_offset = Vector2();
|
||||
set_animation_and_track(animation, pair.first, read_only);
|
||||
moving_handle_track = pair.first;
|
||||
moving_handle_left = animation->bezier_track_get_key_in_handle(pair.first, pair.second);
|
||||
moving_handle_right = animation->bezier_track_get_key_out_handle(pair.first, pair.second);
|
||||
selection.clear();
|
||||
selection.insert(pair);
|
||||
update();
|
||||
set_animation_and_track(animation, pair.first, read_only);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
@ -1137,24 +1153,23 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
//insert new point
|
||||
if (mb->get_position().x >= limit && mb->get_position().x < get_size().width && mb->is_command_pressed()) {
|
||||
Array new_point;
|
||||
new_point.resize(6);
|
||||
new_point.resize(5);
|
||||
|
||||
float h = (get_size().height / 2 - mb->get_position().y) * v_zoom + v_scroll;
|
||||
float h = (get_size().height / 2.0 - mb->get_position().y) * v_zoom + v_scroll;
|
||||
|
||||
new_point[0] = h;
|
||||
new_point[1] = -0.25;
|
||||
new_point[2] = 0;
|
||||
new_point[3] = 0.25;
|
||||
new_point[4] = 0;
|
||||
new_point[5] = 0;
|
||||
|
||||
float time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
while (animation->track_find_key(selected_track, time, true) != -1) {
|
||||
time += 0.001;
|
||||
}
|
||||
|
||||
undo_redo->create_action(TTR("Add Bezier Point"));
|
||||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point);
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_insert_key", selected_track, time, new_point);
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
|
||||
undo_redo->commit_action();
|
||||
|
||||
|
@ -1218,10 +1233,10 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
//select by clicking on curve
|
||||
int track_count = animation->get_track_count();
|
||||
|
||||
float animation_length = animation->get_length();
|
||||
real_t animation_length = animation->get_length();
|
||||
animation->set_length(real_t(INT_MAX)); //bezier_track_interpolate doesn't find keys if they exist beyond anim length
|
||||
|
||||
float time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
real_t time = ((mb->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
|
||||
for (int i = 0; i < track_count; ++i) {
|
||||
if (animation->track_get_type(i) != Animation::TrackType::TYPE_BEZIER || hidden_tracks.has(i) || locked_tracks.has(i)) {
|
||||
|
@ -1245,20 +1260,6 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
update();
|
||||
}
|
||||
|
||||
if (moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
|
||||
if (!read_only) {
|
||||
undo_redo->create_action(TTR("Move Bezier Points"));
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", selected_track, moving_handle_key, moving_handle_left);
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", selected_track, moving_handle_key, moving_handle_right);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", selected_track, moving_handle_key, animation->bezier_track_get_key_in_handle(selected_track, moving_handle_key));
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", selected_track, moving_handle_key, animation->bezier_track_get_key_out_handle(selected_track, moving_handle_key));
|
||||
undo_redo->commit_action();
|
||||
|
||||
moving_handle = 0;
|
||||
update();
|
||||
}
|
||||
}
|
||||
|
||||
if (moving_selection_attempt && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
|
||||
if (!read_only) {
|
||||
if (moving_selection) {
|
||||
|
@ -1267,13 +1268,14 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
undo_redo->create_action(TTR("Move Bezier Points"));
|
||||
|
||||
List<AnimMoveRestore> to_restore;
|
||||
List<Animation::HandleMode> to_restore_handle_modes;
|
||||
// 1-remove the keys
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
undo_redo->add_do_method(animation.ptr(), "track_remove_key", E->get().first, E->get().second);
|
||||
}
|
||||
// 2- remove overlapped keys
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
|
||||
real_t newtime = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
|
||||
|
||||
int idx = animation->track_find_key(E->get().first, newtime, true);
|
||||
if (idx == -1) {
|
||||
|
@ -1292,33 +1294,62 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
amr.time = newtime;
|
||||
|
||||
to_restore.push_back(amr);
|
||||
to_restore_handle_modes.push_back(animation->bezier_track_get_key_handle_mode(E->get().first, idx));
|
||||
}
|
||||
|
||||
// 3-move the keys (re insert them)
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
|
||||
real_t newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
|
||||
Array key = animation->track_get_key_value(E->get().first, E->get().second);
|
||||
float h = key[0];
|
||||
real_t h = key[0];
|
||||
h += moving_selection_offset.y;
|
||||
key[0] = h;
|
||||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, newpos, key, 1);
|
||||
undo_redo->add_do_method(
|
||||
this,
|
||||
"_bezier_track_insert_key",
|
||||
E->get().first,
|
||||
newpos,
|
||||
key[0],
|
||||
Vector2(key[1], key[2]),
|
||||
Vector2(key[3], key[4]),
|
||||
animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second));
|
||||
}
|
||||
|
||||
// 4-(undo) remove inserted keys
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
|
||||
real_t newpos = editor->snap_time(animation->track_get_key_time(E->get().first, E->get().second) + moving_selection_offset.x);
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, newpos);
|
||||
}
|
||||
|
||||
// 5-(undo) reinsert keys
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float oldpos = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", E->get().first, oldpos, animation->track_get_key_value(E->get().first, E->get().second), 1);
|
||||
real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
Array key = animation->track_get_key_value(E->get().first, E->get().second);
|
||||
undo_redo->add_undo_method(
|
||||
this,
|
||||
"_bezier_track_insert_key",
|
||||
E->get().first,
|
||||
oldpos,
|
||||
key[0],
|
||||
Vector2(key[1], key[2]),
|
||||
Vector2(key[3], key[4]),
|
||||
animation->bezier_track_get_key_handle_mode(E->get().first, E->get().second));
|
||||
}
|
||||
|
||||
// 6-(undo) reinsert overlapped keys
|
||||
for (const AnimMoveRestore &amr : to_restore) {
|
||||
for (int i = 0; i < to_restore.size(); i++) {
|
||||
const AnimMoveRestore &amr = to_restore[i];
|
||||
Array key = amr.key;
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_insert_key", amr.track, amr.time, amr.key, 1);
|
||||
undo_redo->add_undo_method(
|
||||
this,
|
||||
"_bezier_track_insert_key",
|
||||
amr.track,
|
||||
amr.time,
|
||||
key[0],
|
||||
Vector2(key[1], key[2]),
|
||||
Vector2(key[3], key[4]),
|
||||
to_restore_handle_modes[i]);
|
||||
}
|
||||
|
||||
undo_redo->add_do_method(this, "_clear_selection_for_anim", animation);
|
||||
|
@ -1327,8 +1358,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
// 7-reselect
|
||||
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float oldpos = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
float newpos = editor->snap_time(oldpos + moving_selection_offset.x);
|
||||
real_t oldpos = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
real_t newpos = editor->snap_time(oldpos + moving_selection_offset.x);
|
||||
|
||||
undo_redo->add_do_method(this, "_select_at_anim", animation, E->get().first, newpos);
|
||||
undo_redo->add_undo_method(this, "_select_at_anim", animation, E->get().first, oldpos);
|
||||
|
@ -1355,12 +1386,16 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
select_single_attempt = IntPair(-1, -1);
|
||||
}
|
||||
|
||||
float y = (get_size().height / 2 - mm->get_position().y) * v_zoom + v_scroll;
|
||||
float y = (get_size().height / 2.0 - mm->get_position().y) * v_zoom + v_scroll;
|
||||
float x = editor->snap_time(((mm->get_position().x - limit) / timeline->get_zoom_scale()) + timeline->get_value());
|
||||
|
||||
if (!read_only) {
|
||||
moving_selection_offset = Vector2(x - animation->track_get_key_time(moving_selection_from_track, moving_selection_from_key), y - animation->bezier_track_get_key_value(moving_selection_from_track, moving_selection_from_key));
|
||||
}
|
||||
|
||||
additional_moving_handle_lefts.clear();
|
||||
additional_moving_handle_rights.clear();
|
||||
|
||||
update();
|
||||
}
|
||||
|
||||
|
@ -1379,8 +1414,8 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
update();
|
||||
}
|
||||
|
||||
if (moving_handle != 0 && mm.is_valid()) {
|
||||
float y = (get_size().height / 2 - mm->get_position().y) * v_zoom + v_scroll;
|
||||
if ((moving_handle == 1 || moving_handle == -1) && mm.is_valid()) {
|
||||
float y = (get_size().height / 2.0 - mm->get_position().y) * v_zoom + v_scroll;
|
||||
float x = editor->snap_time((mm->get_position().x - timeline->get_name_limit()) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
|
||||
Vector2 key_pos = Vector2(animation->track_get_key_time(selected_track, moving_handle_key), animation->bezier_track_get_key_value(selected_track, moving_handle_key));
|
||||
|
@ -1393,8 +1428,10 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
if (moving_handle == -1) {
|
||||
moving_handle_left = moving_handle_value;
|
||||
|
||||
if (animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key) == Animation::HANDLE_MODE_BALANCED) {
|
||||
double ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
Animation::HandleMode handle_mode = animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key);
|
||||
|
||||
if (handle_mode == Animation::HANDLE_MODE_BALANCED) {
|
||||
real_t ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
Transform2D xform;
|
||||
xform.set_scale(Vector2(1.0, 1.0 / ratio));
|
||||
|
||||
|
@ -1402,12 +1439,16 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
Vector2 vec_in = xform.xform(moving_handle_left);
|
||||
|
||||
moving_handle_right = xform.affine_inverse().xform(-vec_in.normalized() * vec_out.length());
|
||||
} else if (handle_mode == Animation::HANDLE_MODE_MIRRORED) {
|
||||
moving_handle_right = -moving_handle_left;
|
||||
}
|
||||
} else if (moving_handle == 1) {
|
||||
moving_handle_right = moving_handle_value;
|
||||
|
||||
if (animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key) == Animation::HANDLE_MODE_BALANCED) {
|
||||
double ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
Animation::HandleMode handle_mode = animation->bezier_track_get_key_handle_mode(moving_handle_track, moving_handle_key);
|
||||
|
||||
if (handle_mode == Animation::HANDLE_MODE_BALANCED) {
|
||||
real_t ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
Transform2D xform;
|
||||
xform.set_scale(Vector2(1.0, 1.0 / ratio));
|
||||
|
||||
|
@ -1415,26 +1456,26 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) {
|
|||
Vector2 vec_out = xform.xform(moving_handle_right);
|
||||
|
||||
moving_handle_left = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
|
||||
} else if (handle_mode == Animation::HANDLE_MODE_MIRRORED) {
|
||||
moving_handle_left = -moving_handle_right;
|
||||
}
|
||||
}
|
||||
update();
|
||||
}
|
||||
|
||||
bool is_finishing_key_handle_drag = moving_handle != 0 && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT;
|
||||
if (is_finishing_key_handle_drag) {
|
||||
if ((moving_handle == -1 || moving_handle == 1) && mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
|
||||
if (!read_only) {
|
||||
undo_redo->create_action(TTR("Move Bezier Points"));
|
||||
if (moving_handle == -1) {
|
||||
double ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
real_t ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", moving_handle_track, moving_handle_key, moving_handle_left, ratio);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_in_handle(moving_handle_track, moving_handle_key), ratio);
|
||||
} else if (moving_handle == 1) {
|
||||
double ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
real_t ratio = timeline->get_zoom_scale() * v_zoom;
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, moving_handle_right, ratio);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", moving_handle_track, moving_handle_key, animation->bezier_track_get_key_out_handle(moving_handle_track, moving_handle_key), ratio);
|
||||
}
|
||||
undo_redo->commit_action();
|
||||
|
||||
moving_handle = 0;
|
||||
update();
|
||||
}
|
||||
|
@ -1468,7 +1509,7 @@ void AnimationBezierTrackEdit::_zoom_callback(Vector2 p_scroll_vec, Vector2 p_or
|
|||
timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
|
||||
}
|
||||
}
|
||||
v_scroll = v_scroll + (p_origin.y - get_size().y / 2) * (v_zoom - v_zoom_orig);
|
||||
v_scroll = v_scroll + (p_origin.y - get_size().y / 2.0) * (v_zoom - v_zoom_orig);
|
||||
update();
|
||||
}
|
||||
|
||||
|
@ -1477,20 +1518,19 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
|
|||
case MENU_KEY_INSERT: {
|
||||
if (animation->get_track_count() > 0) {
|
||||
Array new_point;
|
||||
new_point.resize(6);
|
||||
new_point.resize(5);
|
||||
|
||||
float h = (get_size().height / 2 - menu_insert_key.y) * v_zoom + v_scroll;
|
||||
float h = (get_size().height / 2.0 - menu_insert_key.y) * v_zoom + v_scroll;
|
||||
|
||||
new_point[0] = h;
|
||||
new_point[1] = -0.25;
|
||||
new_point[2] = 0;
|
||||
new_point[3] = 0.25;
|
||||
new_point[4] = 0;
|
||||
new_point[5] = Animation::HANDLE_MODE_BALANCED;
|
||||
|
||||
int limit = timeline->get_name_limit();
|
||||
|
||||
float time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
real_t time = ((menu_insert_key.x - limit) / timeline->get_zoom_scale()) + timeline->get_value();
|
||||
|
||||
while (animation->track_find_key(selected_track, time, true) != -1) {
|
||||
time += 0.001;
|
||||
|
@ -1500,8 +1540,8 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
|
|||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", selected_track, time, new_point);
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", selected_track, time);
|
||||
undo_redo->commit_action();
|
||||
update();
|
||||
}
|
||||
|
||||
} break;
|
||||
case MENU_KEY_DUPLICATE: {
|
||||
duplicate_selection();
|
||||
|
@ -1512,9 +1552,21 @@ void AnimationBezierTrackEdit::_menu_selected(int p_index) {
|
|||
case MENU_KEY_SET_HANDLE_FREE: {
|
||||
_change_selected_keys_handle_mode(Animation::HANDLE_MODE_FREE);
|
||||
} break;
|
||||
case MENU_KEY_SET_HANDLE_LINEAR: {
|
||||
_change_selected_keys_handle_mode(Animation::HANDLE_MODE_LINEAR);
|
||||
} break;
|
||||
case MENU_KEY_SET_HANDLE_BALANCED: {
|
||||
_change_selected_keys_handle_mode(Animation::HANDLE_MODE_BALANCED);
|
||||
} break;
|
||||
case MENU_KEY_SET_HANDLE_MIRRORED: {
|
||||
_change_selected_keys_handle_mode(Animation::HANDLE_MODE_MIRRORED);
|
||||
} break;
|
||||
case MENU_KEY_SET_HANDLE_AUTO_BALANCED: {
|
||||
_change_selected_keys_handle_mode(Animation::HANDLE_MODE_BALANCED, true);
|
||||
} break;
|
||||
case MENU_KEY_SET_HANDLE_AUTO_MIRRORED: {
|
||||
_change_selected_keys_handle_mode(Animation::HANDLE_MODE_MIRRORED, true);
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1523,9 +1575,9 @@ void AnimationBezierTrackEdit::duplicate_selection() {
|
|||
return;
|
||||
}
|
||||
|
||||
float top_time = 1e10;
|
||||
real_t top_time = 1e10;
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float t = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
real_t t = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
if (t < top_time) {
|
||||
top_time = t;
|
||||
}
|
||||
|
@ -1533,17 +1585,17 @@ void AnimationBezierTrackEdit::duplicate_selection() {
|
|||
|
||||
undo_redo->create_action(TTR("Anim Duplicate Keys"));
|
||||
|
||||
List<Pair<int, float>> new_selection_values;
|
||||
List<Pair<int, real_t>> new_selection_values;
|
||||
|
||||
for (SelectionSet::Element *E = selection.back(); E; E = E->prev()) {
|
||||
float t = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
float dst_time = t + (timeline->get_play_position() - top_time);
|
||||
real_t t = animation->track_get_key_time(E->get().first, E->get().second);
|
||||
real_t dst_time = t + (timeline->get_play_position() - top_time);
|
||||
int existing_idx = animation->track_find_key(E->get().first, dst_time, true);
|
||||
|
||||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", E->get().first, dst_time, animation->track_get_key_value(E->get().first, E->get().second), animation->track_get_key_transition(E->get().first, E->get().second));
|
||||
undo_redo->add_undo_method(animation.ptr(), "track_remove_key_at_time", E->get().first, dst_time);
|
||||
|
||||
Pair<int, float> p;
|
||||
Pair<int, real_t> p;
|
||||
p.first = E->get().first;
|
||||
p.second = dst_time;
|
||||
new_selection_values.push_back(p);
|
||||
|
@ -1558,9 +1610,9 @@ void AnimationBezierTrackEdit::duplicate_selection() {
|
|||
//reselect duplicated
|
||||
|
||||
selection.clear();
|
||||
for (const Pair<int, float> &E : new_selection_values) {
|
||||
for (const Pair<int, real_t> &E : new_selection_values) {
|
||||
int track = E.first;
|
||||
float time = E.second;
|
||||
real_t time = E.second;
|
||||
|
||||
int existing_idx = animation->track_find_key(track, time, true);
|
||||
|
||||
|
@ -1590,18 +1642,24 @@ void AnimationBezierTrackEdit::delete_selection() {
|
|||
}
|
||||
}
|
||||
|
||||
void AnimationBezierTrackEdit::_bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode) {
|
||||
ERR_FAIL_COND(animation.is_null());
|
||||
int idx = animation->bezier_track_insert_key(p_track, p_time, p_value, p_in_handle, p_out_handle);
|
||||
animation->bezier_track_set_key_handle_mode(p_track, idx, p_handle_mode);
|
||||
}
|
||||
|
||||
void AnimationBezierTrackEdit::_bind_methods() {
|
||||
ClassDB::bind_method("_clear_selection", &AnimationBezierTrackEdit::_clear_selection);
|
||||
ClassDB::bind_method("_clear_selection_for_anim", &AnimationBezierTrackEdit::_clear_selection_for_anim);
|
||||
ClassDB::bind_method("_select_at_anim", &AnimationBezierTrackEdit::_select_at_anim);
|
||||
ClassDB::bind_method("_update_hidden_tracks_after", &AnimationBezierTrackEdit::_update_hidden_tracks_after);
|
||||
ClassDB::bind_method("_update_locked_tracks_after", &AnimationBezierTrackEdit::_update_locked_tracks_after);
|
||||
ClassDB::bind_method(D_METHOD("_clear_selection"), &AnimationBezierTrackEdit::_clear_selection);
|
||||
ClassDB::bind_method(D_METHOD("_clear_selection_for_anim"), &AnimationBezierTrackEdit::_clear_selection_for_anim);
|
||||
ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationBezierTrackEdit::_select_at_anim);
|
||||
ClassDB::bind_method(D_METHOD("_update_hidden_tracks_after"), &AnimationBezierTrackEdit::_update_hidden_tracks_after);
|
||||
ClassDB::bind_method(D_METHOD("_update_locked_tracks_after"), &AnimationBezierTrackEdit::_update_locked_tracks_after);
|
||||
ClassDB::bind_method(D_METHOD("_bezier_track_insert_key"), &AnimationBezierTrackEdit::_bezier_track_insert_key);
|
||||
|
||||
ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag")));
|
||||
ADD_SIGNAL(MethodInfo("remove_request", PropertyInfo(Variant::INT, "track")));
|
||||
ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "offset")));
|
||||
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "track"), PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single")));
|
||||
ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "track"), PropertyInfo(Variant::INT, "index")));
|
||||
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single"), PropertyInfo(Variant::INT, "track")));
|
||||
ADD_SIGNAL(MethodInfo("clear_selection"));
|
||||
ADD_SIGNAL(MethodInfo("close_request"));
|
||||
|
||||
|
|
|
@ -32,7 +32,7 @@
|
|||
#define ANIMATION_BEZIER_EDITOR_H
|
||||
|
||||
#include "animation_track_editor.h"
|
||||
#include "core/templates/rb_set.h"
|
||||
#include "core/templates/hashfuncs.h"
|
||||
|
||||
class ViewPanner;
|
||||
|
||||
|
@ -44,14 +44,18 @@ class AnimationBezierTrackEdit : public Control {
|
|||
MENU_KEY_DUPLICATE,
|
||||
MENU_KEY_DELETE,
|
||||
MENU_KEY_SET_HANDLE_FREE,
|
||||
MENU_KEY_SET_HANDLE_LINEAR,
|
||||
MENU_KEY_SET_HANDLE_BALANCED,
|
||||
MENU_KEY_SET_HANDLE_MIRRORED,
|
||||
MENU_KEY_SET_HANDLE_AUTO_BALANCED,
|
||||
MENU_KEY_SET_HANDLE_AUTO_MIRRORED,
|
||||
};
|
||||
|
||||
AnimationTimelineEdit *timeline = nullptr;
|
||||
UndoRedo *undo_redo = nullptr;
|
||||
Node *root = nullptr;
|
||||
Control *play_position = nullptr; //separate control used to draw so updates for only position changed are much faster
|
||||
float play_position_pos = 0;
|
||||
real_t play_position_pos = 0;
|
||||
|
||||
Ref<Animation> animation;
|
||||
bool read_only = false;
|
||||
|
@ -111,25 +115,37 @@ class AnimationBezierTrackEdit : public Control {
|
|||
Vector2 box_selection_from;
|
||||
Vector2 box_selection_to;
|
||||
|
||||
int moving_handle = 0; //0 no move -1 or +1 out
|
||||
int moving_handle = 0; //0 no move -1 or +1 out, 2 both (drawing only)
|
||||
int moving_handle_key = 0;
|
||||
int moving_handle_track = 0;
|
||||
Vector2 moving_handle_left;
|
||||
Vector2 moving_handle_right;
|
||||
int moving_handle_mode = 0; // value from Animation::HandleMode
|
||||
|
||||
struct PairHasher {
|
||||
static _FORCE_INLINE_ uint32_t hash(const Pair<int, int> &p_value) {
|
||||
int32_t hash = 23;
|
||||
hash = hash * 31 * hash_one_uint64(p_value.first);
|
||||
hash = hash * 31 * hash_one_uint64(p_value.second);
|
||||
return hash;
|
||||
}
|
||||
};
|
||||
|
||||
HashMap<Pair<int, int>, Vector2, PairHasher> additional_moving_handle_lefts;
|
||||
HashMap<Pair<int, int>, Vector2, PairHasher> additional_moving_handle_rights;
|
||||
|
||||
void _clear_selection();
|
||||
void _clear_selection_for_anim(const Ref<Animation> &p_anim);
|
||||
void _select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos);
|
||||
void _change_selected_keys_handle_mode(Animation::HandleMode p_mode);
|
||||
void _select_at_anim(const Ref<Animation> &p_anim, int p_track, real_t p_pos);
|
||||
void _change_selected_keys_handle_mode(Animation::HandleMode p_mode, bool p_auto = false);
|
||||
|
||||
Vector2 menu_insert_key;
|
||||
|
||||
struct AnimMoveRestore {
|
||||
int track = 0;
|
||||
float time = 0;
|
||||
double time = 0;
|
||||
Variant key;
|
||||
float transition = 0;
|
||||
real_t transition = 0;
|
||||
};
|
||||
|
||||
AnimationTrackEditor *editor = nullptr;
|
||||
|
@ -144,7 +160,7 @@ class AnimationBezierTrackEdit : public Control {
|
|||
|
||||
Vector<EditPoint> edit_points;
|
||||
|
||||
struct SelectionCompare {
|
||||
struct PairCompare {
|
||||
bool operator()(const IntPair &lh, const IntPair &rh) {
|
||||
if (lh.first == rh.first) {
|
||||
return lh.second < rh.second;
|
||||
|
@ -154,7 +170,7 @@ class AnimationBezierTrackEdit : public Control {
|
|||
}
|
||||
};
|
||||
|
||||
typedef RBSet<IntPair, SelectionCompare> SelectionSet;
|
||||
typedef RBSet<IntPair, PairCompare> SelectionSet;
|
||||
|
||||
SelectionSet selection;
|
||||
|
||||
|
@ -186,12 +202,14 @@ public:
|
|||
void set_root(Node *p_root);
|
||||
void set_filtered(bool p_filtered);
|
||||
|
||||
void set_play_position(float p_pos);
|
||||
void set_play_position(real_t p_pos);
|
||||
void update_play_position();
|
||||
|
||||
void duplicate_selection();
|
||||
void delete_selection();
|
||||
|
||||
void _bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const Animation::HandleMode p_handle_mode);
|
||||
|
||||
AnimationBezierTrackEdit();
|
||||
};
|
||||
|
||||
|
|
|
@ -63,12 +63,12 @@ public:
|
|||
}
|
||||
|
||||
static void _bind_methods() {
|
||||
ClassDB::bind_method("_update_obj", &AnimationTrackKeyEdit::_update_obj);
|
||||
ClassDB::bind_method("_key_ofs_changed", &AnimationTrackKeyEdit::_key_ofs_changed);
|
||||
ClassDB::bind_method("_hide_script_from_inspector", &AnimationTrackKeyEdit::_hide_script_from_inspector);
|
||||
ClassDB::bind_method("get_root_path", &AnimationTrackKeyEdit::get_root_path);
|
||||
ClassDB::bind_method("_dont_undo_redo", &AnimationTrackKeyEdit::_dont_undo_redo);
|
||||
ClassDB::bind_method("_read_only", &AnimationTrackKeyEdit::_read_only);
|
||||
ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationTrackKeyEdit::_update_obj);
|
||||
ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationTrackKeyEdit::_key_ofs_changed);
|
||||
ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationTrackKeyEdit::_hide_script_from_inspector);
|
||||
ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationTrackKeyEdit::get_root_path);
|
||||
ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationTrackKeyEdit::_dont_undo_redo);
|
||||
ClassDB::bind_method(D_METHOD("_read_only"), &AnimationTrackKeyEdit::_read_only);
|
||||
}
|
||||
|
||||
void _fix_node_path(Variant &value) {
|
||||
|
@ -349,8 +349,8 @@ public:
|
|||
setting = true;
|
||||
undo_redo->create_action(TTR("Anim Change Keyframe Value"), UndoRedo::MERGE_ENDS);
|
||||
int prev = animation->bezier_track_get_key_handle_mode(track, key);
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, value);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, prev);
|
||||
undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value);
|
||||
undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev);
|
||||
undo_redo->add_do_method(this, "_update_obj", animation);
|
||||
undo_redo->add_undo_method(this, "_update_obj", animation);
|
||||
undo_redo->commit_action();
|
||||
|
@ -635,10 +635,16 @@ public:
|
|||
|
||||
} break;
|
||||
case Animation::TYPE_BEZIER: {
|
||||
Animation::HandleMode hm = animation->bezier_track_get_key_handle_mode(track, key);
|
||||
p_list->push_back(PropertyInfo(Variant::FLOAT, PNAME("value")));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle")));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle")));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Balanced"));
|
||||
if (hm == Animation::HANDLE_MODE_LINEAR) {
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle"), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_READ_ONLY));
|
||||
} else {
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("in_handle")));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, PNAME("out_handle")));
|
||||
}
|
||||
p_list->push_back(PropertyInfo(Variant::INT, PNAME("handle_mode"), PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored"));
|
||||
|
||||
} break;
|
||||
case Animation::TYPE_AUDIO: {
|
||||
|
@ -724,12 +730,12 @@ public:
|
|||
}
|
||||
|
||||
static void _bind_methods() {
|
||||
ClassDB::bind_method("_update_obj", &AnimationMultiTrackKeyEdit::_update_obj);
|
||||
ClassDB::bind_method("_key_ofs_changed", &AnimationMultiTrackKeyEdit::_key_ofs_changed);
|
||||
ClassDB::bind_method("_hide_script_from_inspector", &AnimationMultiTrackKeyEdit::_hide_script_from_inspector);
|
||||
ClassDB::bind_method("get_root_path", &AnimationMultiTrackKeyEdit::get_root_path);
|
||||
ClassDB::bind_method("_dont_undo_redo", &AnimationMultiTrackKeyEdit::_dont_undo_redo);
|
||||
ClassDB::bind_method("_read_only", &AnimationMultiTrackKeyEdit::_read_only);
|
||||
ClassDB::bind_method(D_METHOD("_update_obj"), &AnimationMultiTrackKeyEdit::_update_obj);
|
||||
ClassDB::bind_method(D_METHOD("_key_ofs_changed"), &AnimationMultiTrackKeyEdit::_key_ofs_changed);
|
||||
ClassDB::bind_method(D_METHOD("_hide_script_from_inspector"), &AnimationMultiTrackKeyEdit::_hide_script_from_inspector);
|
||||
ClassDB::bind_method(D_METHOD("get_root_path"), &AnimationMultiTrackKeyEdit::get_root_path);
|
||||
ClassDB::bind_method(D_METHOD("_dont_undo_redo"), &AnimationMultiTrackKeyEdit::_dont_undo_redo);
|
||||
ClassDB::bind_method(D_METHOD("_read_only"), &AnimationMultiTrackKeyEdit::_read_only);
|
||||
}
|
||||
|
||||
void _fix_node_path(Variant &value, NodePath &base) {
|
||||
|
@ -970,8 +976,8 @@ public:
|
|||
undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
|
||||
}
|
||||
Vector2 prev = animation->bezier_track_get_key_in_handle(track, key);
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, value);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_in_handle", track, key, prev);
|
||||
undo_redo->add_do_method(this, "_bezier_track_set_key_in_handle", track, key, value);
|
||||
undo_redo->add_undo_method(this, "_bezier_track_set_key_in_handle", track, key, prev);
|
||||
update_obj = true;
|
||||
} else if (name == "out_handle") {
|
||||
const Variant &value = p_value;
|
||||
|
@ -981,8 +987,8 @@ public:
|
|||
undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
|
||||
}
|
||||
Vector2 prev = animation->bezier_track_get_key_out_handle(track, key);
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, value);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_out_handle", track, key, prev);
|
||||
undo_redo->add_do_method(this, "_bezier_track_set_key_out_handle", track, key, value);
|
||||
undo_redo->add_undo_method(this, "_bezier_track_set_key_out_handle", track, key, prev);
|
||||
update_obj = true;
|
||||
} else if (name == "handle_mode") {
|
||||
const Variant &value = p_value;
|
||||
|
@ -992,8 +998,8 @@ public:
|
|||
undo_redo->create_action(TTR("Anim Multi Change Keyframe Value"), UndoRedo::MERGE_ENDS);
|
||||
}
|
||||
int prev = animation->bezier_track_get_key_handle_mode(track, key);
|
||||
undo_redo->add_do_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, value);
|
||||
undo_redo->add_undo_method(animation.ptr(), "bezier_track_set_key_handle_mode", track, key, prev);
|
||||
undo_redo->add_do_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, value);
|
||||
undo_redo->add_undo_method(this, "_bezier_track_set_key_handle_mode", animation.ptr(), track, key, prev);
|
||||
update_obj = true;
|
||||
}
|
||||
} break;
|
||||
|
@ -1324,7 +1330,7 @@ public:
|
|||
p_list->push_back(PropertyInfo(Variant::FLOAT, "value"));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, "in_handle"));
|
||||
p_list->push_back(PropertyInfo(Variant::VECTOR2, "out_handle"));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Balanced"));
|
||||
p_list->push_back(PropertyInfo(Variant::INT, "handle_mode", PROPERTY_HINT_ENUM, "Free,Linear,Balanced,Mirrored"));
|
||||
} break;
|
||||
case Animation::TYPE_AUDIO: {
|
||||
p_list->push_back(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"));
|
||||
|
@ -2720,9 +2726,15 @@ String AnimationTrackEdit::get_tooltip(const Point2 &p_pos) const {
|
|||
case Animation::HANDLE_MODE_FREE: {
|
||||
text += TTR("Handle mode: Free\n");
|
||||
} break;
|
||||
case Animation::HANDLE_MODE_LINEAR: {
|
||||
text += TTR("Handle mode: Linear\n");
|
||||
} break;
|
||||
case Animation::HANDLE_MODE_BALANCED: {
|
||||
text += TTR("Handle mode: Balanced\n");
|
||||
} break;
|
||||
case Animation::HANDLE_MODE_MIRRORED: {
|
||||
text += TTR("Handle mode: Mirrored\n");
|
||||
} break;
|
||||
}
|
||||
} break;
|
||||
case Animation::TYPE_AUDIO: {
|
||||
|
@ -3251,7 +3263,6 @@ void AnimationTrackEdit::_bind_methods() {
|
|||
ADD_SIGNAL(MethodInfo("insert_key", PropertyInfo(Variant::FLOAT, "offset")));
|
||||
ADD_SIGNAL(MethodInfo("select_key", PropertyInfo(Variant::INT, "index"), PropertyInfo(Variant::BOOL, "single")));
|
||||
ADD_SIGNAL(MethodInfo("deselect_key", PropertyInfo(Variant::INT, "index")));
|
||||
ADD_SIGNAL(MethodInfo("bezier_edit"));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("move_selection_begin"));
|
||||
ADD_SIGNAL(MethodInfo("move_selection", PropertyInfo(Variant::FLOAT, "offset")));
|
||||
|
@ -3414,7 +3425,8 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
|
|||
track_edits[_get_track_selected()]->release_focus();
|
||||
}
|
||||
if (animation.is_valid()) {
|
||||
animation->disconnect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed));
|
||||
animation->disconnect("tracks_changed", callable_mp(this, &AnimationTrackEditor::_animation_changed));
|
||||
animation->disconnect("changed", callable_mp(this, &AnimationTrackEditor::_sync_animation_change));
|
||||
_clear_selection();
|
||||
}
|
||||
animation = p_anim;
|
||||
|
@ -3425,7 +3437,8 @@ void AnimationTrackEditor::set_animation(const Ref<Animation> &p_anim, bool p_re
|
|||
_update_tracks();
|
||||
|
||||
if (animation.is_valid()) {
|
||||
animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_animation_changed));
|
||||
animation->connect("tracks_changed", callable_mp(this, &AnimationTrackEditor::_animation_changed), CONNECT_DEFERRED);
|
||||
animation->connect("changed", callable_mp(this, &AnimationTrackEditor::_sync_animation_change), CONNECT_DEFERRED);
|
||||
|
||||
hscroll->show();
|
||||
edit->set_disabled(read_only);
|
||||
|
@ -4340,13 +4353,12 @@ AnimationTrackEditor::TrackIndices AnimationTrackEditor::_confirm_insert(InsertD
|
|||
} break;
|
||||
case Animation::TYPE_BEZIER: {
|
||||
Array array;
|
||||
array.resize(6);
|
||||
array.resize(5);
|
||||
array[0] = p_id.value;
|
||||
array[1] = -0.25;
|
||||
array[2] = 0;
|
||||
array[3] = 0.25;
|
||||
array[4] = 0;
|
||||
array[5] = Animation::HANDLE_MODE_BALANCED;
|
||||
value = array;
|
||||
bezier_edit_icon->set_disabled(false);
|
||||
|
||||
|
@ -4609,11 +4621,19 @@ void AnimationTrackEditor::_update_tracks() {
|
|||
}
|
||||
}
|
||||
|
||||
void AnimationTrackEditor::_sync_animation_change() {
|
||||
bezier_edit->update();
|
||||
}
|
||||
|
||||
void AnimationTrackEditor::_animation_changed() {
|
||||
if (animation_changing_awaiting_update) {
|
||||
return; // All will be updated, don't bother with anything.
|
||||
}
|
||||
|
||||
if (key_edit) {
|
||||
_update_key_edit();
|
||||
}
|
||||
|
||||
if (key_edit && key_edit->setting) {
|
||||
// If editing a key, just update the edited track, makes refresh less costly.
|
||||
if (key_edit->track < track_edits.size()) {
|
||||
|
@ -5073,13 +5093,12 @@ void AnimationTrackEditor::_insert_key_from_track(float p_ofs, int p_track) {
|
|||
Variant value;
|
||||
_find_hint_for_track(p_track, bp, &value);
|
||||
Array arr;
|
||||
arr.resize(6);
|
||||
arr.resize(5);
|
||||
arr[0] = value;
|
||||
arr[1] = -0.25;
|
||||
arr[2] = 0;
|
||||
arr[3] = 0.25;
|
||||
arr[4] = 0;
|
||||
arr[5] = 0;
|
||||
|
||||
undo_redo->create_action(TTR("Add Track Key"));
|
||||
undo_redo->add_do_method(animation.ptr(), "track_insert_key", p_track, p_ofs, arr);
|
||||
|
@ -5558,6 +5577,13 @@ void AnimationTrackEditor::_bezier_edit(int p_for_track) {
|
|||
// Search everything within the track and curve - edit it.
|
||||
}
|
||||
|
||||
void AnimationTrackEditor::_bezier_track_set_key_handle_mode(Animation *p_anim, int p_track, int p_index, Animation::HandleMode p_mode, Animation::HandleSetMode p_set_mode) {
|
||||
if (!p_anim) {
|
||||
return;
|
||||
}
|
||||
p_anim->bezier_track_set_key_handle_mode(p_track, p_index, p_mode, p_set_mode);
|
||||
}
|
||||
|
||||
void AnimationTrackEditor::_anim_duplicate_keys(bool transpose) {
|
||||
// Duplicait!
|
||||
if (selection.size() && animation.is_valid() && (!transpose || (_get_track_selected() >= 0 && _get_track_selected() < animation->get_track_count()))) {
|
||||
|
@ -6218,15 +6244,17 @@ void AnimationTrackEditor::_select_all_tracks_for_copy() {
|
|||
}
|
||||
|
||||
void AnimationTrackEditor::_bind_methods() {
|
||||
ClassDB::bind_method("_animation_update", &AnimationTrackEditor::_animation_update);
|
||||
ClassDB::bind_method("_track_grab_focus", &AnimationTrackEditor::_track_grab_focus);
|
||||
ClassDB::bind_method("_update_tracks", &AnimationTrackEditor::_update_tracks);
|
||||
ClassDB::bind_method("_clear_selection_for_anim", &AnimationTrackEditor::_clear_selection_for_anim);
|
||||
ClassDB::bind_method("_select_at_anim", &AnimationTrackEditor::_select_at_anim);
|
||||
ClassDB::bind_method(D_METHOD("_animation_update"), &AnimationTrackEditor::_animation_update);
|
||||
ClassDB::bind_method(D_METHOD("_track_grab_focus"), &AnimationTrackEditor::_track_grab_focus);
|
||||
ClassDB::bind_method(D_METHOD("_update_tracks"), &AnimationTrackEditor::_update_tracks);
|
||||
ClassDB::bind_method(D_METHOD("_clear_selection_for_anim"), &AnimationTrackEditor::_clear_selection_for_anim);
|
||||
ClassDB::bind_method(D_METHOD("_select_at_anim"), &AnimationTrackEditor::_select_at_anim);
|
||||
|
||||
ClassDB::bind_method("_key_selected", &AnimationTrackEditor::_key_selected); // Still used by some connect_compat.
|
||||
ClassDB::bind_method("_key_deselected", &AnimationTrackEditor::_key_deselected); // Still used by some connect_compat.
|
||||
ClassDB::bind_method("_clear_selection", &AnimationTrackEditor::_clear_selection); // Still used by some connect_compat.
|
||||
ClassDB::bind_method(D_METHOD("_key_selected"), &AnimationTrackEditor::_key_selected); // Still used by some connect_compat.
|
||||
ClassDB::bind_method(D_METHOD("_key_deselected"), &AnimationTrackEditor::_key_deselected); // Still used by some connect_compat.
|
||||
ClassDB::bind_method(D_METHOD("_clear_selection"), &AnimationTrackEditor::_clear_selection); // Still used by some connect_compat.
|
||||
|
||||
ClassDB::bind_method(D_METHOD("_bezier_track_set_key_handle_mode", "animation", "track_idx", "key_idx", "key_handle_mode", "key_handle_set_mode"), &AnimationTrackEditor::_bezier_track_set_key_handle_mode, DEFVAL(Animation::HANDLE_SET_MODE_NONE));
|
||||
|
||||
ADD_SIGNAL(MethodInfo("timeline_changed", PropertyInfo(Variant::FLOAT, "position"), PropertyInfo(Variant::BOOL, "drag"), PropertyInfo(Variant::BOOL, "timeline_only")));
|
||||
ADD_SIGNAL(MethodInfo("keying_changed"));
|
||||
|
|
|
@ -322,8 +322,9 @@ class AnimationTrackEditor : public VBoxContainer {
|
|||
Vector<AnimationTrackEditGroup *> groups;
|
||||
|
||||
bool animation_changing_awaiting_update = false;
|
||||
void _animation_update();
|
||||
void _animation_update(); // Updated by AnimationTrackEditor(this)
|
||||
int _get_track_selected();
|
||||
void _sync_animation_change();
|
||||
void _animation_changed();
|
||||
void _update_tracks();
|
||||
|
||||
|
@ -447,6 +448,7 @@ class AnimationTrackEditor : public VBoxContainer {
|
|||
void _toggle_bezier_edit();
|
||||
void _cancel_bezier_edit();
|
||||
void _bezier_edit(int p_for_track);
|
||||
void _bezier_track_set_key_handle_mode(Animation *p_anim, int p_track, int p_index, Animation::HandleMode p_mode, Animation::HandleSetMode p_set_mode = Animation::HANDLE_SET_MODE_NONE);
|
||||
|
||||
////////////// edit menu stuff
|
||||
|
||||
|
|
|
@ -1 +1 @@
|
|||
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|
||||
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1.7627119 13.627119s1.2881355-6.847458 6.5762712-8.1355935c5.0847459.9491522 5.9661009 8.1355925 5.9661009 8.1355925" fill="none" stroke="#87b1d7" stroke-miterlimit="4.9" stroke-width=".5"/><path d="m2.4962504 7.6963851 10.1811806-3.7166314" fill="none" stroke="#61b2ff" stroke-width="1.5"/><g fill="#e0e0e0"><ellipse cx="1.898304" cy="13.491526" rx="1.267586" ry="1.199789"/><ellipse cx="14.237288" cy="13.491526" rx="1.267586" ry="1.199789"/><ellipse cx="8.338983" cy="5.491526" rx="1.267586" ry="1.199789"/><path d="m1.6910776 6.7273a1.2675855 1.1997888 0 0 0 -1.26757808 1.1992188 1.2675855 1.1997888 0 0 0 1.26757808 1.1992187 1.2675855 1.1997888 0 0 0 1.2675781-1.1992187 1.2675855 1.1997888 0 0 0 -1.2675781-1.1992188zm.00195.4238282a.84677333.80148375 0 0 1 .8476593.8007812.84677333.80148375 0 0 1 -.8476562.8007812.84677333.80148375 0 0 1 -.84765618-.8007812.84677333.80148375 0 0 1 .84765618-.8007812z"/><path d="m13.40948 2.2963899a1.2836218 1.231838 0 0 0 -1.283614 1.2312528 1.2836218 1.231838 0 0 0 1.283614 1.2312526 1.2836218 1.231838 0 0 0 1.283614-1.2312526 1.2836218 1.231838 0 0 0 -1.283614-1.2312528zm.002.4351497a.85748593.82289328 0 0 1 .858383.8221719.85748593.82289328 0 0 1 -.85838.8221719.85748593.82289328 0 0 1 -.858379-.8221719.85748593.82289328 0 0 1 .858379-.8221719z"/></g></svg>
|
||||
|
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.4 KiB |
|
@ -1 +1 @@
|
|||
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1.7627119 13.627119s1.2881355-6.847458 6.5762712-8.1355935c5.0847459.9491522 5.9661009 8.1355925 5.9661009 8.1355925" fill="none" stroke="#5fb2ff" stroke-miterlimit="4.9" stroke-width="1.7"/><ellipse cx="1.898304" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><ellipse cx="14.237288" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><path d="m7.6850253 4.7560401-3.776127.6607599" fill="none" stroke="#5fb2ff" stroke-width=".805138"/><path d="m11.695505 2.3941651-2.999121 2.2935078" fill="none" stroke="#5fb2ff" stroke-width=".730798"/><g fill="#e0e0e0"><ellipse cx="8.271187" cy="4.779661" rx="1.267586" ry="1.199789"/><path d="m2.4961199 4.3976698a1.1997888 1.2675855 80.074672 0 0 -1.0419038 1.3997559 1.1997888 1.2675855 80.074672 0 0 1.4553094.9627848 1.1997888 1.2675855 80.074672 0 0 1.0419037-1.3997558 1.1997888 1.2675855 80.074672 0 0 -1.4553093-.9627849zm.074974.4171488a.80148375.84677333 80.074672 0 1 .9729986.6426896.80148375.84677333 80.074672 0 1 -.6969432.934902.80148375.84677333 80.074672 0 1 -.9729958-.6426902.80148375.84677333 80.074672 0 1 .6969432-.934902z"/><path d="m11.838896.64428913a1.231838 1.2836218 52.593897 0 0 -.271701 1.75779027 1.231838 1.2836218 52.593897 0 0 1.767576.1983008 1.231838 1.2836218 52.593897 0 0 .271701-1.75779027 1.231838 1.2836218 52.593897 0 0 -1.767576-.1983008zm.265925.3444462a.82289328.85748593 52.593897 0 1 1.181294.13165847.82289328.85748593 52.593897 0 1 -.182417 1.1745241.82289328.85748593 52.593897 0 1 -1.181291-.1316609.82289328.85748593 52.593897 0 1 .182417-1.17452347z"/></g></svg>
|
||||
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1.7627119 13.627119s1.3064631-5.1979735 6.5945988-6.486109c5.0847463.9491522 5.9477733 6.486108 5.9477733 6.486108" fill="none" stroke="#87b1d7" stroke-miterlimit="4.9" stroke-width=".5"/><path d="m2.3554991 8.5165019 6.0018116-1.3754919 2.0717113-4.6377276" fill="none" stroke="#61b3ff" stroke-width="1.5"/><g fill="#e0e0e0"><ellipse cx="1.898304" cy="13.491526" rx="1.267586" ry="1.199789"/><ellipse cx="14.237288" cy="13.491526" rx="1.267586" ry="1.199789"/><ellipse cx="8.35731" cy="7.14101" rx="1.267586" ry="1.199789"/><path d="m1.3048251 7.4400522a1.1997888 1.2675855 80.074672 0 0 -1.04190379 1.3997559 1.1997888 1.2675855 80.074672 0 0 1.45530939.9627848 1.1997888 1.2675855 80.074672 0 0 1.0419037-1.3997558 1.1997888 1.2675855 80.074672 0 0 -1.4553093-.9627849zm.074974.4171488a.80148375.84677333 80.074672 0 1 .9729986.6426896.80148375.84677333 80.074672 0 1 -.6969432.934902.80148375.84677333 80.074672 0 1 -.97299579-.6426902.80148375.84677333 80.074672 0 1 .69694319-.934902z"/><path d="m10.024463.73592688a1.231838 1.2836218 52.593897 0 0 -.2717015 1.75779042 1.231838 1.2836218 52.593897 0 0 1.7675765.1983008 1.231838 1.2836218 52.593897 0 0 .271701-1.75779042 1.231838 1.2836218 52.593897 0 0 -1.767576-.1983008zm.265925.34444622a.82289328.85748593 52.593897 0 1 1.181294.1316585.82289328.85748593 52.593897 0 1 -.182417 1.1745242.82289328.85748593 52.593897 0 1 -1.181291-.1316609.82289328.85748593 52.593897 0 1 .182417-1.1745236z"/></g></svg>
|
||||
|
|
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.5 KiB |
1
editor/icons/BezierHandlesLinear.svg
Normal file
|
@ -0,0 +1 @@
|
|||
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m8.2711868 4.7796612-6.3728828 8.7118648z" fill="none" stroke="#87b1d7" stroke-miterlimit="4.9" stroke-width=".5"/><ellipse cx="1.898304" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><path d="m14.237288 13.491526-5.9661012-8.7118648" fill="none" stroke="#87b1d7" stroke-miterlimit="4.9" stroke-width=".5"/><path d="m5.6316733 8.3879317 2.6395135-3.6082705 2.4416832 3.5654122" fill="none" stroke="#61b2ff" stroke-width="1.5"/><g fill="#e0e0e0"><ellipse cx="14.237288" cy="13.491526" rx="1.267586" ry="1.199789"/><ellipse cx="8.271187" cy="4.779661" rx="1.267586" ry="1.199789"/><path d="m5.0847454 7.9363749a1.2675855 1.1997888 0 0 0 -1.2675781 1.1992188 1.2675855 1.1997888 0 0 0 1.2675781 1.1992183 1.2675855 1.1997888 0 0 0 1.2675781-1.1992183 1.2675855 1.1997888 0 0 0 -1.2675781-1.1992188zm.00195.4238282a.84677333.80148375 0 0 1 .8476593.8007812.84677333.80148375 0 0 1 -.8476562.8007812.84677333.80148375 0 0 1 -.8476562-.8007812.84677333.80148375 0 0 1 .8476562-.8007812z"/><path d="m11.254237 7.9043407a1.2836218 1.231838 0 0 0 -1.2836135 1.2312528 1.2836218 1.231838 0 0 0 1.2836135 1.2312525 1.2836218 1.231838 0 0 0 1.283614-1.2312525 1.2836218 1.231838 0 0 0 -1.283614-1.2312528zm.002.4351497a.85748593.82289328 0 0 1 .858383.8221719.85748593.82289328 0 0 1 -.85838.822172.85748593.82289328 0 0 1 -.858379-.822172.85748593.82289328 0 0 1 .858379-.8221719z"/></g></svg>
|
After Width: | Height: | Size: 1.5 KiB |
|
@ -1 +1 @@
|
|||
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1.7627119 13.627119s1.2881355-6.847458 6.5762712-8.1355935c5.0847459.9491522 5.9661009 8.1355925 5.9661009 8.1355925" fill="none" stroke="#5fb2ff" stroke-miterlimit="4.9" stroke-width="1.7"/><ellipse cx="1.898304" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><ellipse cx="14.237288" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><path d="m8.2033896 4.6779662h-3.8335021" fill="none" stroke="#5fb2ff" stroke-width=".805138"/><path d="m11.931789 4.6440679h-3.7283994" fill="none" stroke="#5fb2ff" stroke-width=".716709"/><g fill="#e0e0e0"><ellipse cx="8.271187" cy="4.779661" rx="1.267586" ry="1.199789"/><path d="m3.1539157 3.4305762a1.2675855 1.1997888 0 0 0 -1.2675781 1.1992188 1.2675855 1.1997888 0 0 0 1.2675781 1.1992187 1.2675855 1.1997888 0 0 0 1.2675781-1.1992187 1.2675855 1.1997888 0 0 0 -1.2675781-1.1992188zm.00195.4238282a.84677333.80148375 0 0 1 .8476593.8007812.84677333.80148375 0 0 1 -.8476562.8007812.84677333.80148375 0 0 1 -.8476562-.8007812.84677333.80148375 0 0 1 .8476562-.8007812z"/><path d="m13.093969 3.3750567a1.2675855 1.1997888 0 0 0 -1.267578 1.1992188 1.2675855 1.1997888 0 0 0 1.267578 1.1992187 1.2675855 1.1997888 0 0 0 1.267578-1.1992187 1.2675855 1.1997888 0 0 0 -1.267578-1.1992188zm.002.4238282a.84677333.80148375 0 0 1 .847659.8007812.84677333.80148375 0 0 1 -.847656.8007812.84677333.80148375 0 0 1 -.847656-.8007812.84677333.80148375 0 0 1 .847656-.8007812z"/></g></svg>
|
||||
<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m1.7627119 13.627119s1.2881355-6.847458 6.5762712-8.1355935c5.0847459.9491522 5.9661009 8.1355925 5.9661009 8.1355925" fill="none" stroke="#87b1d7" stroke-miterlimit="4.9" stroke-width=".5"/><ellipse cx="1.898304" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><ellipse cx="14.237288" cy="13.491526" fill="#e0e0e0" rx="1.267586" ry="1.199789"/><path d="m8.3389831 5.4915255-5.8519685.0395137" fill="none" stroke="#5fb2ff" stroke-width="1.5"/><path d="m13.814033 5.4419288-5.4750499.0156984" fill="none" stroke="#5fb2ff" stroke-width="1.5"/><g fill="#e0e0e0"><ellipse cx="8.40678" cy="5.593221" rx="1.267586" ry="1.199789"/><path d="m1.6400247 4.2441355a1.2675855 1.1997888 0 0 0 -1.26757814 1.1992188 1.2675855 1.1997888 0 0 0 1.26757814 1.1992187 1.2675855 1.1997888 0 0 0 1.2675781-1.1992187 1.2675855 1.1997888 0 0 0 -1.2675781-1.1992188zm.00195.4238282a.84677333.80148375 0 0 1 .8476593.8007812.84677333.80148375 0 0 1 -.8476562.8007812.84677333.80148375 0 0 1 -.84765624-.8007812.84677333.80148375 0 0 1 .84765624-.8007812z"/><path d="m14.659116 4.188616a1.2675855 1.1997888 0 0 0 -1.267578 1.1992188 1.2675855 1.1997888 0 0 0 1.267578 1.1992187 1.2675855 1.1997888 0 0 0 1.267578-1.1992187 1.2675855 1.1997888 0 0 0 -1.267578-1.1992188zm.002.4238282a.84677333.80148375 0 0 1 .847659.8007812.84677333.80148375 0 0 1 -.847656.8007812.84677333.80148375 0 0 1 -.847656-.8007812.84677333.80148375 0 0 1 .847656-.8007812z"/></g></svg>
|
||||
|
|
Before Width: | Height: | Size: 1.5 KiB After Width: | Height: | Size: 1.5 KiB |
|
@ -313,29 +313,37 @@ bool Animation::_set(const StringName &p_name, const Variant &p_value) {
|
|||
Dictionary d = p_value;
|
||||
ERR_FAIL_COND_V(!d.has("times"), false);
|
||||
ERR_FAIL_COND_V(!d.has("points"), false);
|
||||
|
||||
Vector<real_t> times = d["times"];
|
||||
Vector<real_t> values = d["points"];
|
||||
#ifdef TOOLS_ENABLED
|
||||
ERR_FAIL_COND_V(!d.has("handle_modes"), false);
|
||||
Vector<int> handle_modes = d["handle_modes"];
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
ERR_FAIL_COND_V(times.size() * 6 != values.size(), false);
|
||||
ERR_FAIL_COND_V(times.size() * 5 != values.size(), false);
|
||||
|
||||
if (times.size()) {
|
||||
int valcount = times.size();
|
||||
|
||||
const real_t *rt = times.ptr();
|
||||
const real_t *rv = values.ptr();
|
||||
#ifdef TOOLS_ENABLED
|
||||
const int *rh = handle_modes.ptr();
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
bt->values.resize(valcount);
|
||||
|
||||
for (int i = 0; i < valcount; i++) {
|
||||
bt->values.write[i].time = rt[i];
|
||||
bt->values.write[i].transition = 0; //unused in bezier
|
||||
bt->values.write[i].value.value = rv[i * 6 + 0];
|
||||
bt->values.write[i].value.in_handle.x = rv[i * 6 + 1];
|
||||
bt->values.write[i].value.in_handle.y = rv[i * 6 + 2];
|
||||
bt->values.write[i].value.out_handle.x = rv[i * 6 + 3];
|
||||
bt->values.write[i].value.out_handle.y = rv[i * 6 + 4];
|
||||
bt->values.write[i].value.handle_mode = static_cast<HandleMode>((int)rv[i * 6 + 5]);
|
||||
bt->values.write[i].value.value = rv[i * 5 + 0];
|
||||
bt->values.write[i].value.in_handle.x = rv[i * 5 + 1];
|
||||
bt->values.write[i].value.in_handle.y = rv[i * 5 + 2];
|
||||
bt->values.write[i].value.out_handle.x = rv[i * 5 + 3];
|
||||
bt->values.write[i].value.out_handle.y = rv[i * 5 + 4];
|
||||
#ifdef TOOLS_ENABLED
|
||||
bt->values.write[i].value.handle_mode = static_cast<HandleMode>(rh[i]);
|
||||
#endif // TOOLS_ENABLED
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -699,28 +707,39 @@ bool Animation::_get(const StringName &p_name, Variant &r_ret) const {
|
|||
int kk = bt->values.size();
|
||||
|
||||
key_times.resize(kk);
|
||||
key_points.resize(kk * 6);
|
||||
key_points.resize(kk * 5);
|
||||
|
||||
real_t *wti = key_times.ptrw();
|
||||
real_t *wpo = key_points.ptrw();
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
Vector<int> handle_modes;
|
||||
handle_modes.resize(kk);
|
||||
int *whm = handle_modes.ptrw();
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
int idx = 0;
|
||||
|
||||
const TKey<BezierKey> *vls = bt->values.ptr();
|
||||
|
||||
for (int i = 0; i < kk; i++) {
|
||||
wti[idx] = vls[i].time;
|
||||
wpo[idx * 6 + 0] = vls[i].value.value;
|
||||
wpo[idx * 6 + 1] = vls[i].value.in_handle.x;
|
||||
wpo[idx * 6 + 2] = vls[i].value.in_handle.y;
|
||||
wpo[idx * 6 + 3] = vls[i].value.out_handle.x;
|
||||
wpo[idx * 6 + 4] = vls[i].value.out_handle.y;
|
||||
wpo[idx * 6 + 5] = (double)vls[i].value.handle_mode;
|
||||
wpo[idx * 5 + 0] = vls[i].value.value;
|
||||
wpo[idx * 5 + 1] = vls[i].value.in_handle.x;
|
||||
wpo[idx * 5 + 2] = vls[i].value.in_handle.y;
|
||||
wpo[idx * 5 + 3] = vls[i].value.out_handle.x;
|
||||
wpo[idx * 5 + 4] = vls[i].value.out_handle.y;
|
||||
#ifdef TOOLS_ENABLED
|
||||
whm[idx] = static_cast<int>(vls[i].value.handle_mode);
|
||||
#endif // TOOLS_ENABLED
|
||||
idx++;
|
||||
}
|
||||
|
||||
d["times"] = key_times;
|
||||
d["points"] = key_points;
|
||||
#ifdef TOOLS_ENABLED
|
||||
d["handle_modes"] = handle_modes;
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
r_ret = d;
|
||||
|
||||
|
@ -1627,7 +1646,7 @@ int Animation::track_insert_key(int p_track, double p_time, const Variant &p_key
|
|||
BezierTrack *bt = static_cast<BezierTrack *>(t);
|
||||
|
||||
Array arr = p_key;
|
||||
ERR_FAIL_COND_V(arr.size() != 6, -1);
|
||||
ERR_FAIL_COND_V(arr.size() != 5, -1);
|
||||
|
||||
TKey<BezierKey> k;
|
||||
k.time = p_time;
|
||||
|
@ -1636,9 +1655,16 @@ int Animation::track_insert_key(int p_track, double p_time, const Variant &p_key
|
|||
k.value.in_handle.y = arr[2];
|
||||
k.value.out_handle.x = arr[3];
|
||||
k.value.out_handle.y = arr[4];
|
||||
k.value.handle_mode = static_cast<HandleMode>((int)arr[5]);
|
||||
ret = _insert(p_time, bt->values, k);
|
||||
|
||||
Vector<int> key_neighborhood;
|
||||
key_neighborhood.push_back(ret);
|
||||
if (ret > 0) {
|
||||
key_neighborhood.push_back(ret - 1);
|
||||
}
|
||||
if (ret < track_get_key_count(p_track) - 1) {
|
||||
key_neighborhood.push_back(ret + 1);
|
||||
}
|
||||
} break;
|
||||
case TYPE_AUDIO: {
|
||||
AudioTrack *at = static_cast<AudioTrack *>(t);
|
||||
|
@ -1777,13 +1803,12 @@ Variant Animation::track_get_key_value(int p_track, int p_key_idx) const {
|
|||
ERR_FAIL_INDEX_V(p_key_idx, bt->values.size(), Variant());
|
||||
|
||||
Array arr;
|
||||
arr.resize(6);
|
||||
arr.resize(5);
|
||||
arr[0] = bt->values[p_key_idx].value.value;
|
||||
arr[1] = bt->values[p_key_idx].value.in_handle.x;
|
||||
arr[2] = bt->values[p_key_idx].value.in_handle.y;
|
||||
arr[3] = bt->values[p_key_idx].value.out_handle.x;
|
||||
arr[4] = bt->values[p_key_idx].value.out_handle.y;
|
||||
arr[5] = (double)bt->values[p_key_idx].value.handle_mode;
|
||||
return arr;
|
||||
|
||||
} break;
|
||||
|
@ -2152,14 +2177,13 @@ void Animation::track_set_key_value(int p_track, int p_key_idx, const Variant &p
|
|||
ERR_FAIL_INDEX(p_key_idx, bt->values.size());
|
||||
|
||||
Array arr = p_value;
|
||||
ERR_FAIL_COND(arr.size() != 6);
|
||||
ERR_FAIL_COND(arr.size() != 5);
|
||||
|
||||
bt->values.write[p_key_idx].value.value = arr[0];
|
||||
bt->values.write[p_key_idx].value.in_handle.x = arr[1];
|
||||
bt->values.write[p_key_idx].value.in_handle.y = arr[2];
|
||||
bt->values.write[p_key_idx].value.out_handle.x = arr[3];
|
||||
bt->values.write[p_key_idx].value.out_handle.y = arr[4];
|
||||
bt->values.write[p_key_idx].value.handle_mode = static_cast<HandleMode>((int)arr[5]);
|
||||
|
||||
} break;
|
||||
case TYPE_AUDIO: {
|
||||
|
@ -3215,7 +3239,7 @@ StringName Animation::method_track_get_name(int p_track, int p_key_idx) const {
|
|||
return pm->methods[p_key_idx].method;
|
||||
}
|
||||
|
||||
int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode) {
|
||||
int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle) {
|
||||
ERR_FAIL_INDEX_V(p_track, tracks.size(), -1);
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, -1);
|
||||
|
@ -3233,7 +3257,6 @@ int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_valu
|
|||
if (k.value.out_handle.x < 0) {
|
||||
k.value.out_handle.x = 0;
|
||||
}
|
||||
k.value.handle_mode = p_handle_mode;
|
||||
|
||||
int key = _insert(p_time, bt->values, k);
|
||||
|
||||
|
@ -3242,30 +3265,6 @@ int Animation::bezier_track_insert_key(int p_track, double p_time, real_t p_valu
|
|||
return key;
|
||||
}
|
||||
|
||||
void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio) {
|
||||
ERR_FAIL_INDEX(p_track, tracks.size());
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND(t->type != TYPE_BEZIER);
|
||||
|
||||
BezierTrack *bt = static_cast<BezierTrack *>(t);
|
||||
|
||||
ERR_FAIL_INDEX(p_index, bt->values.size());
|
||||
|
||||
bt->values.write[p_index].value.handle_mode = p_mode;
|
||||
|
||||
if (p_mode == HANDLE_MODE_BALANCED) {
|
||||
Transform2D xform;
|
||||
xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
|
||||
|
||||
Vector2 vec_in = xform.xform(bt->values[p_index].value.in_handle);
|
||||
Vector2 vec_out = xform.xform(bt->values[p_index].value.out_handle);
|
||||
|
||||
bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
|
||||
}
|
||||
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_value) {
|
||||
ERR_FAIL_INDEX(p_track, tracks.size());
|
||||
Track *t = tracks[p_track];
|
||||
|
@ -3276,10 +3275,11 @@ void Animation::bezier_track_set_key_value(int p_track, int p_index, real_t p_va
|
|||
ERR_FAIL_INDEX(p_index, bt->values.size());
|
||||
|
||||
bt->values.write[p_index].value.value = p_value;
|
||||
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) {
|
||||
void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio) {
|
||||
ERR_FAIL_INDEX(p_track, tracks.size());
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND(t->type != TYPE_BEZIER);
|
||||
|
@ -3294,7 +3294,11 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V
|
|||
}
|
||||
bt->values.write[p_index].value.in_handle = in_handle;
|
||||
|
||||
if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (bt->values[p_index].value.handle_mode == HANDLE_MODE_LINEAR) {
|
||||
bt->values.write[p_index].value.in_handle = Vector2();
|
||||
bt->values.write[p_index].value.out_handle = Vector2();
|
||||
} else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
|
||||
Transform2D xform;
|
||||
xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
|
||||
|
||||
|
@ -3302,12 +3306,15 @@ void Animation::bezier_track_set_key_in_handle(int p_track, int p_index, const V
|
|||
Vector2 vec_in = xform.xform(in_handle);
|
||||
|
||||
bt->values.write[p_index].value.out_handle = xform.affine_inverse().xform(-vec_in.normalized() * vec_out.length());
|
||||
} else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_MIRRORED) {
|
||||
bt->values.write[p_index].value.out_handle = -in_handle;
|
||||
}
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio) {
|
||||
void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio) {
|
||||
ERR_FAIL_INDEX(p_track, tracks.size());
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND(t->type != TYPE_BEZIER);
|
||||
|
@ -3322,7 +3329,11 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const
|
|||
}
|
||||
bt->values.write[p_index].value.out_handle = out_handle;
|
||||
|
||||
if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (bt->values[p_index].value.handle_mode == HANDLE_MODE_LINEAR) {
|
||||
bt->values.write[p_index].value.in_handle = Vector2();
|
||||
bt->values.write[p_index].value.out_handle = Vector2();
|
||||
} else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_BALANCED) {
|
||||
Transform2D xform;
|
||||
xform.set_scale(Vector2(1.0, 1.0 / p_balanced_value_time_ratio));
|
||||
|
||||
|
@ -3330,7 +3341,10 @@ void Animation::bezier_track_set_key_out_handle(int p_track, int p_index, const
|
|||
Vector2 vec_out = xform.xform(out_handle);
|
||||
|
||||
bt->values.write[p_index].value.in_handle = xform.affine_inverse().xform(-vec_out.normalized() * vec_in.length());
|
||||
} else if (bt->values[p_index].value.handle_mode == HANDLE_MODE_MIRRORED) {
|
||||
bt->values.write[p_index].value.in_handle = -out_handle;
|
||||
}
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
emit_changed();
|
||||
}
|
||||
|
@ -3347,18 +3361,6 @@ real_t Animation::bezier_track_get_key_value(int p_track, int p_index) const {
|
|||
return bt->values[p_index].value.value;
|
||||
}
|
||||
|
||||
int Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const {
|
||||
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, 0);
|
||||
|
||||
BezierTrack *bt = static_cast<BezierTrack *>(t);
|
||||
|
||||
ERR_FAIL_INDEX_V(p_index, bt->values.size(), 0);
|
||||
|
||||
return bt->values[p_index].value.handle_mode;
|
||||
}
|
||||
|
||||
Vector2 Animation::bezier_track_get_key_in_handle(int p_track, int p_index) const {
|
||||
ERR_FAIL_INDEX_V(p_track, tracks.size(), Vector2());
|
||||
Track *t = tracks[p_track];
|
||||
|
@ -3383,6 +3385,109 @@ Vector2 Animation::bezier_track_get_key_out_handle(int p_track, int p_index) con
|
|||
return bt->values[p_index].value.out_handle;
|
||||
}
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
void Animation::bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, HandleSetMode p_set_mode) {
|
||||
ERR_FAIL_INDEX(p_track, tracks.size());
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND(t->type != TYPE_BEZIER);
|
||||
|
||||
BezierTrack *bt = static_cast<BezierTrack *>(t);
|
||||
|
||||
ERR_FAIL_INDEX(p_index, bt->values.size());
|
||||
|
||||
bt->values.write[p_index].value.handle_mode = p_mode;
|
||||
|
||||
switch (p_mode) {
|
||||
case HANDLE_MODE_LINEAR: {
|
||||
bt->values.write[p_index].value.in_handle = Vector2(0, 0);
|
||||
bt->values.write[p_index].value.out_handle = Vector2(0, 0);
|
||||
} break;
|
||||
case HANDLE_MODE_BALANCED:
|
||||
case HANDLE_MODE_MIRRORED: {
|
||||
int prev_key = MAX(0, p_index - 1);
|
||||
int next_key = MIN(bt->values.size() - 1, p_index + 1);
|
||||
if (prev_key == next_key) {
|
||||
break; // Exists only one key.
|
||||
}
|
||||
real_t in_handle_x = 0;
|
||||
real_t in_handle_y = 0;
|
||||
real_t out_handle_x = 0;
|
||||
real_t out_handle_y = 0;
|
||||
if (p_mode == HANDLE_MODE_BALANCED) {
|
||||
// Note:
|
||||
// If p_set_mode == HANDLE_SET_MODE_NONE, I don't know if it should change the Tangent implicitly.
|
||||
// At the least, we need to avoid corrupting the handles when loading animation from the resource.
|
||||
// However, changes made by the Inspector do not go through the BezierEditor,
|
||||
// so if you change from Free to Balanced or Mirrored in Inspector, there is no guarantee that
|
||||
// it is Balanced or Mirrored until there is a handle operation.
|
||||
if (p_set_mode == HANDLE_SET_MODE_RESET) {
|
||||
real_t handle_length = 1.0 / 3.0;
|
||||
in_handle_x = (bt->values[prev_key].time - bt->values[p_index].time) * handle_length;
|
||||
in_handle_y = 0;
|
||||
out_handle_x = (bt->values[next_key].time - bt->values[p_index].time) * handle_length;
|
||||
out_handle_y = 0;
|
||||
bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
|
||||
bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
|
||||
} else if (p_set_mode == HANDLE_SET_MODE_AUTO) {
|
||||
real_t handle_length = 1.0 / 6.0;
|
||||
real_t tangent = (bt->values[next_key].value.value - bt->values[prev_key].value.value) / (bt->values[next_key].time - bt->values[prev_key].time);
|
||||
in_handle_x = (bt->values[prev_key].time - bt->values[p_index].time) * handle_length;
|
||||
in_handle_y = in_handle_x * tangent;
|
||||
out_handle_x = (bt->values[next_key].time - bt->values[p_index].time) * handle_length;
|
||||
out_handle_y = out_handle_x * tangent;
|
||||
bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
|
||||
bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
|
||||
}
|
||||
} else {
|
||||
real_t handle_length = 1.0 / 4.0;
|
||||
real_t prev_interval = Math::abs(bt->values[p_index].time - bt->values[prev_key].time);
|
||||
real_t next_interval = Math::abs(bt->values[p_index].time - bt->values[next_key].time);
|
||||
real_t min_time = 0;
|
||||
if (Math::is_zero_approx(prev_interval)) {
|
||||
min_time = next_interval;
|
||||
} else if (Math::is_zero_approx(next_interval)) {
|
||||
min_time = prev_interval;
|
||||
} else {
|
||||
min_time = MIN(prev_interval, next_interval);
|
||||
}
|
||||
if (p_set_mode == HANDLE_SET_MODE_RESET) {
|
||||
in_handle_x = -min_time * handle_length;
|
||||
in_handle_y = 0;
|
||||
out_handle_x = min_time * handle_length;
|
||||
out_handle_y = 0;
|
||||
bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
|
||||
bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
|
||||
} else if (p_set_mode == HANDLE_SET_MODE_AUTO) {
|
||||
real_t tangent = (bt->values[next_key].value.value - bt->values[prev_key].value.value) / min_time;
|
||||
in_handle_x = -min_time * handle_length;
|
||||
in_handle_y = in_handle_x * tangent;
|
||||
out_handle_x = min_time * handle_length;
|
||||
out_handle_y = out_handle_x * tangent;
|
||||
bt->values.write[p_index].value.in_handle = Vector2(in_handle_x, in_handle_y);
|
||||
bt->values.write[p_index].value.out_handle = Vector2(out_handle_x, out_handle_y);
|
||||
}
|
||||
}
|
||||
} break;
|
||||
default: {
|
||||
} break;
|
||||
}
|
||||
|
||||
emit_changed();
|
||||
}
|
||||
|
||||
Animation::HandleMode Animation::bezier_track_get_key_handle_mode(int p_track, int p_index) const {
|
||||
ERR_FAIL_INDEX_V(p_track, tracks.size(), HANDLE_MODE_FREE);
|
||||
Track *t = tracks[p_track];
|
||||
ERR_FAIL_COND_V(t->type != TYPE_BEZIER, HANDLE_MODE_FREE);
|
||||
|
||||
BezierTrack *bt = static_cast<BezierTrack *>(t);
|
||||
|
||||
ERR_FAIL_INDEX_V(p_index, bt->values.size(), HANDLE_MODE_FREE);
|
||||
|
||||
return bt->values[p_index].value.handle_mode;
|
||||
}
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
real_t Animation::bezier_track_interpolate(int p_track, double p_time) const {
|
||||
//this uses a different interpolation scheme
|
||||
ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
|
||||
|
@ -3779,7 +3884,7 @@ void Animation::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
|
||||
ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle", "handle_mode"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()), DEFVAL(Animation::HandleMode::HANDLE_MODE_BALANCED));
|
||||
ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()));
|
||||
|
||||
ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "track_idx", "key_idx", "value"), &Animation::bezier_track_set_key_value);
|
||||
ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_in_handle, DEFVAL(1.0));
|
||||
|
@ -3799,9 +3904,6 @@ void Animation::_bind_methods() {
|
|||
ClassDB::bind_method(D_METHOD("audio_track_get_key_start_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_start_offset);
|
||||
ClassDB::bind_method(D_METHOD("audio_track_get_key_end_offset", "track_idx", "key_idx"), &Animation::audio_track_get_key_end_offset);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("bezier_track_set_key_handle_mode", "track_idx", "key_idx", "key_handle_mode", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_handle_mode, DEFVAL(1.0));
|
||||
ClassDB::bind_method(D_METHOD("bezier_track_get_key_handle_mode", "track_idx", "key_idx"), &Animation::bezier_track_get_key_handle_mode);
|
||||
|
||||
ClassDB::bind_method(D_METHOD("animation_track_insert_key", "track_idx", "time", "animation"), &Animation::animation_track_insert_key);
|
||||
ClassDB::bind_method(D_METHOD("animation_track_set_key_animation", "track_idx", "key_idx", "animation"), &Animation::animation_track_set_key_animation);
|
||||
ClassDB::bind_method(D_METHOD("animation_track_get_key_animation", "track_idx", "key_idx"), &Animation::animation_track_get_key_animation);
|
||||
|
@ -3848,9 +3950,6 @@ void Animation::_bind_methods() {
|
|||
BIND_ENUM_CONSTANT(LOOP_NONE);
|
||||
BIND_ENUM_CONSTANT(LOOP_LINEAR);
|
||||
BIND_ENUM_CONSTANT(LOOP_PINGPONG);
|
||||
|
||||
BIND_ENUM_CONSTANT(HANDLE_MODE_FREE);
|
||||
BIND_ENUM_CONSTANT(HANDLE_MODE_BALANCED);
|
||||
}
|
||||
|
||||
void Animation::clear() {
|
||||
|
|
|
@ -72,10 +72,19 @@ public:
|
|||
LOOP_PINGPONG,
|
||||
};
|
||||
|
||||
#ifdef TOOLS_ENABLED
|
||||
enum HandleMode {
|
||||
HANDLE_MODE_FREE,
|
||||
HANDLE_MODE_LINEAR,
|
||||
HANDLE_MODE_BALANCED,
|
||||
HANDLE_MODE_MIRRORED,
|
||||
};
|
||||
enum HandleSetMode {
|
||||
HANDLE_SET_MODE_NONE,
|
||||
HANDLE_SET_MODE_RESET,
|
||||
HANDLE_SET_MODE_AUTO,
|
||||
};
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
private:
|
||||
struct Track {
|
||||
|
@ -165,8 +174,10 @@ private:
|
|||
struct BezierKey {
|
||||
Vector2 in_handle; //relative (x always <0)
|
||||
Vector2 out_handle; //relative (x always >0)
|
||||
HandleMode handle_mode = HANDLE_MODE_BALANCED;
|
||||
real_t value = 0.0;
|
||||
#ifdef TOOLS_ENABLED
|
||||
HandleMode handle_mode = HANDLE_MODE_FREE;
|
||||
#endif // TOOLS_ENABLED
|
||||
};
|
||||
|
||||
struct BezierTrack : public Track {
|
||||
|
@ -424,15 +435,17 @@ public:
|
|||
void track_set_interpolation_type(int p_track, InterpolationType p_interp);
|
||||
InterpolationType track_get_interpolation_type(int p_track) const;
|
||||
|
||||
int bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle, const HandleMode p_handle_mode = HandleMode::HANDLE_MODE_BALANCED);
|
||||
void bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, double p_balanced_value_time_ratio = 1.0);
|
||||
int bezier_track_insert_key(int p_track, double p_time, real_t p_value, const Vector2 &p_in_handle, const Vector2 &p_out_handle);
|
||||
void bezier_track_set_key_value(int p_track, int p_index, real_t p_value);
|
||||
void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio = 1.0);
|
||||
void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, double p_balanced_value_time_ratio = 1.0);
|
||||
void bezier_track_set_key_in_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio = 1.0);
|
||||
void bezier_track_set_key_out_handle(int p_track, int p_index, const Vector2 &p_handle, real_t p_balanced_value_time_ratio = 1.0);
|
||||
real_t bezier_track_get_key_value(int p_track, int p_index) const;
|
||||
int bezier_track_get_key_handle_mode(int p_track, int p_index) const;
|
||||
Vector2 bezier_track_get_key_in_handle(int p_track, int p_index) const;
|
||||
Vector2 bezier_track_get_key_out_handle(int p_track, int p_index) const;
|
||||
#ifdef TOOLS_ENABLED
|
||||
void bezier_track_set_key_handle_mode(int p_track, int p_index, HandleMode p_mode, HandleSetMode p_set_mode = HANDLE_SET_MODE_NONE);
|
||||
HandleMode bezier_track_get_key_handle_mode(int p_track, int p_index) const;
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
real_t bezier_track_interpolate(int p_track, double p_time) const;
|
||||
|
||||
|
@ -485,7 +498,10 @@ public:
|
|||
VARIANT_ENUM_CAST(Animation::TrackType);
|
||||
VARIANT_ENUM_CAST(Animation::InterpolationType);
|
||||
VARIANT_ENUM_CAST(Animation::UpdateMode);
|
||||
VARIANT_ENUM_CAST(Animation::HandleMode);
|
||||
VARIANT_ENUM_CAST(Animation::LoopMode);
|
||||
#ifdef TOOLS_ENABLED
|
||||
VARIANT_ENUM_CAST(Animation::HandleMode);
|
||||
VARIANT_ENUM_CAST(Animation::HandleSetMode);
|
||||
#endif // TOOLS_ENABLED
|
||||
|
||||
#endif // ANIMATION_H
|
||||
|
|