GDScript files are converted to binary on export now.
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fb84b49d87
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93a63a5e1a
5 changed files with 102 additions and 20 deletions
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@ -196,19 +196,19 @@ RES ResourceLoader::load(const String &p_path, const String &p_type_hint, bool p
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else
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local_path = ProjectSettings::get_singleton()->localize_path(p_path);
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if (!p_no_cache && ResourceCache::has(local_path)) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("load resource: " + local_path + " (cached)");
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return RES(ResourceCache::get(local_path));
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}
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bool xl_remapped = false;
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String path = _path_remap(local_path, &xl_remapped);
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ERR_FAIL_COND_V(path == "", RES());
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if (!p_no_cache && ResourceCache::has(path)) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("load resource: " + path + " (cached)");
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return RES(ResourceCache::get(path));
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}
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("load resource: " + path);
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@ -247,23 +247,23 @@ Ref<ResourceInteractiveLoader> ResourceLoader::load_interactive(const String &p_
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else
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local_path = ProjectSettings::get_singleton()->localize_path(p_path);
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bool xl_remapped = false;
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String path = _path_remap(local_path, &xl_remapped);
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ERR_FAIL_COND_V(path == "", Ref<ResourceInteractiveLoader>());
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if (!p_no_cache && ResourceCache::has(path)) {
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if (!p_no_cache && ResourceCache::has(local_path)) {
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("load resource: " + path + " (cached)");
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print_line("load resource: " + local_path + " (cached)");
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Ref<Resource> res_cached = ResourceCache::get(path);
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Ref<Resource> res_cached = ResourceCache::get(local_path);
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Ref<ResourceInteractiveLoaderDefault> ril = Ref<ResourceInteractiveLoaderDefault>(memnew(ResourceInteractiveLoaderDefault));
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ril->resource = res_cached;
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return ril;
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}
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bool xl_remapped = false;
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String path = _path_remap(local_path, &xl_remapped);
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ERR_FAIL_COND_V(path == "", Ref<ResourceInteractiveLoader>());
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if (OS::get_singleton()->is_stdout_verbose())
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print_line("load resource: ");
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@ -426,9 +426,11 @@ String ResourceLoader::get_resource_type(const String &p_path) {
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String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_remapped) {
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if (translation_remaps.has(p_path)) {
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String new_path = p_path;
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Vector<String> &v = *translation_remaps.getptr(p_path);
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if (translation_remaps.has(new_path)) {
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Vector<String> &v = *translation_remaps.getptr(new_path);
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String locale = TranslationServer::get_singleton()->get_locale();
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if (r_translation_remapped) {
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*r_translation_remapped = true;
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@ -443,12 +445,16 @@ String ResourceLoader::_path_remap(const String &p_path, bool *r_translation_rem
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continue;
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if (l.begins_with(locale)) {
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return v[i].left(split);
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new_path = v[i].left(split);
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break;
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}
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}
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}
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return p_path;
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if (path_remaps.has(new_path)) {
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new_path = path_remaps[new_path];
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}
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return new_path;
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}
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String ResourceLoader::import_remap(const String &p_path) {
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@ -515,6 +521,27 @@ void ResourceLoader::clear_translation_remaps() {
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translation_remaps.clear();
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}
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void ResourceLoader::load_path_remaps() {
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if (!ProjectSettings::get_singleton()->has_setting("path_remap/remapped_paths"))
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return;
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PoolVector<String> remaps = ProjectSettings::get_singleton()->get("path_remap/remapped_paths");
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int rc = remaps.size();
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ERR_FAIL_COND(rc & 1); //must be even
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PoolVector<String>::Read r = remaps.read();
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for (int i = 0; i < rc; i += 2) {
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path_remaps[r[i]] = r[i + 1];
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}
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}
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void ResourceLoader::clear_path_remaps() {
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path_remaps.clear();
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}
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ResourceLoadErrorNotify ResourceLoader::err_notify = NULL;
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void *ResourceLoader::err_notify_ud = NULL;
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@ -526,3 +553,4 @@ bool ResourceLoader::timestamp_on_load = false;
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SelfList<Resource>::List ResourceLoader::remapped_list;
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HashMap<String, Vector<String> > ResourceLoader::translation_remaps;
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HashMap<String, String> ResourceLoader::path_remaps;
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@ -91,6 +91,7 @@ class ResourceLoader {
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static DependencyErrorNotify dep_err_notify;
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static bool abort_on_missing_resource;
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static HashMap<String, Vector<String> > translation_remaps;
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static HashMap<String, String> path_remaps;
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static String _path_remap(const String &p_path, bool *r_translation_remapped = NULL);
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friend class Resource;
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@ -137,6 +138,9 @@ public:
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static String path_remap(const String &p_path);
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static String import_remap(const String &p_path);
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static void load_path_remaps();
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static void clear_path_remaps();
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static void reload_translation_remaps();
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static void load_translation_remaps();
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static void clear_translation_remaps();
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@ -4708,6 +4708,7 @@ EditorNode::EditorNode() {
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EditorHelp::generate_doc(); //before any editor classes are crated
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SceneState::set_disable_placeholders(true);
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ResourceLoader::clear_translation_remaps(); //no remaps using during editor
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ResourceLoader::clear_path_remaps();
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editor_initialize_certificates(); //for asset sharing
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InputDefault *id = Object::cast_to<InputDefault>(Input::get_singleton());
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@ -1136,6 +1136,8 @@ Error Main::setup2(Thread::ID p_main_tid_override) {
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translation_server->load_translations();
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ResourceLoader::load_translation_remaps(); //load remaps for resources
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ResourceLoader::load_path_remaps();
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audio_server->load_default_bus_layout();
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if (use_debug_profiler && script_debugger) {
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@ -1816,6 +1818,9 @@ void Main::cleanup() {
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OS::get_singleton()->_execpath = "";
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OS::get_singleton()->_local_clipboard = "";
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ResourceLoader::clear_translation_remaps();
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ResourceLoader::clear_path_remaps();
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ScriptServer::finish_languages();
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#ifdef TOOLS_ENABLED
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@ -30,6 +30,7 @@
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#include "register_types.h"
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#include "gdscript.h"
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#include "gdscript_tokenizer.h"
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#include "io/file_access_encrypted.h"
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#include "io/resource_loader.h"
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#include "os/file_access.h"
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@ -38,6 +39,45 @@ GDScriptLanguage *script_language_gd = NULL;
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ResourceFormatLoaderGDScript *resource_loader_gd = NULL;
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ResourceFormatSaverGDScript *resource_saver_gd = NULL;
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#ifdef TOOLS_ENABLED
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#include "editor/editor_export.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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class EditorExportGDScript : public EditorExportPlugin {
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GDCLASS(EditorExportGDScript, EditorExportPlugin);
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public:
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virtual void _export_file(const String &p_path, const String &p_type, const Set<String> &p_features) {
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if (!p_path.ends_with(".gd"))
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return;
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Vector<uint8_t> file = FileAccess::get_file_as_array(p_path);
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if (file.empty())
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return;
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String txt;
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txt.parse_utf8((const char *)file.ptr(), file.size());
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file = GDScriptTokenizerBuffer::parse_code_string(txt);
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if (file.empty())
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return;
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add_file(p_path.get_basename() + ".gdc", file, true);
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}
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};
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static void _editor_init() {
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Ref<EditorExportGDScript> gd_export;
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gd_export.instance();
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EditorExport::get_singleton()->add_export_plugin(gd_export);
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}
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#endif
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void register_gdscript_types() {
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ClassDB::register_class<GDScript>();
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@ -49,6 +89,10 @@ void register_gdscript_types() {
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ResourceLoader::add_resource_format_loader(resource_loader_gd);
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resource_saver_gd = memnew(ResourceFormatSaverGDScript);
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ResourceSaver::add_resource_format_saver(resource_saver_gd);
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#ifdef TOOLS_ENABLED
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EditorNode::add_init_callback(_editor_init);
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#endif
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}
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void unregister_gdscript_types() {
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