Merge pull request #43454 from Faless/js/3.x_audio_worklet
[3.2][HTML5] Port inline JS code to libraries, AudioWorklet support.
This commit is contained in:
commit
941e2f2ff3
35 changed files with 2700 additions and 1683 deletions
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@ -54,7 +54,7 @@ godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p
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#ifdef WEBRTC_GDNATIVE_ENABLED
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return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib);
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#else
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return ERR_UNAVAILABLE;
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return (godot_error)ERR_UNAVAILABLE;
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#endif
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}
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}
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@ -12,4 +12,8 @@ if use_gdnative: # GDNative is retained in Javascript for export compatibility
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env_webrtc.Append(CPPDEFINES=["WEBRTC_GDNATIVE_ENABLED"])
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env_webrtc.Prepend(CPPPATH=["#modules/gdnative/include/"])
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if env["platform"] == "javascript":
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# Our JavaScript/C++ interface.
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env.AddJSLibraries(["library_godot_webrtc.js"])
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env_webrtc.add_source_files(env.modules_sources, "*.cpp")
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407
modules/webrtc/library_godot_webrtc.js
Normal file
407
modules/webrtc/library_godot_webrtc.js
Normal file
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@ -0,0 +1,407 @@
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/*************************************************************************/
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/* library_godot_webrtc.js */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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var GodotRTCDataChannel = {
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// Our socket implementation that forwards events to C++.
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$GodotRTCDataChannel__deps: ['$IDHandler', '$GodotOS'],
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$GodotRTCDataChannel: {
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connect: function(p_id, p_on_open, p_on_message, p_on_error, p_on_close) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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ref.binaryType = 'arraybuffer';
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ref.onopen = function (event) {
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p_on_open();
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};
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ref.onclose = function (event) {
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p_on_close();
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};
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ref.onerror = function (event) {
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p_on_error();
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};
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ref.onmessage = function(event) {
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var buffer;
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var is_string = 0;
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if (event.data instanceof ArrayBuffer) {
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buffer = new Uint8Array(event.data);
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} else if (event.data instanceof Blob) {
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console.error("Blob type not supported");
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return;
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} else if (typeof event.data === "string") {
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is_string = 1;
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var enc = new TextEncoder("utf-8");
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buffer = new Uint8Array(enc.encode(event.data));
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} else {
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console.error("Unknown message type");
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return;
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}
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var len = buffer.length*buffer.BYTES_PER_ELEMENT;
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var out = _malloc(len);
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HEAPU8.set(buffer, out);
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p_on_message(out, len, is_string);
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_free(out);
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}
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},
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close: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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ref.onopen = null;
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ref.onmessage = null;
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ref.onerror = null;
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ref.onclose = null;
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ref.close();
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},
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get_prop: function(p_id, p_prop, p_def) {
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const ref = IDHandler.get(p_id);
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return (ref && ref[p_prop] !== undefined) ? ref[p_prop] : p_def;
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},
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},
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godot_js_rtc_datachannel_ready_state_get: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return 3; // CLOSED
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}
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switch(ref.readyState) {
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case "connecting":
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return 0;
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case "open":
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return 1;
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case "closing":
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return 2;
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case "closed":
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return 3;
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}
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return 3; // CLOSED
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},
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godot_js_rtc_datachannel_send: function(p_id, p_buffer, p_length, p_raw) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return 1;
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}
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const bytes_array = new Uint8Array(p_length);
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for (var i = 0; i < p_length; i++) {
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bytes_array[i] = getValue(p_buffer + i, 'i8');
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}
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if (p_raw) {
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ref.send(bytes_array.buffer);
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} else {
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const string = new TextDecoder('utf-8').decode(bytes_array);
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ref.send(string);
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}
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},
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godot_js_rtc_datachannel_is_ordered: function(p_id) {
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return IDHandler.get_prop(p_id, 'ordered', true);
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},
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godot_js_rtc_datachannel_id_get: function(p_id) {
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return IDHandler.get_prop(p_id, 'id', 65535);
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},
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godot_js_rtc_datachannel_max_packet_lifetime_get: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return 65535;
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}
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if (ref['maxPacketLifeTime'] !== undefined) {
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return ref['maxPacketLifeTime'];
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} else if (ref['maxRetransmitTime'] !== undefined) {
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// Guess someone didn't appreciate the standardization process.
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return ref['maxRetransmitTime'];
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}
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return 65535;
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},
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godot_js_rtc_datachannel_max_retransmits_get: function(p_id) {
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return IDHandler.get_prop(p_id, 'maxRetransmits', 65535);
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},
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godot_js_rtc_datachannel_is_negotiated: function(p_id, p_def) {
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return IDHandler.get_prop(p_id, 'negotiated', 65535);
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},
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godot_js_rtc_datachannel_label_get: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref || !ref.label) {
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return 0;
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}
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return GodotOS.allocString(ref.label);
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},
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godot_js_rtc_datachannel_protocol_get: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref || !ref.protocol) {
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return 0;
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}
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return GodotOS.allocString(ref.protocol);
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},
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godot_js_rtc_datachannel_destroy: function(p_id) {
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GodotRTCDataChannel.close(p_id);
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IDHandler.remove(p_id);
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},
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godot_js_rtc_datachannel_connect: function(p_id, p_ref, p_on_open, p_on_message, p_on_error, p_on_close) {
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const onopen = GodotOS.get_func(p_on_open).bind(null, p_ref);
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const onmessage = GodotOS.get_func(p_on_message).bind(null, p_ref);
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const onerror = GodotOS.get_func(p_on_error).bind(null, p_ref);
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const onclose = GodotOS.get_func(p_on_close).bind(null, p_ref);
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GodotRTCDataChannel.connect(p_id, onopen, onmessage, onerror, onclose);
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},
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godot_js_rtc_datachannel_close: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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GodotRTCDataChannel.close(p_id);
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},
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};
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autoAddDeps(GodotRTCDataChannel, '$GodotRTCDataChannel');
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mergeInto(LibraryManager.library, GodotRTCDataChannel);
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var GodotRTCPeerConnection = {
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$GodotRTCPeerConnection__deps: ['$IDHandler', '$GodotOS', '$GodotRTCDataChannel'],
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$GodotRTCPeerConnection: {
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onstatechange: function(p_id, p_conn, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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var state = 5; // CLOSED
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switch(p_conn.iceConnectionState) {
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case "new":
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state = 0;
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case "checking":
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state = 1;
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case "connected":
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case "completed":
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state = 2;
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case "disconnected":
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state = 3;
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case "failed":
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state = 4;
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case "closed":
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state = 5;
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}
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callback(state);
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},
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onicecandidate: function(p_id, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref || !event.candidate) {
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return;
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}
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let c = event.candidate;
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let candidate_str = GodotOS.allocString(c.candidate);
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let mid_str = GodotOS.allocString(c.sdpMid);
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callback(mid_str, c.sdpMLineIndex, candidate_str);
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_free(candidate_str);
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_free(mid_str);
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},
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ondatachannel: function(p_id, callback, event) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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const cid = IDHandler.add(event.channel);
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callback(cid);
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},
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onsession: function(p_id, callback, session) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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let type_str = GodotOS.allocString(session.type);
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let sdp_str = GodotOS.allocString(session.sdp);
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callback(type_str, sdp_str);
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_free(type_str);
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_free(sdp_str);
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},
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onerror: function(p_id, callback, error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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console.error(error);
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callback();
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},
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},
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godot_js_rtc_pc_create: function(p_config, p_ref, p_on_state_change, p_on_candidate, p_on_datachannel) {
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const onstatechange = GodotOS.get_func(p_on_state_change).bind(null, p_ref);
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const oncandidate = GodotOS.get_func(p_on_candidate).bind(null, p_ref);
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const ondatachannel = GodotOS.get_func(p_on_datachannel).bind(null, p_ref);
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var config = JSON.parse(UTF8ToString(p_config));
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var conn = null;
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try {
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conn = new RTCPeerConnection(config);
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} catch (e) {
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console.error(e);
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return 0;
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}
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const base = GodotRTCPeerConnection;
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const id = IDHandler.add(conn);
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conn.oniceconnectionstatechange = base.onstatechange.bind(null, id, conn, onstatechange);
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conn.onicecandidate = base.onicecandidate.bind(null, id, oncandidate);
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conn.ondatachannel = base.ondatachannel.bind(null, id, ondatachannel);
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return id;
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},
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godot_js_rtc_pc_close: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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ref.close();
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},
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godot_js_rtc_pc_destroy: function(p_id) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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ref.oniceconnectionstatechange = null;
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ref.onicecandidate = null;
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ref.ondatachannel = null;
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IDHandler.remove(p_id);
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},
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godot_js_rtc_pc_offer_create: function(p_id, p_obj, p_on_session, p_on_error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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const onsession = GodotOS.get_func(p_on_session).bind(null, p_obj);
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const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
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ref.createOffer().then(function(session) {
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GodotRTCPeerConnection.onsession(p_id, onsession, session);
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}).catch(function(error) {
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GodotRTCPeerConnection.onerror(p_id, onerror, error);
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});
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},
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godot_js_rtc_pc_local_description_set: function(p_id, p_type, p_sdp, p_obj, p_on_error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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const type = UTF8ToString(p_type);
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const sdp = UTF8ToString(p_sdp);
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const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
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ref.setLocalDescription({
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'sdp': sdp,
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'type': type
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}).catch(function(error) {
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GodotRTCPeerConnection.onerror(p_id, onerror, error);
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});
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},
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godot_js_rtc_pc_remote_description_set: function(p_id, p_type, p_sdp, p_obj, p_session_created, p_on_error) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
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return;
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}
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const type = UTF8ToString(p_type);
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const sdp = UTF8ToString(p_sdp);
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const onerror = GodotOS.get_func(p_on_error).bind(null, p_obj);
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const onsession = GodotOS.get_func(p_session_created).bind(null, p_obj);
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ref.setRemoteDescription({
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'sdp': sdp,
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'type': type
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}).then(function() {
|
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if (type != 'offer') {
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return;
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}
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return ref.createAnswer().then(function(session) {
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GodotRTCPeerConnection.onsession(p_id, onsession, session);
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});
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}).catch(function(error) {
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GodotRTCPeerConnection.onerror(p_id, onerror, error);
|
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});
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},
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||||
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godot_js_rtc_pc_ice_candidate_add: function(p_id, p_mid_name, p_mline_idx, p_sdp) {
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const ref = IDHandler.get(p_id);
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if (!ref) {
|
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return;
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}
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var sdpMidName = UTF8ToString(p_mid_name);
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var sdpName = UTF8ToString(p_sdp);
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ref.addIceCandidate(new RTCIceCandidate({
|
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"candidate": sdpName,
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"sdpMid": sdpMidName,
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"sdpMlineIndex": p_mline_idx,
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||||
}));
|
||||
},
|
||||
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||||
godot_js_rtc_pc_datachannel_create__deps: ['$GodotRTCDataChannel'],
|
||||
godot_js_rtc_pc_datachannel_create: function(p_id, p_label, p_config) {
|
||||
try {
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||||
const ref = IDHandler.get(p_id);
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||||
if (!ref) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const label = UTF8ToString(p_label);
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||||
const config = JSON.parse(UTF8ToString(p_config));
|
||||
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||||
const channel = ref.createDataChannel(label, config);
|
||||
return IDHandler.add(channel);
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
return 0;
|
||||
}
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||||
},
|
||||
};
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||||
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||||
autoAddDeps(GodotRTCPeerConnection, '$GodotRTCPeerConnection')
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mergeInto(LibraryManager.library, GodotRTCPeerConnection);
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@ -34,40 +34,44 @@
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#include "emscripten.h"
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||||
extern "C" {
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||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_error(void *obj) {
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||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
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||||
peer->_on_error();
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||||
typedef void (*RTCChOnOpen)(void *p_obj);
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||||
typedef void (*RTCChOnMessage)(void *p_obj, const uint8_t *p_buffer, int p_size, int p_is_string);
|
||||
typedef void (*RTCChOnClose)(void *p_obj);
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||||
typedef void (*RTCChOnError)(void *p_obj);
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||||
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extern int godot_js_rtc_datachannel_ready_state_get(int p_id);
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||||
extern int godot_js_rtc_datachannel_send(int p_id, const uint8_t *p_buffer, int p_length, int p_raw);
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||||
extern int godot_js_rtc_datachannel_is_ordered(int p_id);
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||||
extern int godot_js_rtc_datachannel_id_get(int p_id);
|
||||
extern int godot_js_rtc_datachannel_max_packet_lifetime_get(int p_id);
|
||||
extern int godot_js_rtc_datachannel_max_retransmits_get(int p_id);
|
||||
extern int godot_js_rtc_datachannel_is_negotiated(int p_id);
|
||||
extern char *godot_js_rtc_datachannel_label_get(int p_id); // Must free the returned string.
|
||||
extern char *godot_js_rtc_datachannel_protocol_get(int p_id); // Must free the returned string.
|
||||
extern void godot_js_rtc_datachannel_destroy(int p_id);
|
||||
extern void godot_js_rtc_datachannel_connect(int p_id, void *p_obj, RTCChOnOpen p_on_open, RTCChOnMessage p_on_message, RTCChOnError p_on_error, RTCChOnClose p_on_close);
|
||||
extern void godot_js_rtc_datachannel_close(int p_id);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_open(void *obj) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
|
||||
peer->_on_open();
|
||||
void WebRTCDataChannelJS::_on_open(void *p_obj) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
|
||||
peer->in_buffer.resize(peer->_in_buffer_shift);
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_close(void *obj) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
|
||||
peer->_on_close();
|
||||
void WebRTCDataChannelJS::_on_close(void *p_obj) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
|
||||
peer->close();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_ch_message(void *obj, uint8_t *p_data, uint32_t p_size, bool p_is_string) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(obj);
|
||||
peer->_on_message(p_data, p_size, p_is_string);
|
||||
}
|
||||
void WebRTCDataChannelJS::_on_error(void *p_obj) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
|
||||
peer->close();
|
||||
}
|
||||
|
||||
void WebRTCDataChannelJS::_on_open() {
|
||||
in_buffer.resize(_in_buffer_shift);
|
||||
}
|
||||
void WebRTCDataChannelJS::_on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string) {
|
||||
|
||||
void WebRTCDataChannelJS::_on_close() {
|
||||
close();
|
||||
}
|
||||
|
||||
void WebRTCDataChannelJS::_on_error() {
|
||||
close();
|
||||
}
|
||||
|
||||
void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
|
||||
WebRTCDataChannelJS *peer = static_cast<WebRTCDataChannelJS *>(p_obj);
|
||||
RingBuffer<uint8_t> &in_buffer = peer->in_buffer;
|
||||
|
||||
ERR_FAIL_COND_MSG(in_buffer.space_left() < (int)(p_size + 5), "Buffer full! Dropping data.");
|
||||
|
||||
|
@ -75,25 +79,14 @@ void WebRTCDataChannelJS::_on_message(uint8_t *p_data, uint32_t p_size, bool p_i
|
|||
in_buffer.write((uint8_t *)&p_size, 4);
|
||||
in_buffer.write((uint8_t *)&is_string, 1);
|
||||
in_buffer.write(p_data, p_size);
|
||||
queue_count++;
|
||||
peer->queue_count++;
|
||||
}
|
||||
|
||||
void WebRTCDataChannelJS::close() {
|
||||
in_buffer.resize(0);
|
||||
queue_count = 0;
|
||||
_was_string = false;
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict) return;
|
||||
var channel = dict["channel"];
|
||||
channel.onopen = null;
|
||||
channel.onclose = null;
|
||||
channel.onerror = null;
|
||||
channel.onmessage = null;
|
||||
channel.close();
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
godot_js_rtc_datachannel_close(_js_id);
|
||||
}
|
||||
|
||||
Error WebRTCDataChannelJS::poll() {
|
||||
|
@ -101,24 +94,7 @@ Error WebRTCDataChannelJS::poll() {
|
|||
}
|
||||
|
||||
WebRTCDataChannelJS::ChannelState WebRTCDataChannelJS::get_ready_state() const {
|
||||
/* clang-format off */
|
||||
return (ChannelState) EM_ASM_INT({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict) return 3; // CLOSED
|
||||
var channel = dict["channel"];
|
||||
switch(channel.readyState) {
|
||||
case "connecting":
|
||||
return 0;
|
||||
case "open":
|
||||
return 1;
|
||||
case "closing":
|
||||
return 2;
|
||||
case "closed":
|
||||
return 3;
|
||||
}
|
||||
return 3; // CLOSED
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
return (ChannelState)godot_js_rtc_datachannel_ready_state_get(_js_id);
|
||||
}
|
||||
|
||||
int WebRTCDataChannelJS::get_available_packet_count() const {
|
||||
|
@ -158,27 +134,7 @@ Error WebRTCDataChannelJS::put_packet(const uint8_t *p_buffer, int p_buffer_size
|
|||
ERR_FAIL_COND_V(get_ready_state() != STATE_OPEN, ERR_UNCONFIGURED);
|
||||
|
||||
int is_bin = _write_mode == WebRTCDataChannel::WRITE_MODE_BINARY ? 1 : 0;
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
var channel = dict["channel"];
|
||||
var bytes_array = new Uint8Array($2);
|
||||
var i = 0;
|
||||
|
||||
for(i=0; i<$2; i++) {
|
||||
bytes_array[i] = getValue($1+i, 'i8');
|
||||
}
|
||||
|
||||
if ($3) {
|
||||
channel.send(bytes_array.buffer);
|
||||
} else {
|
||||
var string = new TextDecoder("utf-8").decode(bytes_array);
|
||||
channel.send(string);
|
||||
}
|
||||
}, _js_id, p_buffer, p_buffer_size, is_bin);
|
||||
/* clang-format on */
|
||||
|
||||
godot_js_rtc_datachannel_send(_js_id, p_buffer, p_buffer_size, is_bin);
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
@ -202,46 +158,20 @@ String WebRTCDataChannelJS::get_label() const {
|
|||
return _label;
|
||||
}
|
||||
|
||||
/* clang-format off */
|
||||
#define _JS_GET(PROP, DEF) \
|
||||
EM_ASM_INT({ \
|
||||
var dict = Module.IDHandler.get($0); \
|
||||
if (!dict || !dict["channel"]) { \
|
||||
return DEF; \
|
||||
} \
|
||||
var out = dict["channel"].PROP; \
|
||||
return out === null ? DEF : out; \
|
||||
}, _js_id)
|
||||
/* clang-format on */
|
||||
|
||||
bool WebRTCDataChannelJS::is_ordered() const {
|
||||
return _JS_GET(ordered, true);
|
||||
return godot_js_rtc_datachannel_is_ordered(_js_id);
|
||||
}
|
||||
|
||||
int WebRTCDataChannelJS::get_id() const {
|
||||
return _JS_GET(id, 65535);
|
||||
return godot_js_rtc_datachannel_id_get(_js_id);
|
||||
}
|
||||
|
||||
int WebRTCDataChannelJS::get_max_packet_life_time() const {
|
||||
// Can't use macro, webkit workaround.
|
||||
/* clang-format off */
|
||||
return EM_ASM_INT({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict || !dict["channel"]) {
|
||||
return 65535;
|
||||
}
|
||||
if (dict["channel"].maxRetransmitTime !== undefined) {
|
||||
// Guess someone didn't appreciate the standardization process.
|
||||
return dict["channel"].maxRetransmitTime;
|
||||
}
|
||||
var out = dict["channel"].maxPacketLifeTime;
|
||||
return out === null ? 65535 : out;
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
return godot_js_rtc_datachannel_max_packet_lifetime_get(_js_id);
|
||||
}
|
||||
|
||||
int WebRTCDataChannelJS::get_max_retransmits() const {
|
||||
return _JS_GET(maxRetransmits, 65535);
|
||||
return godot_js_rtc_datachannel_max_retransmits_get(_js_id);
|
||||
}
|
||||
|
||||
String WebRTCDataChannelJS::get_protocol() const {
|
||||
|
@ -249,7 +179,7 @@ String WebRTCDataChannelJS::get_protocol() const {
|
|||
}
|
||||
|
||||
bool WebRTCDataChannelJS::is_negotiated() const {
|
||||
return _JS_GET(negotiated, false);
|
||||
return godot_js_rtc_datachannel_is_negotiated(_js_id);
|
||||
}
|
||||
|
||||
WebRTCDataChannelJS::WebRTCDataChannelJS() {
|
||||
|
@ -265,101 +195,22 @@ WebRTCDataChannelJS::WebRTCDataChannelJS(int js_id) {
|
|||
_write_mode = WRITE_MODE_BINARY;
|
||||
_js_id = js_id;
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var c_ptr = $0;
|
||||
var dict = Module.IDHandler.get($1);
|
||||
if (!dict) return;
|
||||
var channel = dict["channel"];
|
||||
dict["ptr"] = c_ptr;
|
||||
|
||||
channel.binaryType = "arraybuffer";
|
||||
channel.onopen = function (evt) {
|
||||
ccall("_emrtc_on_ch_open",
|
||||
"void",
|
||||
["number"],
|
||||
[c_ptr]
|
||||
);
|
||||
};
|
||||
channel.onclose = function (evt) {
|
||||
ccall("_emrtc_on_ch_close",
|
||||
"void",
|
||||
["number"],
|
||||
[c_ptr]
|
||||
);
|
||||
};
|
||||
channel.onerror = function (evt) {
|
||||
ccall("_emrtc_on_ch_error",
|
||||
"void",
|
||||
["number"],
|
||||
[c_ptr]
|
||||
);
|
||||
};
|
||||
channel.onmessage = function(event) {
|
||||
var buffer;
|
||||
var is_string = 0;
|
||||
if (event.data instanceof ArrayBuffer) {
|
||||
buffer = new Uint8Array(event.data);
|
||||
} else if (event.data instanceof Blob) {
|
||||
console.error("Blob type not supported");
|
||||
return;
|
||||
} else if (typeof event.data === "string") {
|
||||
is_string = 1;
|
||||
var enc = new TextEncoder("utf-8");
|
||||
buffer = new Uint8Array(enc.encode(event.data));
|
||||
} else {
|
||||
console.error("Unknown message type");
|
||||
return;
|
||||
}
|
||||
var len = buffer.length*buffer.BYTES_PER_ELEMENT;
|
||||
var out = _malloc(len);
|
||||
HEAPU8.set(buffer, out);
|
||||
ccall("_emrtc_on_ch_message",
|
||||
"void",
|
||||
["number", "number", "number", "number"],
|
||||
[c_ptr, out, len, is_string]
|
||||
);
|
||||
_free(out);
|
||||
}
|
||||
|
||||
}, this, js_id);
|
||||
godot_js_rtc_datachannel_connect(js_id, this, &_on_open, &_on_message, &_on_error, &_on_close);
|
||||
// Parse label
|
||||
char *str;
|
||||
str = (char *)EM_ASM_INT({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict || !dict["channel"]) return 0;
|
||||
var str = dict["channel"].label;
|
||||
var len = lengthBytesUTF8(str)+1;
|
||||
var ptr = _malloc(str);
|
||||
stringToUTF8(str, ptr, len+1);
|
||||
return ptr;
|
||||
}, js_id);
|
||||
if(str != NULL) {
|
||||
_label.parse_utf8(str);
|
||||
EM_ASM({ _free($0) }, str);
|
||||
char *label = godot_js_rtc_datachannel_label_get(js_id);
|
||||
if (label) {
|
||||
_label.parse_utf8(label);
|
||||
free(label);
|
||||
}
|
||||
str = (char *)EM_ASM_INT({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict || !dict["channel"]) return 0;
|
||||
var str = dict["channel"].protocol;
|
||||
var len = lengthBytesUTF8(str)+1;
|
||||
var ptr = _malloc(str);
|
||||
stringToUTF8(str, ptr, len+1);
|
||||
return ptr;
|
||||
}, js_id);
|
||||
if(str != NULL) {
|
||||
_protocol.parse_utf8(str);
|
||||
EM_ASM({ _free($0) }, str);
|
||||
char *protocol = godot_js_rtc_datachannel_protocol_get(js_id);
|
||||
if (protocol) {
|
||||
_protocol.parse_utf8(protocol);
|
||||
free(protocol);
|
||||
}
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
WebRTCDataChannelJS::~WebRTCDataChannelJS() {
|
||||
close();
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Module.IDHandler.remove($0);
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
};
|
||||
godot_js_rtc_datachannel_destroy(_js_id);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -54,12 +54,12 @@ private:
|
|||
int queue_count;
|
||||
uint8_t packet_buffer[PACKET_BUFFER_SIZE];
|
||||
|
||||
public:
|
||||
void _on_open();
|
||||
void _on_close();
|
||||
void _on_error();
|
||||
void _on_message(uint8_t *p_data, uint32_t p_size, bool p_is_string);
|
||||
static void _on_open(void *p_obj);
|
||||
static void _on_close(void *p_obj);
|
||||
static void _on_error(void *p_obj);
|
||||
static void _on_message(void *p_obj, const uint8_t *p_data, int p_size, int p_is_string);
|
||||
|
||||
public:
|
||||
virtual void set_write_mode(WriteMode mode);
|
||||
virtual WriteMode get_write_mode() const;
|
||||
virtual bool was_string_packet() const;
|
||||
|
|
|
@ -37,116 +37,32 @@
|
|||
#include "core/io/json.h"
|
||||
#include "emscripten.h"
|
||||
|
||||
extern "C" {
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_ice_candidate(void *obj, char *p_MidName, int p_MlineIndexName, char *p_sdpName) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
|
||||
peer->emit_signal("ice_candidate_created", String(p_MidName), p_MlineIndexName, String(p_sdpName));
|
||||
void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
|
||||
peer->emit_signal("ice_candidate_created", String(p_mid_name), p_mline_idx, String(p_candidate));
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_session_description_created(void *obj, char *p_type, char *p_offer) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
|
||||
peer->emit_signal("session_description_created", String(p_type), String(p_offer));
|
||||
void WebRTCPeerConnectionJS::_on_session_created(void *p_obj, const char *p_type, const char *p_session) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
|
||||
peer->emit_signal("session_description_created", String(p_type), String(p_session));
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_connection_state_changed(void *obj) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
|
||||
peer->_on_connection_state_changed();
|
||||
void WebRTCPeerConnectionJS::_on_connection_state_changed(void *p_obj, int p_state) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
|
||||
peer->_conn_state = (ConnectionState)p_state;
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_on_error() {
|
||||
void WebRTCPeerConnectionJS::_on_error(void *p_obj) {
|
||||
ERR_PRINT("RTCPeerConnection error!");
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _emrtc_emit_channel(void *obj, int p_id) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(obj);
|
||||
void WebRTCPeerConnectionJS::_on_data_channel(void *p_obj, int p_id) {
|
||||
WebRTCPeerConnectionJS *peer = static_cast<WebRTCPeerConnectionJS *>(p_obj);
|
||||
peer->emit_signal("data_channel_received", Ref<WebRTCDataChannelJS>(new WebRTCDataChannelJS(p_id)));
|
||||
}
|
||||
}
|
||||
|
||||
void _emrtc_create_pc(int p_id, const Dictionary &p_config) {
|
||||
String config = JSON::print(p_config);
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
var c_ptr = dict["ptr"];
|
||||
var config = JSON.parse(UTF8ToString($1));
|
||||
// Setup local connaction
|
||||
var conn = null;
|
||||
try {
|
||||
conn = new RTCPeerConnection(config);
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
return;
|
||||
}
|
||||
conn.oniceconnectionstatechange = function(event) {
|
||||
if (!Module.IDHandler.get($0)) return;
|
||||
ccall("_emrtc_on_connection_state_changed", "void", ["number"], [c_ptr]);
|
||||
};
|
||||
conn.onicecandidate = function(event) {
|
||||
if (!Module.IDHandler.get($0)) return;
|
||||
if (!event.candidate) return;
|
||||
|
||||
var c = event.candidate;
|
||||
// should emit on ice candidate
|
||||
ccall("_emrtc_on_ice_candidate",
|
||||
"void",
|
||||
["number", "string", "number", "string"],
|
||||
[c_ptr, c.sdpMid, c.sdpMLineIndex, c.candidate]
|
||||
);
|
||||
};
|
||||
conn.ondatachannel = function (evt) {
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict) {
|
||||
return;
|
||||
}
|
||||
var id = Module.IDHandler.add({"channel": evt.channel, "ptr": null});
|
||||
ccall("_emrtc_emit_channel",
|
||||
"void",
|
||||
["number", "number"],
|
||||
[c_ptr, id]
|
||||
);
|
||||
};
|
||||
dict["conn"] = conn;
|
||||
}, p_id, config.utf8().get_data());
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
void WebRTCPeerConnectionJS::_on_connection_state_changed() {
|
||||
/* clang-format off */
|
||||
_conn_state = (ConnectionState)EM_ASM_INT({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict) return 5; // CLOSED
|
||||
var conn = dict["conn"];
|
||||
switch(conn.iceConnectionState) {
|
||||
case "new":
|
||||
return 0;
|
||||
case "checking":
|
||||
return 1;
|
||||
case "connected":
|
||||
case "completed":
|
||||
return 2;
|
||||
case "disconnected":
|
||||
return 3;
|
||||
case "failed":
|
||||
return 4;
|
||||
case "closed":
|
||||
return 5;
|
||||
}
|
||||
return 5; // CLOSED
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
void WebRTCPeerConnectionJS::close() {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict) return;
|
||||
if (dict["conn"]) {
|
||||
dict["conn"].close();
|
||||
}
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
godot_js_rtc_pc_close(_js_id);
|
||||
_conn_state = STATE_CLOSED;
|
||||
}
|
||||
|
||||
|
@ -154,46 +70,12 @@ Error WebRTCPeerConnectionJS::create_offer() {
|
|||
ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED);
|
||||
|
||||
_conn_state = STATE_CONNECTING;
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
var conn = dict["conn"];
|
||||
var c_ptr = dict["ptr"];
|
||||
var onError = function(error) {
|
||||
console.error(error);
|
||||
ccall("_emrtc_on_error", "void", [], []);
|
||||
};
|
||||
var onCreated = function(offer) {
|
||||
ccall("_emrtc_session_description_created",
|
||||
"void",
|
||||
["number", "string", "string"],
|
||||
[c_ptr, offer.type, offer.sdp]
|
||||
);
|
||||
};
|
||||
conn.createOffer().then(onCreated).catch(onError);
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
godot_js_rtc_pc_offer_create(_js_id, this, &_on_session_created, &_on_error);
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error WebRTCPeerConnectionJS::set_local_description(String type, String sdp) {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
var conn = dict["conn"];
|
||||
var c_ptr = dict["ptr"];
|
||||
var type = UTF8ToString($1);
|
||||
var sdp = UTF8ToString($2);
|
||||
var onError = function(error) {
|
||||
console.error(error);
|
||||
ccall("_emrtc_on_error", "void", [], []);
|
||||
};
|
||||
conn.setLocalDescription({
|
||||
"sdp": sdp,
|
||||
"type": type
|
||||
}).catch(onError);
|
||||
}, _js_id, type.utf8().get_data(), sdp.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_rtc_pc_local_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_error);
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
@ -202,83 +84,32 @@ Error WebRTCPeerConnectionJS::set_remote_description(String type, String sdp) {
|
|||
ERR_FAIL_COND_V(_conn_state != STATE_NEW, FAILED);
|
||||
_conn_state = STATE_CONNECTING;
|
||||
}
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
var conn = dict["conn"];
|
||||
var c_ptr = dict["ptr"];
|
||||
var type = UTF8ToString($1);
|
||||
var sdp = UTF8ToString($2);
|
||||
|
||||
var onError = function(error) {
|
||||
console.error(error);
|
||||
ccall("_emrtc_on_error", "void", [], []);
|
||||
};
|
||||
var onCreated = function(offer) {
|
||||
ccall("_emrtc_session_description_created",
|
||||
"void",
|
||||
["number", "string", "string"],
|
||||
[c_ptr, offer.type, offer.sdp]
|
||||
);
|
||||
};
|
||||
var onSet = function() {
|
||||
if (type != "offer") {
|
||||
return;
|
||||
}
|
||||
conn.createAnswer().then(onCreated);
|
||||
};
|
||||
conn.setRemoteDescription({
|
||||
"sdp": sdp,
|
||||
"type": type
|
||||
}).then(onSet).catch(onError);
|
||||
}, _js_id, type.utf8().get_data(), sdp.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_rtc_pc_remote_description_set(_js_id, type.utf8().get_data(), sdp.utf8().get_data(), this, &_on_session_created, &_on_error);
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error WebRTCPeerConnectionJS::add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName) {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var dict = Module.IDHandler.get($0);
|
||||
var conn = dict["conn"];
|
||||
var c_ptr = dict["ptr"];
|
||||
var sdpMidName = UTF8ToString($1);
|
||||
var sdpMlineIndexName = UTF8ToString($2);
|
||||
var sdpName = UTF8ToString($3);
|
||||
conn.addIceCandidate(new RTCIceCandidate({
|
||||
"candidate": sdpName,
|
||||
"sdpMid": sdpMidName,
|
||||
"sdpMlineIndex": sdpMlineIndexName
|
||||
}));
|
||||
}, _js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_rtc_pc_ice_candidate_add(_js_id, sdpMidName.utf8().get_data(), sdpMlineIndexName, sdpName.utf8().get_data());
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
|
||||
_emrtc_create_pc(_js_id, p_config);
|
||||
return OK;
|
||||
if (_js_id) {
|
||||
godot_js_rtc_pc_destroy(_js_id);
|
||||
_js_id = 0;
|
||||
}
|
||||
_conn_state = STATE_NEW;
|
||||
|
||||
String config = JSON::print(p_config);
|
||||
_js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel);
|
||||
return _js_id ? OK : FAILED;
|
||||
}
|
||||
|
||||
Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) {
|
||||
ERR_FAIL_COND_V(_conn_state != STATE_NEW, NULL);
|
||||
|
||||
String config = JSON::print(p_channel_config);
|
||||
/* clang-format off */
|
||||
int id = EM_ASM_INT({
|
||||
try {
|
||||
var dict = Module.IDHandler.get($0);
|
||||
if (!dict) return 0;
|
||||
var label = UTF8ToString($1);
|
||||
var config = JSON.parse(UTF8ToString($2));
|
||||
var conn = dict["conn"];
|
||||
return Module.IDHandler.add({
|
||||
"channel": conn.createDataChannel(label, config),
|
||||
"ptr": null
|
||||
})
|
||||
} catch (e) {
|
||||
return 0;
|
||||
}
|
||||
}, _js_id, p_channel.utf8().get_data(), config.utf8().get_data());
|
||||
/* clang-format on */
|
||||
int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data());
|
||||
ERR_FAIL_COND_V(id == 0, NULL);
|
||||
return memnew(WebRTCDataChannelJS(id));
|
||||
}
|
||||
|
@ -293,22 +124,17 @@ WebRTCPeerConnection::ConnectionState WebRTCPeerConnectionJS::get_connection_sta
|
|||
|
||||
WebRTCPeerConnectionJS::WebRTCPeerConnectionJS() {
|
||||
_conn_state = STATE_NEW;
|
||||
_js_id = 0;
|
||||
|
||||
/* clang-format off */
|
||||
_js_id = EM_ASM_INT({
|
||||
return Module.IDHandler.add({"conn": null, "ptr": $0});
|
||||
}, this);
|
||||
/* clang-format on */
|
||||
Dictionary config;
|
||||
_emrtc_create_pc(_js_id, config);
|
||||
initialize(config);
|
||||
}
|
||||
|
||||
WebRTCPeerConnectionJS::~WebRTCPeerConnectionJS() {
|
||||
close();
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Module.IDHandler.remove($0);
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
if (_js_id) {
|
||||
godot_js_rtc_pc_destroy(_js_id);
|
||||
_js_id = 0;
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
|
|
@ -35,17 +35,38 @@
|
|||
|
||||
#include "webrtc_peer_connection.h"
|
||||
|
||||
extern "C" {
|
||||
typedef void (*RTCOnIceConnectionStateChange)(void *p_obj, int p_state);
|
||||
typedef void (*RTCOnIceCandidate)(void *p_obj, const char *p_mid, int p_mline_idx, const char *p_candidate);
|
||||
typedef void (*RTCOnDataChannel)(void *p_obj, int p_id);
|
||||
typedef void (*RTCOnSession)(void *p_obj, const char *p_type, const char *p_sdp);
|
||||
typedef void (*RTCOnError)(void *p_obj);
|
||||
extern int godot_js_rtc_pc_create(const char *p_config, void *p_obj, RTCOnIceConnectionStateChange p_on_state_change, RTCOnIceCandidate p_on_candidate, RTCOnDataChannel p_on_datachannel);
|
||||
extern void godot_js_rtc_pc_close(int p_id);
|
||||
extern void godot_js_rtc_pc_destroy(int p_id);
|
||||
extern void godot_js_rtc_pc_offer_create(int p_id, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
|
||||
extern void godot_js_rtc_pc_local_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnError p_on_error);
|
||||
extern void godot_js_rtc_pc_remote_description_set(int p_id, const char *p_type, const char *p_sdp, void *p_obj, RTCOnSession p_on_session, RTCOnError p_on_error);
|
||||
extern void godot_js_rtc_pc_ice_candidate_add(int p_id, const char *p_mid_name, int p_mline_idx, const char *p_sdo);
|
||||
extern int godot_js_rtc_pc_datachannel_create(int p_id, const char *p_label, const char *p_config);
|
||||
}
|
||||
|
||||
class WebRTCPeerConnectionJS : public WebRTCPeerConnection {
|
||||
|
||||
private:
|
||||
int _js_id;
|
||||
ConnectionState _conn_state;
|
||||
|
||||
static void _on_connection_state_changed(void *p_obj, int p_state);
|
||||
static void _on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate);
|
||||
static void _on_data_channel(void *p_obj, int p_channel);
|
||||
static void _on_session_created(void *p_obj, const char *p_type, const char *p_session);
|
||||
static void _on_error(void *p_obj);
|
||||
|
||||
public:
|
||||
static WebRTCPeerConnection *_create() { return memnew(WebRTCPeerConnectionJS); }
|
||||
static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionJS::_create; }
|
||||
|
||||
void _on_connection_state_changed();
|
||||
virtual ConnectionState get_connection_state() const;
|
||||
|
||||
virtual Error initialize(Dictionary configuration = Dictionary());
|
||||
|
|
|
@ -3,11 +3,13 @@
|
|||
Import("env")
|
||||
Import("env_modules")
|
||||
|
||||
# Thirdparty source files
|
||||
|
||||
env_ws = env_modules.Clone()
|
||||
|
||||
if env["builtin_wslay"] and not env["platform"] == "javascript": # already builtin for javascript
|
||||
if env["platform"] == "javascript":
|
||||
# Our JavaScript/C++ interface.
|
||||
env.AddJSLibraries(["library_godot_websocket.js"])
|
||||
elif env["builtin_wslay"]:
|
||||
# Thirdparty source files
|
||||
wslay_dir = "#thirdparty/wslay/"
|
||||
wslay_sources = [
|
||||
"wslay_net.c",
|
||||
|
|
|
@ -35,14 +35,13 @@
|
|||
#include "core/project_settings.h"
|
||||
#include "emscripten.h"
|
||||
|
||||
extern "C" {
|
||||
EMSCRIPTEN_KEEPALIVE void _esws_on_connect(void *obj, char *proto) {
|
||||
void EMWSClient::_esws_on_connect(void *obj, char *proto) {
|
||||
EMWSClient *client = static_cast<EMWSClient *>(obj);
|
||||
client->_is_connecting = false;
|
||||
client->_on_connect(String(proto));
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_data_size, int p_is_string) {
|
||||
void EMWSClient::_esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string) {
|
||||
EMWSClient *client = static_cast<EMWSClient *>(obj);
|
||||
|
||||
Error err = static_cast<EMWSPeer *>(*client->get_peer(1))->read_msg(p_data, p_data_size, p_is_string == 1);
|
||||
|
@ -50,22 +49,27 @@ EMSCRIPTEN_KEEPALIVE void _esws_on_message(void *obj, uint8_t *p_data, int p_dat
|
|||
client->_on_peer_packet();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _esws_on_error(void *obj) {
|
||||
void EMWSClient::_esws_on_error(void *obj) {
|
||||
EMWSClient *client = static_cast<EMWSClient *>(obj);
|
||||
client->_is_connecting = false;
|
||||
client->_on_error();
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void _esws_on_close(void *obj, int code, char *reason, int was_clean) {
|
||||
void EMWSClient::_esws_on_close(void *obj, int code, const char *reason, int was_clean) {
|
||||
EMWSClient *client = static_cast<EMWSClient *>(obj);
|
||||
client->_on_close_request(code, String(reason));
|
||||
client->_is_connecting = false;
|
||||
client->disconnect_from_host();
|
||||
client->_on_disconnect(was_clean != 0);
|
||||
}
|
||||
}
|
||||
|
||||
Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocols, const Vector<String> p_custom_headers) {
|
||||
|
||||
if (_js_id) {
|
||||
godot_js_websocket_destroy(_js_id);
|
||||
_js_id = 0;
|
||||
}
|
||||
|
||||
String proto_string;
|
||||
for (int i = 0; i < p_protocols.size(); i++) {
|
||||
if (i != 0)
|
||||
|
@ -85,106 +89,17 @@ Error EMWSClient::connect_to_host(String p_host, String p_path, uint16_t p_port,
|
|||
}
|
||||
}
|
||||
str += p_host + ":" + itos(p_port) + p_path;
|
||||
|
||||
_is_connecting = true;
|
||||
/* clang-format off */
|
||||
int peer_sock = EM_ASM_INT({
|
||||
var proto_str = UTF8ToString($2);
|
||||
var socket = null;
|
||||
try {
|
||||
if (proto_str) {
|
||||
socket = new WebSocket(UTF8ToString($1), proto_str.split(","));
|
||||
} else {
|
||||
socket = new WebSocket(UTF8ToString($1));
|
||||
}
|
||||
} catch (e) {
|
||||
return -1;
|
||||
}
|
||||
var c_ptr = Module.IDHandler.get($0);
|
||||
socket.binaryType = "arraybuffer";
|
||||
|
||||
// Connection opened
|
||||
socket.addEventListener("open", function (event) {
|
||||
if (!Module.IDHandler.has($0))
|
||||
return; // Godot Object is gone!
|
||||
ccall("_esws_on_connect",
|
||||
"void",
|
||||
["number", "string"],
|
||||
[c_ptr, socket.protocol]
|
||||
);
|
||||
});
|
||||
|
||||
// Listen for messages
|
||||
socket.addEventListener("message", function (event) {
|
||||
if (!Module.IDHandler.has($0))
|
||||
return; // Godot Object is gone!
|
||||
var buffer;
|
||||
var is_string = 0;
|
||||
if (event.data instanceof ArrayBuffer) {
|
||||
|
||||
buffer = new Uint8Array(event.data);
|
||||
|
||||
} else if (event.data instanceof Blob) {
|
||||
|
||||
alert("Blob type not supported");
|
||||
return;
|
||||
|
||||
} else if (typeof event.data === "string") {
|
||||
|
||||
is_string = 1;
|
||||
var enc = new TextEncoder("utf-8");
|
||||
buffer = new Uint8Array(enc.encode(event.data));
|
||||
|
||||
} else {
|
||||
|
||||
alert("Unknown message type");
|
||||
return;
|
||||
|
||||
}
|
||||
var len = buffer.length*buffer.BYTES_PER_ELEMENT;
|
||||
var out = _malloc(len);
|
||||
HEAPU8.set(buffer, out);
|
||||
ccall("_esws_on_message",
|
||||
"void",
|
||||
["number", "number", "number", "number"],
|
||||
[c_ptr, out, len, is_string]
|
||||
);
|
||||
_free(out);
|
||||
});
|
||||
|
||||
socket.addEventListener("error", function (event) {
|
||||
if (!Module.IDHandler.has($0))
|
||||
return; // Godot Object is gone!
|
||||
ccall("_esws_on_error",
|
||||
"void",
|
||||
["number"],
|
||||
[c_ptr]
|
||||
);
|
||||
});
|
||||
|
||||
socket.addEventListener("close", function (event) {
|
||||
if (!Module.IDHandler.has($0))
|
||||
return; // Godot Object is gone!
|
||||
var was_clean = 0;
|
||||
if (event.wasClean)
|
||||
was_clean = 1;
|
||||
ccall("_esws_on_close",
|
||||
"void",
|
||||
["number", "number", "string", "number"],
|
||||
[c_ptr, event.code, event.reason, was_clean]
|
||||
);
|
||||
});
|
||||
|
||||
return Module.IDHandler.add(socket);
|
||||
}, _js_id, str.utf8().get_data(), proto_string.utf8().get_data());
|
||||
/* clang-format on */
|
||||
if (peer_sock == -1)
|
||||
_js_id = godot_js_websocket_create(this, str.utf8().get_data(), proto_string.utf8().get_data(), &_esws_on_connect, &_esws_on_message, &_esws_on_error, &_esws_on_close);
|
||||
if (!_js_id) {
|
||||
return FAILED;
|
||||
}
|
||||
|
||||
static_cast<Ref<EMWSPeer> >(_peer)->set_sock(peer_sock, _in_buf_size, _in_pkt_size);
|
||||
static_cast<Ref<EMWSPeer> >(_peer)->set_sock(_js_id, _in_buf_size, _in_pkt_size);
|
||||
|
||||
return OK;
|
||||
};
|
||||
}
|
||||
|
||||
void EMWSClient::poll() {
|
||||
}
|
||||
|
@ -203,22 +118,22 @@ NetworkedMultiplayerPeer::ConnectionStatus EMWSClient::get_connection_status() c
|
|||
}
|
||||
|
||||
return CONNECTION_DISCONNECTED;
|
||||
};
|
||||
}
|
||||
|
||||
void EMWSClient::disconnect_from_host(int p_code, String p_reason) {
|
||||
|
||||
_peer->close(p_code, p_reason);
|
||||
};
|
||||
}
|
||||
|
||||
IP_Address EMWSClient::get_connected_host() const {
|
||||
|
||||
ERR_FAIL_V_MSG(IP_Address(), "Not supported in HTML5 export.");
|
||||
};
|
||||
}
|
||||
|
||||
uint16_t EMWSClient::get_connected_port() const {
|
||||
|
||||
ERR_FAIL_V_MSG(0, "Not supported in HTML5 export.");
|
||||
};
|
||||
}
|
||||
|
||||
int EMWSClient::get_max_packet_size() const {
|
||||
return (1 << _in_buf_size) - PROTO_SIZE;
|
||||
|
@ -235,22 +150,16 @@ EMWSClient::EMWSClient() {
|
|||
_in_pkt_size = nearest_shift((int)GLOBAL_GET(WSC_IN_PKT) - 1);
|
||||
_is_connecting = false;
|
||||
_peer = Ref<EMWSPeer>(memnew(EMWSPeer));
|
||||
/* clang-format off */
|
||||
_js_id = EM_ASM_INT({
|
||||
return Module.IDHandler.add($0);
|
||||
}, this);
|
||||
/* clang-format on */
|
||||
};
|
||||
_js_id = 0;
|
||||
}
|
||||
|
||||
EMWSClient::~EMWSClient() {
|
||||
|
||||
disconnect_from_host();
|
||||
_peer = Ref<EMWSPeer>();
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Module.IDHandler.remove($0);
|
||||
}, _js_id);
|
||||
/* clang-format on */
|
||||
};
|
||||
if (_js_id) {
|
||||
godot_js_websocket_destroy(_js_id);
|
||||
}
|
||||
}
|
||||
|
||||
#endif // JAVASCRIPT_ENABLED
|
||||
|
|
|
@ -42,13 +42,17 @@ class EMWSClient : public WebSocketClient {
|
|||
GDCIIMPL(EMWSClient, WebSocketClient);
|
||||
|
||||
private:
|
||||
int _js_id;
|
||||
bool _is_connecting;
|
||||
int _in_buf_size;
|
||||
int _in_pkt_size;
|
||||
int _js_id;
|
||||
|
||||
static void _esws_on_connect(void *obj, char *proto);
|
||||
static void _esws_on_message(void *obj, const uint8_t *p_data, int p_data_size, int p_is_string);
|
||||
static void _esws_on_error(void *obj);
|
||||
static void _esws_on_close(void *obj, int code, const char *reason, int was_clean);
|
||||
|
||||
public:
|
||||
bool _is_connecting;
|
||||
|
||||
Error set_buffers(int p_in_buffer, int p_in_packets, int p_out_buffer, int p_out_packets);
|
||||
Error connect_to_host(String p_host, String p_path, uint16_t p_port, bool p_ssl, const Vector<String> p_protocol = Vector<String>(), const Vector<String> p_custom_headers = Vector<String>());
|
||||
Ref<WebSocketPeer> get_peer(int p_peer_id) const;
|
||||
|
|
|
@ -48,7 +48,7 @@ EMWSPeer::WriteMode EMWSPeer::get_write_mode() const {
|
|||
return write_mode;
|
||||
}
|
||||
|
||||
Error EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
|
||||
Error EMWSPeer::read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string) {
|
||||
|
||||
uint8_t is_string = p_is_string ? 1 : 0;
|
||||
return _in_buffer.write_packet(p_data, p_size, &is_string);
|
||||
|
@ -57,31 +57,7 @@ Error EMWSPeer::read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string) {
|
|||
Error EMWSPeer::put_packet(const uint8_t *p_buffer, int p_buffer_size) {
|
||||
|
||||
int is_bin = write_mode == WebSocketPeer::WRITE_MODE_BINARY ? 1 : 0;
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var sock = Module.IDHandler.get($0);
|
||||
var bytes_array = new Uint8Array($2);
|
||||
var i = 0;
|
||||
|
||||
for(i=0; i<$2; i++) {
|
||||
bytes_array[i] = getValue($1+i, 'i8');
|
||||
}
|
||||
|
||||
try {
|
||||
if ($3) {
|
||||
sock.send(bytes_array.buffer);
|
||||
} else {
|
||||
var string = new TextDecoder("utf-8").decode(bytes_array);
|
||||
sock.send(string);
|
||||
}
|
||||
} catch (e) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}, peer_sock, p_buffer, p_buffer_size, is_bin);
|
||||
/* clang-format on */
|
||||
|
||||
godot_js_websocket_send(peer_sock, p_buffer, p_buffer_size, is_bin);
|
||||
return OK;
|
||||
};
|
||||
|
||||
|
@ -119,15 +95,7 @@ bool EMWSPeer::is_connected_to_host() const {
|
|||
void EMWSPeer::close(int p_code, String p_reason) {
|
||||
|
||||
if (peer_sock != -1) {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var sock = Module.IDHandler.get($0);
|
||||
var code = $1;
|
||||
var reason = UTF8ToString($2);
|
||||
sock.close(code, reason);
|
||||
Module.IDHandler.remove($0);
|
||||
}, peer_sock, p_code, p_reason.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_websocket_close(peer_sock, p_code, p_reason.utf8().get_data());
|
||||
}
|
||||
_is_string = 0;
|
||||
_in_buffer.clear();
|
||||
|
|
|
@ -40,6 +40,18 @@
|
|||
#include "packet_buffer.h"
|
||||
#include "websocket_peer.h"
|
||||
|
||||
extern "C" {
|
||||
typedef void (*WSOnOpen)(void *p_ref, char *p_protocol);
|
||||
typedef void (*WSOnMessage)(void *p_ref, const uint8_t *p_buf, int p_buf_len, int p_is_string);
|
||||
typedef void (*WSOnClose)(void *p_ref, int p_code, const char *p_reason, int p_is_clean);
|
||||
typedef void (*WSOnError)(void *p_ref);
|
||||
|
||||
extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close);
|
||||
extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw);
|
||||
extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason);
|
||||
extern void godot_js_websocket_destroy(int p_id);
|
||||
}
|
||||
|
||||
class EMWSPeer : public WebSocketPeer {
|
||||
|
||||
GDCIIMPL(EMWSPeer, WebSocketPeer);
|
||||
|
@ -53,7 +65,7 @@ private:
|
|||
uint8_t _is_string;
|
||||
|
||||
public:
|
||||
Error read_msg(uint8_t *p_data, uint32_t p_size, bool p_is_string);
|
||||
Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string);
|
||||
void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size);
|
||||
virtual int get_available_packet_count() const;
|
||||
virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
|
||||
|
|
187
modules/websocket/library_godot_websocket.js
Normal file
187
modules/websocket/library_godot_websocket.js
Normal file
|
@ -0,0 +1,187 @@
|
|||
/*************************************************************************/
|
||||
/* library_godot_websocket.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
var GodotWebSocket = {
|
||||
|
||||
// Our socket implementation that forwards events to C++.
|
||||
$GodotWebSocket__deps: ['$IDHandler'],
|
||||
$GodotWebSocket: {
|
||||
// Connection opened, report selected protocol
|
||||
_onopen: function(p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
}
|
||||
let c_str = GodotOS.allocString(ref.protocol);
|
||||
callback(c_str);
|
||||
_free(c_str);
|
||||
},
|
||||
|
||||
// Message received, report content and type (UTF8 vs binary)
|
||||
_onmessage: function(p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
}
|
||||
var buffer;
|
||||
var is_string = 0;
|
||||
if (event.data instanceof ArrayBuffer) {
|
||||
buffer = new Uint8Array(event.data);
|
||||
} else if (event.data instanceof Blob) {
|
||||
alert("Blob type not supported");
|
||||
return;
|
||||
} else if (typeof event.data === "string") {
|
||||
is_string = 1;
|
||||
var enc = new TextEncoder("utf-8");
|
||||
buffer = new Uint8Array(enc.encode(event.data));
|
||||
} else {
|
||||
alert("Unknown message type");
|
||||
return;
|
||||
}
|
||||
var len = buffer.length*buffer.BYTES_PER_ELEMENT;
|
||||
var out = _malloc(len);
|
||||
HEAPU8.set(buffer, out);
|
||||
callback(out, len, is_string);
|
||||
_free(out);
|
||||
},
|
||||
|
||||
// An error happened, 'onclose' will be called after this.
|
||||
_onerror: function(p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
}
|
||||
callback();
|
||||
},
|
||||
|
||||
// Connection is closed, this is always fired. Report close code, reason, and clean status.
|
||||
_onclose: function(p_id, callback, event) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return; // Godot object is gone.
|
||||
}
|
||||
let c_str = GodotOS.allocString(event.reason);
|
||||
callback(event.code, c_str, event.wasClean ? 1 : 0);
|
||||
_free(c_str);
|
||||
},
|
||||
|
||||
// Send a message
|
||||
send: function(p_id, p_data) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref || ref.readyState != ref.OPEN) {
|
||||
return 1; // Godot object is gone or socket is not in a ready state.
|
||||
}
|
||||
ref.send(p_data);
|
||||
return 0;
|
||||
},
|
||||
|
||||
create: function(socket, p_on_open, p_on_message, p_on_error, p_on_close) {
|
||||
const id = IDHandler.add(socket);
|
||||
socket.onopen = GodotWebSocket._onopen.bind(null, id, p_on_open);
|
||||
socket.onmessage = GodotWebSocket._onmessage.bind(null, id, p_on_message);
|
||||
socket.onerror = GodotWebSocket._onerror.bind(null, id, p_on_error);
|
||||
socket.onclose = GodotWebSocket._onclose.bind(null, id, p_on_close);
|
||||
return id;
|
||||
},
|
||||
|
||||
// Closes the JavaScript WebSocket (if not already closing) associated to a given C++ object.
|
||||
close: function(p_id, p_code, p_reason) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (ref && ref.readyState < ref.CLOSING) {
|
||||
const code = p_code;
|
||||
const reason = UTF8ToString(p_reason);
|
||||
ref.close(code, reason);
|
||||
}
|
||||
},
|
||||
|
||||
// Deletes the reference to a C++ object (closing any connected socket if necessary).
|
||||
destroy: function(p_id) {
|
||||
const ref = IDHandler.get(p_id);
|
||||
if (!ref) {
|
||||
return;
|
||||
}
|
||||
GodotWebSocket.close(p_id, 1001, '');
|
||||
IDHandler.remove(p_id);
|
||||
ref.onopen = null;
|
||||
ref.onmessage = null;
|
||||
ref.onerror = null;
|
||||
ref.onclose = null;
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_websocket_create: function(p_ref, p_url, p_proto, p_on_open, p_on_message, p_on_error, p_on_close) {
|
||||
const on_open = GodotOS.get_func(p_on_open).bind(null, p_ref);
|
||||
const on_message = GodotOS.get_func(p_on_message).bind(null, p_ref);
|
||||
const on_error = GodotOS.get_func(p_on_error).bind(null, p_ref);
|
||||
const on_close = GodotOS.get_func(p_on_close).bind(null, p_ref);
|
||||
const url = UTF8ToString(p_url);
|
||||
const protos = UTF8ToString(p_proto);
|
||||
var socket = null;
|
||||
try {
|
||||
if (protos) {
|
||||
socket = new WebSocket(url, protos.split(","));
|
||||
} else {
|
||||
socket = new WebSocket(url);
|
||||
}
|
||||
} catch (e) {
|
||||
return 0;
|
||||
}
|
||||
socket.binaryType = "arraybuffer";
|
||||
return GodotWebSocket.create(socket, on_open, on_message, on_error, on_close);
|
||||
},
|
||||
|
||||
godot_js_websocket_send: function(p_id, p_buf, p_buf_len, p_raw) {
|
||||
var bytes_array = new Uint8Array(p_buf_len);
|
||||
var i = 0;
|
||||
for(i = 0; i < p_buf_len; i++) {
|
||||
bytes_array[i] = getValue(p_buf + i, 'i8');
|
||||
}
|
||||
var out = bytes_array;
|
||||
if (p_raw) {
|
||||
out = bytes_array.buffer;
|
||||
} else {
|
||||
out = new TextDecoder("utf-8").decode(bytes_array);
|
||||
}
|
||||
return GodotWebSocket.send(p_id, out);
|
||||
},
|
||||
|
||||
godot_js_websocket_close: function(p_id, p_code, p_reason) {
|
||||
const code = p_code;
|
||||
const reason = UTF8ToString(p_reason);
|
||||
GodotWebSocket.close(p_id, code, reason);
|
||||
},
|
||||
|
||||
godot_js_websocket_destroy: function(p_id) {
|
||||
GodotWebSocket.destroy(p_id);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotWebSocket, '$GodotWebSocket')
|
||||
mergeInto(LibraryManager.library, GodotWebSocket);
|
|
@ -17,21 +17,22 @@ if env["threads_enabled"]:
|
|||
|
||||
build = env.add_program(build_targets, javascript_files)
|
||||
|
||||
js_libraries = [
|
||||
env.AddJSLibraries(
|
||||
[
|
||||
"native/http_request.js",
|
||||
"native/library_godot_audio.js",
|
||||
]
|
||||
for lib in js_libraries:
|
||||
env.Append(LINKFLAGS=["--js-library", env.File(lib).path])
|
||||
env.Depends(build, js_libraries)
|
||||
"native/library_godot_display.js",
|
||||
"native/library_godot_os.js",
|
||||
]
|
||||
)
|
||||
|
||||
js_pre = [
|
||||
"native/id_handler.js",
|
||||
"native/utils.js",
|
||||
]
|
||||
for js in js_pre:
|
||||
env.Append(LINKFLAGS=["--pre-js", env.File(js).path])
|
||||
env.Depends(build, js_pre)
|
||||
if env["tools"]:
|
||||
env.AddJSLibraries(["native/library_godot_editor_tools.js"])
|
||||
if env["javascript_eval"]:
|
||||
env.AddJSLibraries(["native/library_godot_eval.js"])
|
||||
for lib in env["JS_LIBS"]:
|
||||
env.Append(LINKFLAGS=["--js-library", lib])
|
||||
env.Depends(build, env["JS_LIBS"])
|
||||
|
||||
engine = [
|
||||
"engine/preloader.js",
|
||||
|
@ -54,9 +55,10 @@ out_files = [
|
|||
zip_dir.File(binary_name + ".js"),
|
||||
zip_dir.File(binary_name + ".wasm"),
|
||||
zip_dir.File(binary_name + ".html"),
|
||||
zip_dir.File(binary_name + ".audio.worklet.js"),
|
||||
]
|
||||
html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
|
||||
in_files = [js_wrapped, build[1], html_file]
|
||||
in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"]
|
||||
if env["threads_enabled"]:
|
||||
in_files.append(build[2])
|
||||
out_files.append(zip_dir.File(binary_name + ".worker.js"))
|
||||
|
|
|
@ -39,6 +39,11 @@
|
|||
|
||||
#include <emscripten/emscripten.h>
|
||||
|
||||
// JavaScript functions defined in library_godot_editor_tools.js
|
||||
extern "C" {
|
||||
extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime);
|
||||
}
|
||||
|
||||
static void _javascript_editor_init_callback() {
|
||||
EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton())));
|
||||
}
|
||||
|
@ -65,25 +70,7 @@ void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
|
|||
String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
|
||||
_zip_recursive(resource_path, base_path, zip);
|
||||
zipClose(zip, NULL);
|
||||
EM_ASM({
|
||||
const path = "/tmp/project.zip";
|
||||
const size = FS.stat(path)["size"];
|
||||
const buf = new Uint8Array(size);
|
||||
const fd = FS.open(path, "r");
|
||||
FS.read(fd, buf, 0, size);
|
||||
FS.close(fd);
|
||||
FS.unlink(path);
|
||||
const blob = new Blob([buf], { type: "application/zip" });
|
||||
const url = window.URL.createObjectURL(blob);
|
||||
const a = document.createElement("a");
|
||||
a.href = url;
|
||||
a.download = "project.zip";
|
||||
a.style.display = "none";
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
a.remove();
|
||||
window.URL.revokeObjectURL(url);
|
||||
});
|
||||
godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip");
|
||||
}
|
||||
|
||||
void JavaScriptToolsEditorPlugin::_bind_methods() {
|
||||
|
|
|
@ -34,9 +34,7 @@
|
|||
|
||||
#include <emscripten.h>
|
||||
|
||||
#include "godot_audio.h"
|
||||
|
||||
AudioDriverJavaScript *AudioDriverJavaScript::singleton = NULL;
|
||||
AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr;
|
||||
|
||||
bool AudioDriverJavaScript::is_available() {
|
||||
return godot_audio_is_available() != 0;
|
||||
|
@ -46,93 +44,109 @@ const char *AudioDriverJavaScript::get_name() const {
|
|||
return "JavaScript";
|
||||
}
|
||||
|
||||
#ifndef NO_THREADS
|
||||
void AudioDriverJavaScript::_audio_thread_func(void *p_data) {
|
||||
AudioDriverJavaScript *obj = static_cast<AudioDriverJavaScript *>(p_data);
|
||||
while (!obj->quit) {
|
||||
obj->lock();
|
||||
if (!obj->needs_process) {
|
||||
obj->unlock();
|
||||
OS::get_singleton()->delay_usec(1000); // Give the browser some slack.
|
||||
continue;
|
||||
void AudioDriverJavaScript::_state_change_callback(int p_state) {
|
||||
singleton->state = p_state;
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::_latency_update_callback(float p_latency) {
|
||||
singleton->output_latency = p_latency;
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) {
|
||||
int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb);
|
||||
const int max_samples = memarr_len(output_rb);
|
||||
|
||||
int write_pos = p_from;
|
||||
int to_write = p_samples;
|
||||
if (to_write == 0) {
|
||||
to_write = max_samples;
|
||||
}
|
||||
obj->_js_driver_process();
|
||||
obj->needs_process = false;
|
||||
obj->unlock();
|
||||
// High part
|
||||
if (write_pos + to_write > max_samples) {
|
||||
const int samples_high = max_samples - write_pos;
|
||||
audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]);
|
||||
for (int i = write_pos; i < max_samples; i++) {
|
||||
output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_start() {
|
||||
#ifndef NO_THREADS
|
||||
AudioDriverJavaScript::singleton->lock();
|
||||
#else
|
||||
AudioDriverJavaScript::singleton->_js_driver_process();
|
||||
#endif
|
||||
}
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_end() {
|
||||
#ifndef NO_THREADS
|
||||
AudioDriverJavaScript::singleton->needs_process = true;
|
||||
AudioDriverJavaScript::singleton->unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) {
|
||||
AudioDriverJavaScript::singleton->process_capture(sample);
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::_js_driver_process() {
|
||||
int sample_count = memarr_len(internal_buffer) / channel_count;
|
||||
int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer);
|
||||
audio_server_process(sample_count, stream_buffer);
|
||||
for (int i = 0; i < sample_count * channel_count; i++) {
|
||||
internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f;
|
||||
to_write -= samples_high;
|
||||
write_pos = 0;
|
||||
}
|
||||
// Leftover
|
||||
audio_server_process(to_write / channel_count, &stream_buffer[write_pos]);
|
||||
for (int i = write_pos; i < write_pos + to_write; i++) {
|
||||
output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
|
||||
}
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::process_capture(float sample) {
|
||||
int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
|
||||
input_buffer_write(sample32);
|
||||
void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
|
||||
if (get_input_buffer().size() == 0) {
|
||||
return; // Input capture stopped.
|
||||
}
|
||||
const int max_samples = memarr_len(input_rb);
|
||||
|
||||
int read_pos = p_from;
|
||||
int to_read = p_samples;
|
||||
if (to_read == 0) {
|
||||
to_read = max_samples;
|
||||
}
|
||||
// High part
|
||||
if (read_pos + to_read > max_samples) {
|
||||
const int samples_high = max_samples - read_pos;
|
||||
for (int i = read_pos; i < max_samples; i++) {
|
||||
input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
|
||||
}
|
||||
to_read -= samples_high;
|
||||
read_pos = 0;
|
||||
}
|
||||
// Leftover
|
||||
for (int i = read_pos; i < read_pos + to_read; i++) {
|
||||
input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
|
||||
}
|
||||
}
|
||||
|
||||
Error AudioDriverJavaScript::init() {
|
||||
mix_rate = GLOBAL_GET("audio/mix_rate");
|
||||
int latency = GLOBAL_GET("audio/output_latency");
|
||||
|
||||
channel_count = godot_audio_init(mix_rate, latency);
|
||||
buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count);
|
||||
buffer_length = godot_audio_create_processor(buffer_length, channel_count);
|
||||
if (!buffer_length) {
|
||||
return FAILED;
|
||||
channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback);
|
||||
buffer_length = closest_power_of_2((latency * mix_rate / 1000));
|
||||
#ifndef NO_THREADS
|
||||
node = memnew(WorkletNode);
|
||||
#else
|
||||
node = memnew(ScriptProcessorNode);
|
||||
#endif
|
||||
buffer_length = node->create(buffer_length, channel_count);
|
||||
if (output_rb) {
|
||||
memdelete_arr(output_rb);
|
||||
}
|
||||
|
||||
if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) {
|
||||
if (internal_buffer)
|
||||
memdelete_arr(internal_buffer);
|
||||
internal_buffer = memnew_arr(float, buffer_length *channel_count);
|
||||
output_rb = memnew_arr(float, buffer_length *channel_count);
|
||||
if (!output_rb) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
if (!internal_buffer) {
|
||||
if (input_rb) {
|
||||
memdelete_arr(input_rb);
|
||||
}
|
||||
input_rb = memnew_arr(float, buffer_length *channel_count);
|
||||
if (!input_rb) {
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
return OK;
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::start() {
|
||||
#ifndef NO_THREADS
|
||||
mutex = Mutex::create();
|
||||
thread = Thread::create(_audio_thread_func, this);
|
||||
#endif
|
||||
godot_audio_start(internal_buffer);
|
||||
if (node) {
|
||||
node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb));
|
||||
}
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::resume() {
|
||||
if (state == 0) { // 'suspended'
|
||||
godot_audio_resume();
|
||||
}
|
||||
}
|
||||
|
||||
float AudioDriverJavaScript::get_latency() {
|
||||
return godot_audio_get_latency();
|
||||
return output_latency + (float(buffer_length) / mix_rate);
|
||||
}
|
||||
|
||||
int AudioDriverJavaScript::get_mix_rate() const {
|
||||
|
@ -144,66 +158,135 @@ AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const {
|
|||
}
|
||||
|
||||
void AudioDriverJavaScript::lock() {
|
||||
#ifndef NO_THREADS
|
||||
if (mutex) {
|
||||
mutex->lock();
|
||||
if (node) {
|
||||
node->unlock();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::unlock() {
|
||||
#ifndef NO_THREADS
|
||||
if (mutex) {
|
||||
mutex->unlock();
|
||||
if (node) {
|
||||
node->unlock();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::finish_async() {
|
||||
#ifndef NO_THREADS
|
||||
quit = true; // Ask thread to quit.
|
||||
#endif
|
||||
godot_audio_finish_async();
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::finish() {
|
||||
#ifndef NO_THREADS
|
||||
Thread::wait_to_finish(thread);
|
||||
memdelete(thread);
|
||||
thread = NULL;
|
||||
memdelete(mutex);
|
||||
mutex = NULL;
|
||||
#endif
|
||||
if (internal_buffer) {
|
||||
memdelete_arr(internal_buffer);
|
||||
internal_buffer = NULL;
|
||||
if (node) {
|
||||
node->finish();
|
||||
memdelete(node);
|
||||
node = nullptr;
|
||||
}
|
||||
if (output_rb) {
|
||||
memdelete_arr(output_rb);
|
||||
output_rb = nullptr;
|
||||
}
|
||||
if (input_rb) {
|
||||
memdelete_arr(input_rb);
|
||||
input_rb = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Error AudioDriverJavaScript::capture_start() {
|
||||
lock();
|
||||
input_buffer_init(buffer_length);
|
||||
unlock();
|
||||
godot_audio_capture_start();
|
||||
return OK;
|
||||
}
|
||||
|
||||
Error AudioDriverJavaScript::capture_stop() {
|
||||
godot_audio_capture_stop();
|
||||
lock();
|
||||
input_buffer.clear();
|
||||
unlock();
|
||||
return OK;
|
||||
}
|
||||
|
||||
AudioDriverJavaScript::AudioDriverJavaScript() {
|
||||
internal_buffer = NULL;
|
||||
buffer_length = 0;
|
||||
mix_rate = 0;
|
||||
channel_count = 0;
|
||||
|
||||
#ifndef NO_THREADS
|
||||
mutex = NULL;
|
||||
thread = NULL;
|
||||
quit = false;
|
||||
needs_process = true;
|
||||
#endif
|
||||
|
||||
singleton = this;
|
||||
}
|
||||
|
||||
#ifdef NO_THREADS
|
||||
/// ScriptProcessorNode implementation
|
||||
void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() {
|
||||
AudioDriverJavaScript::singleton->_audio_driver_capture();
|
||||
AudioDriverJavaScript::singleton->_audio_driver_process();
|
||||
}
|
||||
|
||||
int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) {
|
||||
return godot_audio_script_create(p_buffer_samples, p_channels);
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
|
||||
godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback);
|
||||
}
|
||||
#else
|
||||
/// AudioWorkletNode implementation
|
||||
void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) {
|
||||
AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data);
|
||||
AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton;
|
||||
const int out_samples = memarr_len(driver->output_rb);
|
||||
const int in_samples = memarr_len(driver->input_rb);
|
||||
int wpos = 0;
|
||||
int to_write = out_samples;
|
||||
int rpos = 0;
|
||||
int to_read = 0;
|
||||
int32_t step = 0;
|
||||
while (!obj->quit) {
|
||||
if (to_read) {
|
||||
driver->lock();
|
||||
driver->_audio_driver_capture(rpos, to_read);
|
||||
godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read);
|
||||
driver->unlock();
|
||||
rpos += to_read;
|
||||
if (rpos >= in_samples) {
|
||||
rpos -= in_samples;
|
||||
}
|
||||
}
|
||||
if (to_write) {
|
||||
driver->lock();
|
||||
driver->_audio_driver_process(wpos, to_write);
|
||||
godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write);
|
||||
driver->unlock();
|
||||
wpos += to_write;
|
||||
if (wpos >= out_samples) {
|
||||
wpos -= out_samples;
|
||||
}
|
||||
}
|
||||
step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1);
|
||||
to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT);
|
||||
to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN);
|
||||
}
|
||||
}
|
||||
|
||||
int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) {
|
||||
godot_audio_worklet_create(p_channels);
|
||||
return p_buffer_size;
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
|
||||
godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state);
|
||||
mutex = Mutex::create();
|
||||
thread = Thread::create(_audio_thread_func, this);
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::WorkletNode::lock() {
|
||||
if (mutex) {
|
||||
mutex->lock();
|
||||
}
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::WorkletNode::unlock() {
|
||||
if (mutex) {
|
||||
mutex->unlock();
|
||||
}
|
||||
}
|
||||
|
||||
void AudioDriverJavaScript::WorkletNode::finish() {
|
||||
quit = true; // Ask thread to quit.
|
||||
Thread::wait_to_finish(thread);
|
||||
memdelete(thread);
|
||||
thread = nullptr;
|
||||
memdelete(mutex);
|
||||
mutex = nullptr;
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -35,30 +35,74 @@
|
|||
#include "core/os/thread.h"
|
||||
#include "servers/audio_server.h"
|
||||
|
||||
#include "godot_audio.h"
|
||||
|
||||
class AudioDriverJavaScript : public AudioDriver {
|
||||
|
||||
private:
|
||||
float *internal_buffer;
|
||||
|
||||
int buffer_length;
|
||||
|
||||
int mix_rate;
|
||||
int channel_count;
|
||||
|
||||
public:
|
||||
#ifndef NO_THREADS
|
||||
Mutex *mutex;
|
||||
Thread *thread;
|
||||
bool quit;
|
||||
bool needs_process;
|
||||
class AudioNode {
|
||||
public:
|
||||
virtual int create(int p_buffer_size, int p_output_channels) = 0;
|
||||
virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0;
|
||||
virtual void finish() {}
|
||||
virtual void lock() {}
|
||||
virtual void unlock() {}
|
||||
virtual ~AudioNode() {}
|
||||
};
|
||||
|
||||
class WorkletNode : public AudioNode {
|
||||
private:
|
||||
enum {
|
||||
STATE_LOCK,
|
||||
STATE_PROCESS,
|
||||
STATE_SAMPLES_IN,
|
||||
STATE_SAMPLES_OUT,
|
||||
STATE_MAX,
|
||||
};
|
||||
Mutex *mutex = nullptr;
|
||||
Thread *thread = nullptr;
|
||||
bool quit = false;
|
||||
int32_t state[STATE_MAX] = { 0 };
|
||||
|
||||
static void _audio_thread_func(void *p_data);
|
||||
#endif
|
||||
|
||||
void _js_driver_process();
|
||||
public:
|
||||
int create(int p_buffer_size, int p_output_channels) override;
|
||||
void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
|
||||
void finish() override;
|
||||
void lock() override;
|
||||
void unlock() override;
|
||||
};
|
||||
|
||||
class ScriptProcessorNode : public AudioNode {
|
||||
private:
|
||||
static void _process_callback();
|
||||
|
||||
public:
|
||||
int create(int p_buffer_samples, int p_channels) override;
|
||||
void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
|
||||
};
|
||||
|
||||
private:
|
||||
AudioNode *node = nullptr;
|
||||
|
||||
float *output_rb = nullptr;
|
||||
float *input_rb = nullptr;
|
||||
|
||||
int buffer_length = 0;
|
||||
int mix_rate = 0;
|
||||
int channel_count = 0;
|
||||
int state = 0;
|
||||
float output_latency = 0.0;
|
||||
|
||||
static void _state_change_callback(int p_state);
|
||||
static void _latency_update_callback(float p_latency);
|
||||
|
||||
protected:
|
||||
void _audio_driver_process(int p_from = 0, int p_samples = 0);
|
||||
void _audio_driver_capture(int p_from = 0, int p_samples = 0);
|
||||
|
||||
public:
|
||||
static bool is_available();
|
||||
void process_capture(float sample);
|
||||
|
||||
static AudioDriverJavaScript *singleton;
|
||||
|
||||
|
@ -73,12 +117,10 @@ public:
|
|||
virtual void lock();
|
||||
virtual void unlock();
|
||||
virtual void finish();
|
||||
void finish_async();
|
||||
|
||||
virtual Error capture_start();
|
||||
virtual Error capture_stop();
|
||||
|
||||
AudioDriverJavaScript();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
import os
|
||||
|
||||
from emscripten_helpers import run_closure_compiler, create_engine_file
|
||||
from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries
|
||||
from SCons.Util import WhereIs
|
||||
|
||||
|
||||
|
@ -85,7 +85,8 @@ def configure(env):
|
|||
if env["use_lto"]:
|
||||
env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
|
||||
env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
|
||||
env.Append(LINKFLAGS=["--llvm-lto", "1"])
|
||||
env.Append(CCFLAGS=["-flto"])
|
||||
env.Append(LINKFLAGS=["-flto"])
|
||||
|
||||
# Closure compiler
|
||||
if env["use_closure_compiler"]:
|
||||
|
@ -95,6 +96,9 @@ def configure(env):
|
|||
jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
|
||||
env.Append(BUILDERS={"BuildJS": jscc})
|
||||
|
||||
# Add helper method for adding libraries.
|
||||
env.AddMethod(add_js_libraries, "AddJSLibraries")
|
||||
|
||||
# Add method that joins/compiles our Engine files.
|
||||
env.AddMethod(create_engine_file, "CreateEngineFile")
|
||||
|
||||
|
@ -165,6 +169,6 @@ def configure(env):
|
|||
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
|
||||
|
||||
# callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
|
||||
env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS']"])
|
||||
env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
|
||||
# Add code that allow exiting runtime.
|
||||
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
|
||||
|
|
|
@ -19,3 +19,9 @@ def create_engine_file(env, target, source, externs):
|
|||
if env["use_closure_compiler"]:
|
||||
return env.BuildJS(target, source, JSEXTERNS=externs)
|
||||
return env.Textfile(target, [env.File(s) for s in source])
|
||||
|
||||
|
||||
def add_js_libraries(env, libraries):
|
||||
if "JS_LIBS" not in env:
|
||||
env["JS_LIBS"] = []
|
||||
env.Append(JS_LIBS=env.File(libraries))
|
||||
|
|
|
@ -33,7 +33,7 @@ Function('return this')()['Engine'] = (function() {
|
|||
this.resizeCanvasOnStart = false;
|
||||
this.onExecute = null;
|
||||
this.onExit = null;
|
||||
this.persistentPaths = [];
|
||||
this.persistentPaths = ['/userfs'];
|
||||
};
|
||||
|
||||
Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
|
||||
|
@ -114,18 +114,30 @@ Function('return this')()['Engine'] = (function() {
|
|||
locale = navigator.languages ? navigator.languages[0] : navigator.language;
|
||||
locale = locale.split('.')[0];
|
||||
}
|
||||
me.rtenv['locale'] = locale;
|
||||
me.rtenv['canvas'] = me.canvas;
|
||||
// Emscripten configuration.
|
||||
me.rtenv['thisProgram'] = me.executableName;
|
||||
me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart;
|
||||
me.rtenv['noExitRuntime'] = true;
|
||||
me.rtenv['onExecute'] = me.onExecute;
|
||||
me.rtenv['onExit'] = function(code) {
|
||||
me.rtenv['deinitFS']();
|
||||
if (me.onExit)
|
||||
me.onExit(code);
|
||||
me.rtenv = null;
|
||||
// Godot configuration.
|
||||
me.rtenv['initConfig']({
|
||||
'resizeCanvasOnStart': me.resizeCanvasOnStart,
|
||||
'canvas': me.canvas,
|
||||
'locale': locale,
|
||||
'onExecute': function(p_args) {
|
||||
if (me.onExecute) {
|
||||
me.onExecute(p_args);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
},
|
||||
'onExit': function(p_code) {
|
||||
me.rtenv['deinitFS']();
|
||||
if (me.onExit) {
|
||||
me.onExit(p_code);
|
||||
}
|
||||
me.rtenv = null;
|
||||
},
|
||||
});
|
||||
|
||||
return new Promise(function(resolve, reject) {
|
||||
preloader.preloadedFiles.forEach(function(file) {
|
||||
me.rtenv['copyToFS'](file.path, file.buffer);
|
||||
|
@ -208,8 +220,6 @@ Function('return this')()['Engine'] = (function() {
|
|||
};
|
||||
|
||||
Engine.prototype.setOnExecute = function(onExecute) {
|
||||
if (this.rtenv)
|
||||
this.rtenv.onExecute = onExecute;
|
||||
this.onExecute = onExecute;
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,8 @@ var Utils = {
|
|||
function rw(path) {
|
||||
if (path.endsWith('.worker.js')) {
|
||||
return execName + '.worker.js';
|
||||
} else if (path.endsWith('.audio.worklet.js')) {
|
||||
return execName + '.audio.worklet.js';
|
||||
} else if (path.endsWith('.js')) {
|
||||
return execName + '.js';
|
||||
} else if (path.endsWith('.wasm')) {
|
||||
|
|
|
@ -94,6 +94,9 @@ public:
|
|||
} else if (req[1] == basereq + ".js") {
|
||||
filepath += ".js";
|
||||
ctype = "application/javascript";
|
||||
} else if (req[1] == basereq + ".audio.worklet.js") {
|
||||
filepath += ".audio.worklet.js";
|
||||
ctype = "application/javascript";
|
||||
} else if (req[1] == basereq + ".worker.js") {
|
||||
filepath += ".worker.js";
|
||||
ctype = "application/javascript";
|
||||
|
@ -447,6 +450,10 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
|
|||
|
||||
file = p_path.get_file().get_basename() + ".worker.js";
|
||||
|
||||
} else if (file == "godot.audio.worklet.js") {
|
||||
|
||||
file = p_path.get_file().get_basename() + ".audio.worklet.js";
|
||||
|
||||
} else if (file == "godot.wasm") {
|
||||
|
||||
file = p_path.get_file().get_basename() + ".wasm";
|
||||
|
@ -581,6 +588,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
|
|||
DirAccess::remove_file_or_error(basepath + ".html");
|
||||
DirAccess::remove_file_or_error(basepath + ".js");
|
||||
DirAccess::remove_file_or_error(basepath + ".worker.js");
|
||||
DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
|
||||
DirAccess::remove_file_or_error(basepath + ".pck");
|
||||
DirAccess::remove_file_or_error(basepath + ".png");
|
||||
DirAccess::remove_file_or_error(basepath + ".wasm");
|
||||
|
|
|
@ -38,19 +38,24 @@ extern "C" {
|
|||
#include "stddef.h"
|
||||
|
||||
extern int godot_audio_is_available();
|
||||
|
||||
extern int godot_audio_init(int p_mix_rate, int p_latency);
|
||||
extern int godot_audio_create_processor(int p_buffer_length, int p_channel_count);
|
||||
|
||||
extern void godot_audio_start(float *r_buffer_ptr);
|
||||
extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
|
||||
extern void godot_audio_resume();
|
||||
extern void godot_audio_finish_async();
|
||||
|
||||
extern float godot_audio_get_latency();
|
||||
|
||||
extern void godot_audio_capture_start();
|
||||
extern void godot_audio_capture_stop();
|
||||
|
||||
// Worklet
|
||||
typedef int32_t GodotAudioState[4];
|
||||
extern void godot_audio_worklet_create(int p_channels);
|
||||
extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state);
|
||||
extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
|
||||
extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx);
|
||||
extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout);
|
||||
|
||||
// Script
|
||||
extern int godot_audio_script_create(int p_buffer_size, int p_channels);
|
||||
extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)());
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
|
87
platform/javascript/godot_js.h
Normal file
87
platform/javascript/godot_js.h
Normal file
|
@ -0,0 +1,87 @@
|
|||
/*************************************************************************/
|
||||
/* godot_js.h */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
#ifndef GODOT_JS_H
|
||||
#define GODOT_JS_H
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include "stddef.h"
|
||||
|
||||
// Config
|
||||
extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max);
|
||||
extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max);
|
||||
extern int godot_js_config_is_resize_on_start();
|
||||
|
||||
// OS
|
||||
extern void godot_js_os_finish_async(void (*p_callback)());
|
||||
extern void godot_js_os_request_quit_cb(void (*p_callback)());
|
||||
extern int godot_js_os_fs_is_persistent();
|
||||
extern void godot_js_os_fs_sync(void (*p_callback)());
|
||||
extern int godot_js_os_execute(const char *p_json);
|
||||
extern void godot_js_os_shell_open(const char *p_uri);
|
||||
|
||||
// Display
|
||||
extern double godot_js_display_pixel_ratio_get();
|
||||
extern void godot_js_display_alert(const char *p_text);
|
||||
extern int godot_js_display_touchscreen_is_available();
|
||||
extern int godot_js_display_is_swap_ok_cancel();
|
||||
|
||||
// Display canvas
|
||||
extern void godot_js_display_canvas_focus();
|
||||
extern int godot_js_display_canvas_is_focused();
|
||||
extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y);
|
||||
|
||||
// Display window
|
||||
extern void godot_js_display_window_request_fullscreen();
|
||||
extern void godot_js_display_window_title_set(const char *p_text);
|
||||
extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len);
|
||||
|
||||
// Display clipboard
|
||||
extern int godot_js_display_clipboard_set(const char *p_text);
|
||||
extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text));
|
||||
|
||||
// Display cursor
|
||||
extern void godot_js_display_cursor_set_shape(const char *p_cursor);
|
||||
extern int godot_js_display_cursor_is_hidden();
|
||||
extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y);
|
||||
extern void godot_js_display_cursor_set_visible(int p_visible);
|
||||
|
||||
// Display listeners
|
||||
extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
|
||||
extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
|
||||
extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GODOT_JS_H */
|
|
@ -33,108 +33,41 @@
|
|||
#include "api/javascript_eval.h"
|
||||
#include "emscripten.h"
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_poolbytearray_and_open_write(PoolByteArray *p_arr, PoolByteArray::Write *r_write, int p_len) {
|
||||
extern "C" {
|
||||
union js_eval_ret {
|
||||
uint32_t b;
|
||||
double d;
|
||||
char *s;
|
||||
};
|
||||
|
||||
p_arr->resize(p_len);
|
||||
*r_write = p_arr->write();
|
||||
return r_write->ptr();
|
||||
extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
|
||||
}
|
||||
|
||||
void *resize_poolbytearray_and_open_write(void *p_arr, void *r_write, int p_len) {
|
||||
|
||||
PoolByteArray *arr = (PoolByteArray *)p_arr;
|
||||
PoolByteArray::Write *write = (PoolByteArray::Write *)r_write;
|
||||
arr->resize(p_len);
|
||||
*write = arr->write();
|
||||
return write->ptr();
|
||||
}
|
||||
|
||||
Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
|
||||
|
||||
union {
|
||||
bool b;
|
||||
double d;
|
||||
char *s;
|
||||
} js_data;
|
||||
|
||||
PoolByteArray arr;
|
||||
PoolByteArray::Write arr_write;
|
||||
|
||||
/* clang-format off */
|
||||
Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({
|
||||
|
||||
const CODE = $0;
|
||||
const USE_GLOBAL_EXEC_CONTEXT = $1;
|
||||
const PTR = $2;
|
||||
const BYTEARRAY_PTR = $3;
|
||||
const BYTEARRAY_WRITE_PTR = $4;
|
||||
var eval_ret;
|
||||
try {
|
||||
if (USE_GLOBAL_EXEC_CONTEXT) {
|
||||
// indirect eval call grants global execution context
|
||||
var global_eval = eval;
|
||||
eval_ret = global_eval(UTF8ToString(CODE));
|
||||
} else {
|
||||
eval_ret = eval(UTF8ToString(CODE));
|
||||
}
|
||||
} catch (e) {
|
||||
err(e);
|
||||
eval_ret = null;
|
||||
}
|
||||
|
||||
switch (typeof eval_ret) {
|
||||
|
||||
case 'boolean':
|
||||
setValue(PTR, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
|
||||
case 'number':
|
||||
setValue(PTR, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
|
||||
case 'string':
|
||||
var array_len = lengthBytesUTF8(eval_ret)+1;
|
||||
var array_ptr = _malloc(array_len);
|
||||
try {
|
||||
if (array_ptr===0) {
|
||||
throw new Error('String allocation failed (probably out of memory)');
|
||||
}
|
||||
setValue(PTR, array_ptr , '*');
|
||||
stringToUTF8(eval_ret, array_ptr, array_len);
|
||||
return 4; // STRING
|
||||
} catch (e) {
|
||||
if (array_ptr!==0) {
|
||||
_free(array_ptr)
|
||||
}
|
||||
err(e);
|
||||
// fall through
|
||||
}
|
||||
break;
|
||||
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
}
|
||||
else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
var bytes_ptr = ccall('resize_poolbytearray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0; // NIL
|
||||
|
||||
}, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write));
|
||||
/* clang-format on */
|
||||
union js_eval_ret js_data;
|
||||
memset(&js_data, 0, sizeof(js_data));
|
||||
Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_poolbytearray_and_open_write));
|
||||
|
||||
switch (return_type) {
|
||||
case Variant::BOOL:
|
||||
return js_data.b;
|
||||
return js_data.b == 1;
|
||||
case Variant::REAL:
|
||||
return js_data.d;
|
||||
case Variant::STRING: {
|
||||
String str = String::utf8(js_data.s);
|
||||
/* clang-format off */
|
||||
EM_ASM_({ _free($0); }, js_data.s);
|
||||
/* clang-format on */
|
||||
free(js_data.s); // Must free the string allocated in JS.
|
||||
return str;
|
||||
}
|
||||
case Variant::POOL_BYTE_ARRAY:
|
||||
|
|
|
@ -32,30 +32,14 @@
|
|||
#include "main/main.h"
|
||||
#include "platform/javascript/os_javascript.h"
|
||||
|
||||
#include "godot_js.h"
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
static OS_JavaScript *os = NULL;
|
||||
static uint64_t target_ticks = 0;
|
||||
|
||||
// Files drop (implemented in JS for now).
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) {
|
||||
if (!os || !os->get_main_loop()) {
|
||||
ERR_FAIL_MSG("Unable to drop files because the OS or MainLoop are not active");
|
||||
}
|
||||
Vector<String> files;
|
||||
for (int i = 0; i < p_filec; i++) {
|
||||
files.push_back(String::utf8(p_filev[i]));
|
||||
}
|
||||
os->get_main_loop()->drop_files(files);
|
||||
}
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) {
|
||||
if (os && os->get_main_loop()) {
|
||||
os->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
|
||||
}
|
||||
}
|
||||
|
||||
void exit_callback() {
|
||||
emscripten_cancel_main_loop(); // After this, we can exit!
|
||||
Main::cleanup();
|
||||
|
@ -65,6 +49,10 @@ void exit_callback() {
|
|||
emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
|
||||
}
|
||||
|
||||
void cleanup_after_sync() {
|
||||
emscripten_set_main_loop(exit_callback, -1, false);
|
||||
}
|
||||
|
||||
void main_loop_callback() {
|
||||
uint64_t current_ticks = os->get_ticks_usec();
|
||||
|
||||
|
@ -81,84 +69,28 @@ void main_loop_callback() {
|
|||
}
|
||||
if (os->main_loop_iterate()) {
|
||||
emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
// This will contain the list of operations that need to complete before cleanup.
|
||||
Module.async_finish = [
|
||||
// Always contains at least one async promise, to avoid firing immediately if nothing is added.
|
||||
new Promise(function(accept, reject) {
|
||||
setTimeout(accept, 0);
|
||||
})
|
||||
];
|
||||
});
|
||||
/* clang-format on */
|
||||
os->get_main_loop()->finish();
|
||||
os->finalize_async(); // Will add all the async finish functions.
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Promise.all(Module.async_finish).then(function() {
|
||||
Module.async_finish = [];
|
||||
return new Promise(function(accept, reject) {
|
||||
if (!Module.idbfs) {
|
||||
accept();
|
||||
return;
|
||||
godot_js_os_finish_async(cleanup_after_sync);
|
||||
}
|
||||
FS.syncfs(function(error) {
|
||||
if (error) {
|
||||
err('Failed to save IDB file system: ' + error.message);
|
||||
}
|
||||
accept();
|
||||
});
|
||||
});
|
||||
}).then(function() {
|
||||
ccall("cleanup_after_sync", null, []);
|
||||
});
|
||||
});
|
||||
/* clang-format on */
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() {
|
||||
emscripten_set_main_loop(exit_callback, -1, false);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
os = new OS_JavaScript(argc, argv);
|
||||
|
||||
// Set canvas ID
|
||||
char canvas_ptr[256];
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
stringToUTF8("#" + Module['canvas'].id, $0, 255);
|
||||
}, canvas_ptr);
|
||||
/* clang-format on */
|
||||
os->canvas_id.parse_utf8(canvas_ptr, 255);
|
||||
|
||||
// Set locale
|
||||
char locale_ptr[16];
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
stringToUTF8(Module['locale'], $0, 16);
|
||||
}, locale_ptr);
|
||||
/* clang-format on */
|
||||
godot_js_config_locale_get(locale_ptr, sizeof(locale_ptr));
|
||||
setenv("LANG", locale_ptr, true);
|
||||
|
||||
// Set IDBFS status
|
||||
os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs }));
|
||||
os = new OS_JavaScript();
|
||||
|
||||
Main::setup(argv[0], argc - 1, &argv[1]);
|
||||
// Ease up compatibility.
|
||||
ResourceLoader::set_abort_on_missing_resources(false);
|
||||
Main::start();
|
||||
os->get_main_loop()->init();
|
||||
// Expose method for requesting quit.
|
||||
EM_ASM({
|
||||
Module['request_quit'] = function() {
|
||||
ccall("_request_quit_callback", null, []);
|
||||
};
|
||||
});
|
||||
emscripten_set_main_loop(main_loop_callback, -1, false);
|
||||
// Immediately run the first iteration.
|
||||
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
|
||||
main_loop_callback();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
186
platform/javascript/native/audio.worklet.js
Normal file
186
platform/javascript/native/audio.worklet.js
Normal file
|
@ -0,0 +1,186 @@
|
|||
/*************************************************************************/
|
||||
/* audio.worklet.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
class RingBuffer {
|
||||
|
||||
constructor(p_buffer, p_state) {
|
||||
this.buffer = p_buffer;
|
||||
this.avail = p_state;
|
||||
this.rpos = 0;
|
||||
this.wpos = 0;
|
||||
}
|
||||
|
||||
data_left() {
|
||||
return Atomics.load(this.avail, 0);
|
||||
}
|
||||
|
||||
space_left() {
|
||||
return this.buffer.length - this.data_left();
|
||||
}
|
||||
|
||||
read(output) {
|
||||
const size = this.buffer.length;
|
||||
let from = 0
|
||||
let to_write = output.length;
|
||||
if (this.rpos + to_write > size) {
|
||||
const high = size - this.rpos;
|
||||
output.set(this.buffer.subarray(this.rpos, size));
|
||||
from = high;
|
||||
to_write -= high;
|
||||
this.rpos = 0;
|
||||
}
|
||||
output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
|
||||
this.rpos += to_write;
|
||||
Atomics.add(this.avail, 0, -output.length);
|
||||
Atomics.notify(this.avail, 0);
|
||||
}
|
||||
|
||||
write(p_buffer) {
|
||||
const to_write = p_buffer.length;
|
||||
const mw = this.buffer.length - this.wpos;
|
||||
if (mw >= to_write) {
|
||||
this.buffer.set(p_buffer, this.wpos);
|
||||
} else {
|
||||
const high = p_buffer.subarray(0, to_write - mw);
|
||||
const low = p_buffer.subarray(to_write - mw);
|
||||
this.buffer.set(high, this.wpos);
|
||||
this.buffer.set(low);
|
||||
}
|
||||
let diff = to_write;
|
||||
if (this.wpos + diff >= this.buffer.length) {
|
||||
diff -= this.buffer.length;
|
||||
}
|
||||
this.wpos += diff;
|
||||
Atomics.add(this.avail, 0, to_write);
|
||||
Atomics.notify(this.avail, 0);
|
||||
}
|
||||
}
|
||||
|
||||
class GodotProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.running = true;
|
||||
this.lock = null;
|
||||
this.notifier = null;
|
||||
this.output = null;
|
||||
this.output_buffer = new Float32Array();
|
||||
this.input = null;
|
||||
this.input_buffer = new Float32Array();
|
||||
this.port.onmessage = (event) => {
|
||||
const cmd = event.data['cmd'];
|
||||
const data = event.data['data'];
|
||||
this.parse_message(cmd, data);
|
||||
};
|
||||
}
|
||||
|
||||
process_notify() {
|
||||
Atomics.add(this.notifier, 0, 1);
|
||||
Atomics.notify(this.notifier, 0);
|
||||
}
|
||||
|
||||
parse_message(p_cmd, p_data) {
|
||||
if (p_cmd == "start" && p_data) {
|
||||
const state = p_data[0];
|
||||
let idx = 0;
|
||||
this.lock = state.subarray(idx, ++idx);
|
||||
this.notifier = state.subarray(idx, ++idx);
|
||||
const avail_in = state.subarray(idx, ++idx);
|
||||
const avail_out = state.subarray(idx, ++idx);
|
||||
this.input = new RingBuffer(p_data[1], avail_in);
|
||||
this.output = new RingBuffer(p_data[2], avail_out);
|
||||
} else if (p_cmd == "stop") {
|
||||
this.runing = false;
|
||||
this.output = null;
|
||||
this.input = null;
|
||||
}
|
||||
}
|
||||
|
||||
array_has_data(arr) {
|
||||
return arr.length && arr[0].length && arr[0][0].length;
|
||||
}
|
||||
|
||||
process(inputs, outputs, parameters) {
|
||||
if (!this.running) {
|
||||
return false; // Stop processing.
|
||||
}
|
||||
if (this.output === null) {
|
||||
return true; // Not ready yet, keep processing.
|
||||
}
|
||||
const process_input = this.array_has_data(inputs);
|
||||
if (process_input) {
|
||||
const input = inputs[0];
|
||||
const chunk = input[0].length * input.length;
|
||||
if (this.input_buffer.length != chunk) {
|
||||
this.input_buffer = new Float32Array(chunk);
|
||||
}
|
||||
if (this.input.space_left() >= chunk) {
|
||||
this.write_input(this.input_buffer, input);
|
||||
this.input.write(this.input_buffer);
|
||||
} else {
|
||||
this.port.postMessage("Input buffer is full! Skipping input frame.");
|
||||
}
|
||||
}
|
||||
const process_output = this.array_has_data(outputs);
|
||||
if (process_output) {
|
||||
const output = outputs[0];
|
||||
const chunk = output[0].length * output.length;
|
||||
if (this.output_buffer.length != chunk) {
|
||||
this.output_buffer = new Float32Array(chunk)
|
||||
}
|
||||
if (this.output.data_left() >= chunk) {
|
||||
this.output.read(this.output_buffer);
|
||||
this.write_output(output, this.output_buffer);
|
||||
} else {
|
||||
this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
|
||||
}
|
||||
}
|
||||
this.process_notify();
|
||||
return true;
|
||||
}
|
||||
|
||||
write_output(dest, source) {
|
||||
const channels = dest.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < dest[ch].length; sample++) {
|
||||
dest[ch][sample] = source[sample * channels + ch];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
write_input(dest, source) {
|
||||
const channels = source.length;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
for (let sample = 0; sample < source[ch].length; sample++) {
|
||||
dest[sample * channels + ch] = source[ch][sample];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('godot-processor', GodotProcessor);
|
|
@ -27,13 +27,109 @@
|
|||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
var GodotAudio = {
|
||||
|
||||
const GodotAudio = {
|
||||
|
||||
$GodotAudio__deps: ['$GodotOS'],
|
||||
$GodotAudio: {
|
||||
|
||||
ctx: null,
|
||||
input: null,
|
||||
script: null,
|
||||
driver: null,
|
||||
interval: 0,
|
||||
|
||||
init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
|
||||
const ctx = new (window.AudioContext || window.webkitAudioContext)({
|
||||
sampleRate: mix_rate,
|
||||
// latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
|
||||
});
|
||||
GodotAudio.ctx = ctx;
|
||||
onstatechange(ctx.state); // Immeditately notify state.
|
||||
ctx.onstatechange = function() {
|
||||
let state = 0;
|
||||
switch (ctx.state) {
|
||||
case 'suspended':
|
||||
state = 0;
|
||||
break;
|
||||
case 'running':
|
||||
state = 1;
|
||||
break;
|
||||
case 'closed':
|
||||
state = 2;
|
||||
break;
|
||||
}
|
||||
onstatechange(state);
|
||||
}
|
||||
// Update computed latency
|
||||
GodotAudio.interval = setInterval(function() {
|
||||
let latency = 0;
|
||||
if (ctx.baseLatency) {
|
||||
latency += GodotAudio.ctx.baseLatency;
|
||||
}
|
||||
if (ctx.outputLatency) {
|
||||
latency += GodotAudio.ctx.outputLatency;
|
||||
}
|
||||
onlatencyupdate(latency);
|
||||
}, 1000);
|
||||
GodotOS.atexit(GodotAudio.close_async);
|
||||
return ctx.destination.channelCount;
|
||||
},
|
||||
|
||||
create_input: function(callback) {
|
||||
if (GodotAudio.input) {
|
||||
return; // Already started.
|
||||
}
|
||||
function gotMediaInput(stream) {
|
||||
GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
|
||||
callback(GodotAudio.input)
|
||||
}
|
||||
if (navigator.mediaDevices.getUserMedia) {
|
||||
navigator.mediaDevices.getUserMedia({
|
||||
"audio": true
|
||||
}).then(gotMediaInput, function(e) { out(e) });
|
||||
} else {
|
||||
if (!navigator.getUserMedia) {
|
||||
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
|
||||
}
|
||||
navigator.getUserMedia({
|
||||
"audio": true
|
||||
}, gotMediaInput, function(e) { out(e) });
|
||||
}
|
||||
},
|
||||
|
||||
close_async: function(resolve, reject) {
|
||||
const ctx = GodotAudio.ctx;
|
||||
GodotAudio.ctx = null;
|
||||
// Audio was not initialized.
|
||||
if (!ctx) {
|
||||
resolve();
|
||||
return;
|
||||
}
|
||||
// Remove latency callback
|
||||
if (GodotAudio.interval) {
|
||||
clearInterval(GodotAudio.interval);
|
||||
GodotAudio.interval = 0;
|
||||
}
|
||||
// Disconnect input, if it was started.
|
||||
if (GodotAudio.input) {
|
||||
GodotAudio.input.disconnect();
|
||||
GodotAudio.input = null;
|
||||
}
|
||||
// Disconnect output
|
||||
let closed = Promise.resolve();
|
||||
if (GodotAudio.driver) {
|
||||
closed = GodotAudio.driver.close();
|
||||
}
|
||||
closed.then(function() {
|
||||
return ctx.close();
|
||||
}).then(function() {
|
||||
ctx.onstatechange = null;
|
||||
resolve();
|
||||
}).catch(function(e) {
|
||||
ctx.onstatechange = null;
|
||||
console.error("Error closing AudioContext", e);
|
||||
resolve();
|
||||
});
|
||||
},
|
||||
},
|
||||
|
||||
godot_audio_is_available__proxy: 'sync',
|
||||
|
@ -44,50 +140,10 @@ var GodotAudio = {
|
|||
return 1;
|
||||
},
|
||||
|
||||
godot_audio_init: function(mix_rate, latency) {
|
||||
GodotAudio.ctx = new (window.AudioContext || window.webkitAudioContext)({
|
||||
sampleRate: mix_rate,
|
||||
latencyHint: latency
|
||||
});
|
||||
return GodotAudio.ctx.destination.channelCount;
|
||||
},
|
||||
|
||||
godot_audio_create_processor: function(buffer_length, channel_count) {
|
||||
GodotAudio.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
|
||||
GodotAudio.script.connect(GodotAudio.ctx.destination);
|
||||
return GodotAudio.script.bufferSize;
|
||||
},
|
||||
|
||||
godot_audio_start: function(buffer_ptr) {
|
||||
var audioDriverProcessStart = cwrap('audio_driver_process_start');
|
||||
var audioDriverProcessEnd = cwrap('audio_driver_process_end');
|
||||
var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
|
||||
GodotAudio.script.onaudioprocess = function(audioProcessingEvent) {
|
||||
audioDriverProcessStart();
|
||||
|
||||
var input = audioProcessingEvent.inputBuffer;
|
||||
var output = audioProcessingEvent.outputBuffer;
|
||||
var internalBuffer = HEAPF32.subarray(
|
||||
buffer_ptr / HEAPF32.BYTES_PER_ELEMENT,
|
||||
buffer_ptr / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels);
|
||||
for (var channel = 0; channel < output.numberOfChannels; channel++) {
|
||||
var outputData = output.getChannelData(channel);
|
||||
// Loop through samples.
|
||||
for (var sample = 0; sample < outputData.length; sample++) {
|
||||
outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel];
|
||||
}
|
||||
}
|
||||
|
||||
if (GodotAudio.input) {
|
||||
var inputDataL = input.getChannelData(0);
|
||||
var inputDataR = input.getChannelData(1);
|
||||
for (var i = 0; i < inputDataL.length; i++) {
|
||||
audioDriverProcessCapture(inputDataL[i]);
|
||||
audioDriverProcessCapture(inputDataR[i]);
|
||||
}
|
||||
}
|
||||
audioDriverProcessEnd();
|
||||
};
|
||||
godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
|
||||
const statechange = GodotOS.get_func(p_state_change);
|
||||
const latencyupdate = GodotOS.get_func(p_latency_update);
|
||||
return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
|
||||
},
|
||||
|
||||
godot_audio_resume: function() {
|
||||
|
@ -96,72 +152,22 @@ var GodotAudio = {
|
|||
}
|
||||
},
|
||||
|
||||
godot_audio_finish_async: function() {
|
||||
Module.async_finish.push(new Promise(function(accept, reject) {
|
||||
if (!GodotAudio.ctx) {
|
||||
setTimeout(accept, 0);
|
||||
} else {
|
||||
if (GodotAudio.script) {
|
||||
GodotAudio.script.disconnect();
|
||||
GodotAudio.script = null;
|
||||
}
|
||||
if (GodotAudio.input) {
|
||||
GodotAudio.input.disconnect();
|
||||
GodotAudio.input = null;
|
||||
}
|
||||
GodotAudio.ctx.close().then(function() {
|
||||
accept();
|
||||
}).catch(function(e) {
|
||||
accept();
|
||||
});
|
||||
GodotAudio.ctx = null;
|
||||
}
|
||||
}));
|
||||
},
|
||||
|
||||
godot_audio_get_latency__proxy: 'sync',
|
||||
godot_audio_get_latency: function() {
|
||||
var latency = 0;
|
||||
if (GodotAudio.ctx) {
|
||||
if (GodotAudio.ctx.baseLatency) {
|
||||
latency += GodotAudio.ctx.baseLatency;
|
||||
}
|
||||
if (GodotAudio.ctx.outputLatency) {
|
||||
latency += GodotAudio.ctx.outputLatency;
|
||||
}
|
||||
}
|
||||
return latency;
|
||||
},
|
||||
|
||||
godot_audio_capture_start__proxy: 'sync',
|
||||
godot_audio_capture_start: function() {
|
||||
if (GodotAudio.input) {
|
||||
return; // Already started.
|
||||
}
|
||||
function gotMediaInput(stream) {
|
||||
GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
|
||||
GodotAudio.input.connect(GodotAudio.script);
|
||||
}
|
||||
|
||||
function gotMediaInputError(e) {
|
||||
out(e);
|
||||
}
|
||||
|
||||
if (navigator.mediaDevices.getUserMedia) {
|
||||
navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError);
|
||||
} else {
|
||||
if (!navigator.getUserMedia)
|
||||
navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
|
||||
navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError);
|
||||
}
|
||||
GodotAudio.create_input(function(input) {
|
||||
input.connect(GodotAudio.driver.get_node());
|
||||
});
|
||||
},
|
||||
|
||||
godot_audio_capture_stop__proxy: 'sync',
|
||||
godot_audio_capture_stop: function() {
|
||||
if (GodotAudio.input) {
|
||||
const tracks = GodotAudio.input.mediaStream.getTracks();
|
||||
for (var i = 0; i < tracks.length; i++) {
|
||||
tracks[i].stop();
|
||||
const tracks = GodotAudio.input['mediaStream']['getTracks']();
|
||||
for (let i = 0; i < tracks.length; i++) {
|
||||
tracks[i]['stop']();
|
||||
}
|
||||
GodotAudio.input.disconnect();
|
||||
GodotAudio.input = null;
|
||||
|
@ -171,3 +177,165 @@ var GodotAudio = {
|
|||
|
||||
autoAddDeps(GodotAudio, "$GodotAudio");
|
||||
mergeInto(LibraryManager.library, GodotAudio);
|
||||
|
||||
/**
|
||||
* The AudioWorklet API driver, used when threads are available.
|
||||
*/
|
||||
const GodotAudioWorklet = {
|
||||
|
||||
$GodotAudioWorklet__deps: ['$GodotAudio'],
|
||||
$GodotAudioWorklet: {
|
||||
promise: null,
|
||||
worklet: null,
|
||||
|
||||
create: function(channels) {
|
||||
const path = Module['locateFile']('godot.audio.worklet.js');
|
||||
GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
|
||||
GodotAudioWorklet.worklet = new AudioWorkletNode(
|
||||
GodotAudio.ctx,
|
||||
'godot-processor',
|
||||
{
|
||||
'outputChannelCount': [channels]
|
||||
}
|
||||
);
|
||||
return Promise.resolve();
|
||||
});
|
||||
GodotAudio.driver = GodotAudioWorklet;
|
||||
},
|
||||
|
||||
start: function(in_buf, out_buf, state) {
|
||||
GodotAudioWorklet.promise.then(function() {
|
||||
const node = GodotAudioWorklet.worklet;
|
||||
node.connect(GodotAudio.ctx.destination);
|
||||
node.port.postMessage({
|
||||
'cmd': 'start',
|
||||
'data': [state, in_buf, out_buf],
|
||||
});
|
||||
node.port.onmessage = function(event) {
|
||||
console.error(event.data);
|
||||
};
|
||||
});
|
||||
},
|
||||
|
||||
get_node: function() {
|
||||
return GodotAudioWorklet.worklet;
|
||||
},
|
||||
|
||||
close: function() {
|
||||
return new Promise(function(resolve, reject) {
|
||||
GodotAudioWorklet.promise.then(function() {
|
||||
GodotAudioWorklet.worklet.port.postMessage({
|
||||
'cmd': 'stop',
|
||||
'data': null,
|
||||
});
|
||||
GodotAudioWorklet.worklet.disconnect();
|
||||
GodotAudioWorklet.worklet = null;
|
||||
GodotAudioWorklet.promise = null;
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
},
|
||||
},
|
||||
|
||||
godot_audio_worklet_create: function(channels) {
|
||||
GodotAudioWorklet.create(channels);
|
||||
},
|
||||
|
||||
godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
|
||||
const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
|
||||
const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
|
||||
const state = GodotOS.heapSub(HEAP32, p_state, 4);
|
||||
GodotAudioWorklet.start(in_buffer, out_buffer, state);
|
||||
},
|
||||
|
||||
godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
|
||||
Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
|
||||
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
|
||||
},
|
||||
|
||||
godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
|
||||
return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
|
||||
},
|
||||
|
||||
godot_audio_worklet_state_get: function(p_state, p_idx) {
|
||||
return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
|
||||
mergeInto(LibraryManager.library, GodotAudioWorklet);
|
||||
|
||||
/*
|
||||
* The deprecated ScriptProcessorNode API, used when threads are disabled.
|
||||
*/
|
||||
const GodotAudioScript = {
|
||||
|
||||
$GodotAudioScript__deps: ['$GodotAudio'],
|
||||
$GodotAudioScript: {
|
||||
script: null,
|
||||
|
||||
create: function(buffer_length, channel_count) {
|
||||
GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
|
||||
GodotAudio.driver = GodotAudioScript;
|
||||
return GodotAudioScript.script.bufferSize;
|
||||
},
|
||||
|
||||
start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
|
||||
GodotAudioScript.script.onaudioprocess = function(event) {
|
||||
// Read input
|
||||
const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
|
||||
const input = event.inputBuffer;
|
||||
if (GodotAudio.input) {
|
||||
const inlen = input.getChannelData(0).length;
|
||||
for (let ch = 0; ch < 2; ch++) {
|
||||
const data = input.getChannelData(ch);
|
||||
for (let s = 0; s < inlen; s++) {
|
||||
inb[s * 2 + ch] = data[s];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Let Godot process the input/output.
|
||||
onprocess();
|
||||
|
||||
// Write the output.
|
||||
const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
|
||||
const output = event.outputBuffer;
|
||||
const channels = output.numberOfChannels;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
const data = output.getChannelData(ch);
|
||||
// Loop through samples and assign computed values.
|
||||
for (let sample = 0; sample < data.length; sample++) {
|
||||
data[sample] = outb[sample * channels + ch];
|
||||
}
|
||||
}
|
||||
};
|
||||
GodotAudioScript.script.connect(GodotAudio.ctx.destination);
|
||||
},
|
||||
|
||||
get_node: function() {
|
||||
return GodotAudioScript.script;
|
||||
},
|
||||
|
||||
close: function() {
|
||||
return new Promise(function(resolve, reject) {
|
||||
GodotAudioScript.script.disconnect();
|
||||
GodotAudioScript.script.onaudioprocess = null;
|
||||
GodotAudioScript.script = null;
|
||||
resolve();
|
||||
});
|
||||
},
|
||||
},
|
||||
|
||||
godot_audio_script_create: function(buffer_length, channel_count) {
|
||||
return GodotAudioScript.create(buffer_length, channel_count);
|
||||
},
|
||||
|
||||
godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
|
||||
const onprocess = GodotOS.get_func(p_cb);
|
||||
GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotAudioScript, "$GodotAudioScript");
|
||||
mergeInto(LibraryManager.library, GodotAudioScript);
|
||||
|
|
478
platform/javascript/native/library_godot_display.js
Normal file
478
platform/javascript/native/library_godot_display.js
Normal file
|
@ -0,0 +1,478 @@
|
|||
/*************************************************************************/
|
||||
/* library_godot_display.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
/*
|
||||
* Display Server listeners.
|
||||
* Keeps track of registered event listeners so it can remove them on shutdown.
|
||||
*/
|
||||
const GodotDisplayListeners = {
|
||||
$GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
|
||||
$GodotDisplayListeners: {
|
||||
handlers: [],
|
||||
|
||||
has: function(target, event, method, capture) {
|
||||
return GodotDisplayListeners.handlers.findIndex(function(e) {
|
||||
return e.target === target && e.event === event && e.method === method && e.capture == capture;
|
||||
}) !== -1;
|
||||
},
|
||||
|
||||
add: function(target, event, method, capture) {
|
||||
if (GodotDisplayListeners.has(target, event, method, capture)) {
|
||||
return;
|
||||
}
|
||||
function Handler(target, event, method, capture) {
|
||||
this.target = target;
|
||||
this.event = event;
|
||||
this.method = method;
|
||||
this.capture = capture;
|
||||
};
|
||||
GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
|
||||
target.addEventListener(event, method, capture);
|
||||
},
|
||||
|
||||
clear: function() {
|
||||
GodotDisplayListeners.handlers.forEach(function(h) {
|
||||
h.target.removeEventListener(h.event, h.method, h.capture);
|
||||
});
|
||||
GodotDisplayListeners.handlers.length = 0;
|
||||
},
|
||||
},
|
||||
};
|
||||
mergeInto(LibraryManager.library, GodotDisplayListeners);
|
||||
|
||||
/*
|
||||
* Drag and drop handler.
|
||||
* This is pretty big, but basically detect dropped files on GodotConfig.canvas,
|
||||
* process them one by one (recursively for directories), and copies them to
|
||||
* the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
|
||||
* event (that requires a string array of paths).
|
||||
*
|
||||
* NOTE: The temporary files are removed after the callback. This means that
|
||||
* deferred callbacks won't be able to access the files.
|
||||
*/
|
||||
const GodotDisplayDragDrop = {
|
||||
|
||||
$GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
|
||||
$GodotDisplayDragDrop: {
|
||||
promises: [],
|
||||
pending_files: [],
|
||||
|
||||
add_entry: function(entry) {
|
||||
if (entry.isDirectory) {
|
||||
GodotDisplayDragDrop.add_dir(entry);
|
||||
} else if (entry.isFile) {
|
||||
GodotDisplayDragDrop.add_file(entry);
|
||||
} else {
|
||||
console.error("Unrecognized entry...", entry);
|
||||
}
|
||||
},
|
||||
|
||||
add_dir: function(entry) {
|
||||
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
|
||||
const reader = entry.createReader();
|
||||
reader.readEntries(function(entries) {
|
||||
for (let i = 0; i < entries.length; i++) {
|
||||
GodotDisplayDragDrop.add_entry(entries[i]);
|
||||
}
|
||||
resolve();
|
||||
});
|
||||
}));
|
||||
},
|
||||
|
||||
add_file: function(entry) {
|
||||
GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
|
||||
entry.file(function(file) {
|
||||
const reader = new FileReader();
|
||||
reader.onload = function() {
|
||||
const f = {
|
||||
"path": file.relativePath || file.webkitRelativePath,
|
||||
"name": file.name,
|
||||
"type": file.type,
|
||||
"size": file.size,
|
||||
"data": reader.result
|
||||
};
|
||||
if (!f['path']) {
|
||||
f['path'] = f['name'];
|
||||
}
|
||||
GodotDisplayDragDrop.pending_files.push(f);
|
||||
resolve()
|
||||
};
|
||||
reader.onerror = function() {
|
||||
console.log("Error reading file");
|
||||
reject();
|
||||
}
|
||||
reader.readAsArrayBuffer(file);
|
||||
}, function(err) {
|
||||
console.log("Error!");
|
||||
reject();
|
||||
});
|
||||
}));
|
||||
},
|
||||
|
||||
process: function(resolve, reject) {
|
||||
if (GodotDisplayDragDrop.promises.length == 0) {
|
||||
resolve();
|
||||
return;
|
||||
}
|
||||
GodotDisplayDragDrop.promises.pop().then(function() {
|
||||
setTimeout(function() {
|
||||
GodotDisplayDragDrop.process(resolve, reject);
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
|
||||
_process_event: function(ev, callback) {
|
||||
ev.preventDefault();
|
||||
if (ev.dataTransfer.items) {
|
||||
// Use DataTransferItemList interface to access the file(s)
|
||||
for (let i = 0; i < ev.dataTransfer.items.length; i++) {
|
||||
const item = ev.dataTransfer.items[i];
|
||||
let entry = null;
|
||||
if ("getAsEntry" in item) {
|
||||
entry = item.getAsEntry();
|
||||
} else if ("webkitGetAsEntry" in item) {
|
||||
entry = item.webkitGetAsEntry();
|
||||
}
|
||||
if (entry) {
|
||||
GodotDisplayDragDrop.add_entry(entry);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
console.error("File upload not supported");
|
||||
}
|
||||
new Promise(GodotDisplayDragDrop.process).then(function() {
|
||||
const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
|
||||
const drops = [];
|
||||
const files = [];
|
||||
FS.mkdir(DROP);
|
||||
GodotDisplayDragDrop.pending_files.forEach((elem) => {
|
||||
const path = elem['path'];
|
||||
GodotFS.copy_to_fs(DROP + path, elem['data']);
|
||||
let idx = path.indexOf("/");
|
||||
if (idx == -1) {
|
||||
// Root file
|
||||
drops.push(DROP + path);
|
||||
} else {
|
||||
// Subdir
|
||||
const sub = path.substr(0, idx);
|
||||
idx = sub.indexOf("/");
|
||||
if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
|
||||
drops.push(DROP + sub);
|
||||
}
|
||||
}
|
||||
files.push(DROP + path);
|
||||
});
|
||||
GodotDisplayDragDrop.promises = [];
|
||||
GodotDisplayDragDrop.pending_files = [];
|
||||
callback(drops);
|
||||
const dirs = [DROP.substr(0, DROP.length -1)];
|
||||
// Remove temporary files
|
||||
files.forEach(function (file) {
|
||||
FS.unlink(file);
|
||||
let dir = file.replace(DROP, "");
|
||||
let idx = dir.lastIndexOf("/");
|
||||
while (idx > 0) {
|
||||
dir = dir.substr(0, idx);
|
||||
if (dirs.indexOf(DROP + dir) == -1) {
|
||||
dirs.push(DROP + dir);
|
||||
}
|
||||
idx = dir.lastIndexOf("/");
|
||||
}
|
||||
});
|
||||
// Remove dirs.
|
||||
dirs.sort(function(a, b) {
|
||||
const al = (a.match(/\//g) || []).length;
|
||||
const bl = (b.match(/\//g) || []).length;
|
||||
if (al > bl)
|
||||
return -1;
|
||||
else if (al < bl)
|
||||
return 1;
|
||||
return 0;
|
||||
}).forEach(function(dir) {
|
||||
FS.rmdir(dir);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
handler: function(callback) {
|
||||
return function(ev) {
|
||||
GodotDisplayDragDrop._process_event(ev, callback);
|
||||
};
|
||||
},
|
||||
},
|
||||
};
|
||||
mergeInto(LibraryManager.library, GodotDisplayDragDrop);
|
||||
|
||||
/*
|
||||
* Display server cursor helper.
|
||||
* Keeps track of cursor status and custom shapes.
|
||||
*/
|
||||
const GodotDisplayCursor = {
|
||||
$GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
|
||||
$GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
|
||||
$GodotDisplayCursor: {
|
||||
shape: 'auto',
|
||||
visible: true,
|
||||
cursors: {},
|
||||
set_style: function(style) {
|
||||
GodotConfig.canvas.style.cursor = style;
|
||||
},
|
||||
set_shape: function(shape) {
|
||||
GodotDisplayCursor.shape = shape;
|
||||
let css = shape;
|
||||
if (shape in GodotDisplayCursor.cursors) {
|
||||
const c = GodotDisplayCursor.cursors[shape];
|
||||
css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
|
||||
}
|
||||
if (GodotDisplayCursor.visible) {
|
||||
GodotDisplayCursor.set_style(css);
|
||||
}
|
||||
},
|
||||
clear: function() {
|
||||
GodotDisplayCursor.set_style('');
|
||||
GodotDisplayCursor.shape = 'auto';
|
||||
GodotDisplayCursor.visible = true;
|
||||
Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
|
||||
URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
|
||||
delete GodotDisplayCursor.cursors[key];
|
||||
});
|
||||
},
|
||||
},
|
||||
};
|
||||
mergeInto(LibraryManager.library, GodotDisplayCursor);
|
||||
|
||||
/**
|
||||
* Display server interface.
|
||||
*
|
||||
* Exposes all the functions needed by DisplayServer implementation.
|
||||
*/
|
||||
const GodotDisplay = {
|
||||
$GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
|
||||
$GodotDisplay: {
|
||||
window_icon: '',
|
||||
},
|
||||
|
||||
godot_js_display_is_swap_ok_cancel: function() {
|
||||
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
|
||||
const plat = navigator.platform || "";
|
||||
if (win.indexOf(plat) !== -1) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_alert: function(p_text) {
|
||||
window.alert(UTF8ToString(p_text));
|
||||
},
|
||||
|
||||
godot_js_display_pixel_ratio_get: function() {
|
||||
return window.devicePixelRatio || 1;
|
||||
},
|
||||
|
||||
/*
|
||||
* Canvas
|
||||
*/
|
||||
godot_js_display_canvas_focus: function() {
|
||||
GodotConfig.canvas.focus();
|
||||
},
|
||||
|
||||
godot_js_display_canvas_is_focused: function() {
|
||||
return document.activeElement == GodotConfig.canvas;
|
||||
},
|
||||
|
||||
godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
|
||||
const brect = GodotConfig.canvas.getBoundingClientRect();
|
||||
setValue(r_x, brect.x, 'i32');
|
||||
setValue(r_y, brect.y, 'i32');
|
||||
},
|
||||
|
||||
/*
|
||||
* Touchscreen
|
||||
*/
|
||||
godot_js_display_touchscreen_is_available: function() {
|
||||
return 'ontouchstart' in window;
|
||||
},
|
||||
|
||||
/*
|
||||
* Clipboard
|
||||
*/
|
||||
godot_js_display_clipboard_set: function(p_text) {
|
||||
const text = UTF8ToString(p_text);
|
||||
if (!navigator.clipboard || !navigator.clipboard.writeText) {
|
||||
return 1;
|
||||
}
|
||||
navigator.clipboard.writeText(text).catch(function(e) {
|
||||
// Setting OS clipboard is only possible from an input callback.
|
||||
console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
|
||||
});
|
||||
return 0;
|
||||
},
|
||||
|
||||
godot_js_display_clipboard_get_deps: ['$GodotOS'],
|
||||
godot_js_display_clipboard_get: function(callback) {
|
||||
const func = GodotOS.get_func(callback);
|
||||
try {
|
||||
navigator.clipboard.readText().then(function (result) {
|
||||
const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
|
||||
func(ptr);
|
||||
_free(ptr);
|
||||
}).catch(function (e) {
|
||||
// Fail graciously.
|
||||
});
|
||||
} catch (e) {
|
||||
// Fail graciously.
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
* Window
|
||||
*/
|
||||
godot_js_display_window_request_fullscreen: function() {
|
||||
const canvas = GodotConfig.canvas;
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
|
||||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
|
||||
canvas.webkitRequestFullscreen
|
||||
).call(canvas);
|
||||
},
|
||||
|
||||
godot_js_display_window_title_set: function(p_data) {
|
||||
document.title = UTF8ToString(p_data);
|
||||
},
|
||||
|
||||
godot_js_display_window_icon_set: function(p_ptr, p_len) {
|
||||
let link = document.getElementById('-gd-engine-icon');
|
||||
if (link === null) {
|
||||
link = document.createElement('link');
|
||||
link.rel = 'icon';
|
||||
link.id = '-gd-engine-icon';
|
||||
document.head.appendChild(link);
|
||||
}
|
||||
const old_icon = GodotDisplay.window_icon;
|
||||
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
|
||||
GodotDisplay.window_icon = URL.createObjectURL(png);
|
||||
link.href = GodotDisplay.window_icon;
|
||||
if (old_icon) {
|
||||
URL.revokeObjectURL(old_icon);
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
* Cursor
|
||||
*/
|
||||
godot_js_display_cursor_set_visible: function(p_visible) {
|
||||
const visible = p_visible != 0;
|
||||
if (visible == GodotDisplayCursor.visible) {
|
||||
return;
|
||||
}
|
||||
GodotDisplayCursor.visible = visible;
|
||||
if (visible) {
|
||||
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
|
||||
} else {
|
||||
GodotDisplayCursor.set_style('none');
|
||||
}
|
||||
},
|
||||
|
||||
godot_js_display_cursor_is_hidden: function() {
|
||||
return !GodotDisplayCursor.visible;
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_shape: function(p_string) {
|
||||
GodotDisplayCursor.set_shape(UTF8ToString(p_string));
|
||||
},
|
||||
|
||||
godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
|
||||
const shape = UTF8ToString(p_shape);
|
||||
const old_shape = GodotDisplayCursor.cursors[shape];
|
||||
if (p_len > 0) {
|
||||
const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
|
||||
const url = URL.createObjectURL(png);
|
||||
GodotDisplayCursor.cursors[shape] = {
|
||||
url: url,
|
||||
x: p_hotspot_x,
|
||||
y: p_hotspot_y,
|
||||
};
|
||||
} else {
|
||||
delete GodotDisplayCursor.cursors[shape];
|
||||
}
|
||||
if (shape == GodotDisplayCursor.shape) {
|
||||
GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
|
||||
}
|
||||
if (old_shape) {
|
||||
URL.revokeObjectURL(old_shape.url);
|
||||
}
|
||||
},
|
||||
|
||||
/*
|
||||
* Listeners
|
||||
*/
|
||||
godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
|
||||
const canvas = GodotConfig.canvas;
|
||||
const func = GodotOS.get_func(callback);
|
||||
const notif = [p_enter, p_exit, p_in, p_out];
|
||||
['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
|
||||
GodotDisplayListeners.add(canvas, evt_name, function() {
|
||||
func.bind(null, notif[idx]);
|
||||
}, true);
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_display_paste_cb: function(callback) {
|
||||
const func = GodotOS.get_func(callback);
|
||||
GodotDisplayListeners.add(window, 'paste', function(evt) {
|
||||
const text = evt.clipboardData.getData('text');
|
||||
const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
|
||||
func(ptr);
|
||||
_free(ptr);
|
||||
}, false);
|
||||
},
|
||||
|
||||
godot_js_display_drop_files_cb: function(callback) {
|
||||
const func = GodotOS.get_func(callback)
|
||||
const dropFiles = function(files) {
|
||||
const args = files || [];
|
||||
if (!args.length) {
|
||||
return;
|
||||
}
|
||||
const argc = args.length;
|
||||
const argv = GodotOS.allocStringArray(args);
|
||||
func(argv, argc);
|
||||
GodotOS.freeStringArray(argv, argc);
|
||||
};
|
||||
const canvas = GodotConfig.canvas;
|
||||
GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
|
||||
// Prevent default behavior (which would try to open the file(s))
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotDisplay, '$GodotDisplay');
|
||||
mergeInto(LibraryManager.library, GodotDisplay);
|
|
@ -1,5 +1,5 @@
|
|||
/*************************************************************************/
|
||||
/* id_handler.js */
|
||||
/* library_godot_editor_tools.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
|
@ -28,36 +28,30 @@
|
|||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
var IDHandler = /** @constructor */ function() {
|
||||
const GodotEditorTools = {
|
||||
|
||||
var ids = {};
|
||||
var size = 0;
|
||||
|
||||
this.has = function(id) {
|
||||
return ids.hasOwnProperty(id);
|
||||
}
|
||||
|
||||
this.add = function(obj) {
|
||||
size += 1;
|
||||
var id = crypto.getRandomValues(new Int32Array(32))[0];
|
||||
ids[id] = obj;
|
||||
return id;
|
||||
}
|
||||
|
||||
this.get = function(id) {
|
||||
return ids[id];
|
||||
}
|
||||
|
||||
this.remove = function(id) {
|
||||
size -= 1;
|
||||
delete ids[id];
|
||||
}
|
||||
|
||||
this.size = function() {
|
||||
return size;
|
||||
}
|
||||
|
||||
this.ids = ids;
|
||||
godot_js_editor_download_file__deps: ['$FS'],
|
||||
godot_js_editor_download_file: function(p_path, p_name, p_mime) {
|
||||
const path = UTF8ToString(p_path);
|
||||
const name = UTF8ToString(p_name);
|
||||
const mime = UTF8ToString(p_mime);
|
||||
const size = FS.stat(path)['size'];
|
||||
const buf = new Uint8Array(size);
|
||||
const fd = FS.open(path, 'r');
|
||||
FS.read(fd, buf, 0, size);
|
||||
FS.close(fd);
|
||||
FS.unlink(path);
|
||||
const blob = new Blob([buf], { type: mime });
|
||||
const url = window.URL.createObjectURL(blob);
|
||||
const a = document.createElement('a');
|
||||
a.href = url;
|
||||
a.download = name;
|
||||
a.style.display = 'none';
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
a.remove();
|
||||
window.URL.revokeObjectURL(url);
|
||||
},
|
||||
};
|
||||
|
||||
Module.IDHandler = new IDHandler;
|
||||
mergeInto(LibraryManager.library, GodotEditorTools);
|
87
platform/javascript/native/library_godot_eval.js
Normal file
87
platform/javascript/native/library_godot_eval.js
Normal file
|
@ -0,0 +1,87 @@
|
|||
/*************************************************************************/
|
||||
/* library_godot_eval.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
const GodotEval = {
|
||||
|
||||
godot_js_eval__deps: ['$GodotOS'],
|
||||
godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
|
||||
const js_code = UTF8ToString(p_js);
|
||||
let eval_ret = null;
|
||||
try {
|
||||
if (p_use_global_ctx) {
|
||||
// indirect eval call grants global execution context
|
||||
const global_eval = eval;
|
||||
eval_ret = global_eval(js_code);
|
||||
} else {
|
||||
eval_ret = eval(js_code);
|
||||
}
|
||||
} catch (e) {
|
||||
err(e);
|
||||
}
|
||||
|
||||
switch (typeof eval_ret) {
|
||||
|
||||
case 'boolean':
|
||||
setValue(p_union_ptr, eval_ret, 'i32');
|
||||
return 1; // BOOL
|
||||
|
||||
case 'number':
|
||||
setValue(p_union_ptr, eval_ret, 'double');
|
||||
return 3; // REAL
|
||||
|
||||
case 'string':
|
||||
let array_ptr = GodotOS.allocString(eval_ret);
|
||||
setValue(p_union_ptr, array_ptr , '*');
|
||||
return 4; // STRING
|
||||
|
||||
case 'object':
|
||||
if (eval_ret === null) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
|
||||
eval_ret = new Uint8Array(eval_ret.buffer);
|
||||
}
|
||||
else if (eval_ret instanceof ArrayBuffer) {
|
||||
eval_ret = new Uint8Array(eval_ret);
|
||||
}
|
||||
if (eval_ret instanceof Uint8Array) {
|
||||
const func = GodotOS.get_func(p_callback);
|
||||
const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
|
||||
HEAPU8.set(eval_ret, bytes_ptr);
|
||||
return 20; // POOL_BYTE_ARRAY
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0; // NIL
|
||||
},
|
||||
}
|
||||
|
||||
mergeInto(LibraryManager.library, GodotEval);
|
313
platform/javascript/native/library_godot_os.js
Normal file
313
platform/javascript/native/library_godot_os.js
Normal file
|
@ -0,0 +1,313 @@
|
|||
/*************************************************************************/
|
||||
/* library_godot_os.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
const IDHandler = {
|
||||
$IDHandler: {
|
||||
_last_id: 0,
|
||||
_references: {},
|
||||
|
||||
get: function(p_id) {
|
||||
return IDHandler._references[p_id];
|
||||
},
|
||||
|
||||
add: function(p_data) {
|
||||
const id = ++IDHandler._last_id;
|
||||
IDHandler._references[id] = p_data;
|
||||
return id;
|
||||
},
|
||||
|
||||
remove: function(p_id) {
|
||||
delete IDHandler._references[p_id];
|
||||
},
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(IDHandler, "$IDHandler");
|
||||
mergeInto(LibraryManager.library, IDHandler);
|
||||
|
||||
const GodotConfig = {
|
||||
|
||||
$GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
|
||||
$GodotConfig: {
|
||||
canvas: null,
|
||||
locale: "en",
|
||||
resize_on_start: false,
|
||||
on_execute: null,
|
||||
|
||||
init_config: function(p_opts) {
|
||||
GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
|
||||
GodotConfig.canvas = p_opts['canvas'];
|
||||
GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
|
||||
GodotConfig.on_execute = p_opts['onExecute'];
|
||||
// This is called by emscripten, even if undocumented.
|
||||
Module['onExit'] = p_opts['onExit'];
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
|
||||
stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
|
||||
stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
|
||||
},
|
||||
|
||||
godot_js_config_is_resize_on_start: function() {
|
||||
return GodotConfig.resize_on_start ? 1 : 0;
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotConfig, '$GodotConfig');
|
||||
mergeInto(LibraryManager.library, GodotConfig);
|
||||
|
||||
const GodotFS = {
|
||||
$GodotFS__deps: ['$FS', '$IDBFS'],
|
||||
$GodotFS__postset: [
|
||||
'Module["initFS"] = GodotFS.init;',
|
||||
'Module["deinitFS"] = GodotFS.deinit;',
|
||||
'Module["copyToFS"] = GodotFS.copy_to_fs;',
|
||||
].join(''),
|
||||
$GodotFS: {
|
||||
_idbfs: false,
|
||||
_syncing: false,
|
||||
_mount_points: [],
|
||||
|
||||
is_persistent: function() {
|
||||
return GodotFS._idbfs ? 1 : 0;
|
||||
},
|
||||
|
||||
// Initialize godot file system, setting up persistent paths.
|
||||
// Returns a promise that resolves when the FS is ready.
|
||||
// We keep track of mount_points, so that we can properly close the IDBFS
|
||||
// since emscripten is not doing it by itself. (emscripten GH#12516).
|
||||
init: function(persistentPaths) {
|
||||
GodotFS._idbfs = false;
|
||||
if (!Array.isArray(persistentPaths)) {
|
||||
return Promise.reject(new Error('Persistent paths must be an array'));
|
||||
}
|
||||
if (!persistentPaths.length) {
|
||||
return Promise.resolve();
|
||||
}
|
||||
GodotFS._mount_points = persistentPaths.slice();
|
||||
|
||||
function createRecursive(dir) {
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
}
|
||||
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
createRecursive(path);
|
||||
FS.mount(IDBFS, {}, path);
|
||||
});
|
||||
return new Promise(function(resolve, reject) {
|
||||
FS.syncfs(true, function(err) {
|
||||
if (err) {
|
||||
GodotFS._mount_points = [];
|
||||
GodotFS._idbfs = false;
|
||||
console.log("IndexedDB not available: " + err.message);
|
||||
} else {
|
||||
GodotFS._idbfs = true;
|
||||
}
|
||||
resolve(err);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
// Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
|
||||
deinit: function() {
|
||||
GodotFS._mount_points.forEach(function(path) {
|
||||
try {
|
||||
FS.unmount(path);
|
||||
} catch (e) {
|
||||
console.log("Already unmounted", e);
|
||||
}
|
||||
if (GodotFS._idbfs && IDBFS.dbs[path]) {
|
||||
IDBFS.dbs[path].close();
|
||||
delete IDBFS.dbs[path];
|
||||
}
|
||||
});
|
||||
GodotFS._mount_points = [];
|
||||
GodotFS._idbfs = false;
|
||||
GodotFS._syncing = false;
|
||||
},
|
||||
|
||||
sync: function() {
|
||||
if (GodotFS._syncing) {
|
||||
err('Already syncing!');
|
||||
return Promise.resolve();
|
||||
}
|
||||
GodotFS._syncing = true;
|
||||
return new Promise(function (resolve, reject) {
|
||||
FS.syncfs(false, function(error) {
|
||||
if (error) {
|
||||
err('Failed to save IDB file system: ' + error.message);
|
||||
}
|
||||
GodotFS._syncing = false;
|
||||
resolve(error);
|
||||
});
|
||||
});
|
||||
},
|
||||
|
||||
// Copies a buffer to the internal file system. Creating directories recursively.
|
||||
copy_to_fs: function(path, buffer) {
|
||||
const idx = path.lastIndexOf("/");
|
||||
let dir = "/";
|
||||
if (idx > 0) {
|
||||
dir = path.slice(0, idx);
|
||||
}
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
|
||||
},
|
||||
},
|
||||
};
|
||||
mergeInto(LibraryManager.library, GodotFS);
|
||||
|
||||
const GodotOS = {
|
||||
$GodotOS__deps: ['$GodotFS'],
|
||||
$GodotOS__postset: [
|
||||
'Module["request_quit"] = function() { GodotOS.request_quit() };',
|
||||
'GodotOS._fs_sync_promise = Promise.resolve();',
|
||||
].join(''),
|
||||
$GodotOS: {
|
||||
|
||||
request_quit: function() {},
|
||||
_async_cbs: [],
|
||||
_fs_sync_promise: null,
|
||||
|
||||
get_func: function(ptr) {
|
||||
return wasmTable.get(ptr);
|
||||
},
|
||||
|
||||
atexit: function(p_promise_cb) {
|
||||
GodotOS._async_cbs.push(p_promise_cb);
|
||||
},
|
||||
|
||||
finish_async: function(callback) {
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
const promises = [];
|
||||
GodotOS._async_cbs.forEach(function(cb) {
|
||||
promises.push(new Promise(cb));
|
||||
});
|
||||
return Promise.all(promises);
|
||||
}).then(function() {
|
||||
return GodotFS.sync(); // Final FS sync.
|
||||
}).then(function(err) {
|
||||
// Always deferred.
|
||||
setTimeout(function() {
|
||||
callback();
|
||||
}, 0);
|
||||
});
|
||||
},
|
||||
|
||||
allocString: function(p_str) {
|
||||
const length = lengthBytesUTF8(p_str)+1;
|
||||
const c_str = _malloc(length);
|
||||
stringToUTF8(p_str, c_str, length);
|
||||
return c_str;
|
||||
},
|
||||
|
||||
allocStringArray: function(strings) {
|
||||
const size = strings.length;
|
||||
const c_ptr = _malloc(size * 4);
|
||||
for (let i = 0; i < size; i++) {
|
||||
HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
|
||||
}
|
||||
return c_ptr;
|
||||
},
|
||||
|
||||
freeStringArray: function(c_ptr, size) {
|
||||
for (let i = 0; i < size; i++) {
|
||||
_free(HEAP32[(c_ptr >> 2) + i]);
|
||||
}
|
||||
_free(c_ptr);
|
||||
},
|
||||
|
||||
heapSub: function(heap, ptr, size) {
|
||||
const bytes = heap.BYTES_PER_ELEMENT;
|
||||
return heap.subarray(ptr / bytes, ptr / bytes + size);
|
||||
},
|
||||
|
||||
heapCopy: function(heap, ptr, size) {
|
||||
const bytes = heap.BYTES_PER_ELEMENT;
|
||||
return heap.slice(ptr / bytes, ptr / bytes + size);
|
||||
},
|
||||
},
|
||||
|
||||
godot_js_os_finish_async: function(p_callback) {
|
||||
const func = GodotOS.get_func(p_callback);
|
||||
GodotOS.finish_async(func);
|
||||
},
|
||||
|
||||
godot_js_os_request_quit_cb: function(p_callback) {
|
||||
GodotOS.request_quit = GodotOS.get_func(p_callback);
|
||||
},
|
||||
|
||||
godot_js_os_fs_is_persistent: function() {
|
||||
return GodotFS.is_persistent();
|
||||
},
|
||||
|
||||
godot_js_os_fs_sync: function(callback) {
|
||||
const func = GodotOS.get_func(callback);
|
||||
GodotOS._fs_sync_promise = GodotFS.sync();
|
||||
GodotOS._fs_sync_promise.then(function(err) {
|
||||
func();
|
||||
});
|
||||
},
|
||||
|
||||
godot_js_os_execute: function(p_json) {
|
||||
const json_args = UTF8ToString(p_json);
|
||||
const args = JSON.parse(json_args);
|
||||
if (GodotConfig.on_execute) {
|
||||
GodotConfig.on_execute(args);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
},
|
||||
|
||||
godot_js_os_shell_open: function(p_uri) {
|
||||
window.open(UTF8ToString(p_uri), '_blank');
|
||||
},
|
||||
};
|
||||
|
||||
autoAddDeps(GodotOS, '$GodotOS');
|
||||
mergeInto(LibraryManager.library, GodotOS);
|
|
@ -1,292 +0,0 @@
|
|||
/*************************************************************************/
|
||||
/* utils.js */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/*************************************************************************/
|
||||
|
||||
Module['initFS'] = function(persistentPaths) {
|
||||
Module.mount_points = ['/userfs'].concat(persistentPaths);
|
||||
|
||||
function createRecursive(dir) {
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
}
|
||||
|
||||
Module.mount_points.forEach(function(path) {
|
||||
createRecursive(path);
|
||||
FS.mount(IDBFS, {}, path);
|
||||
});
|
||||
return new Promise(function(resolve, reject) {
|
||||
FS.syncfs(true, function(err) {
|
||||
if (err) {
|
||||
Module.mount_points = [];
|
||||
Module.idbfs = false;
|
||||
console.log("IndexedDB not available: " + err.message);
|
||||
} else {
|
||||
Module.idbfs = true;
|
||||
}
|
||||
resolve(err);
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
Module['deinitFS'] = function() {
|
||||
Module.mount_points.forEach(function(path) {
|
||||
try {
|
||||
FS.unmount(path);
|
||||
} catch (e) {
|
||||
console.log("Already unmounted", e);
|
||||
}
|
||||
if (Module.idbfs && IDBFS.dbs[path]) {
|
||||
IDBFS.dbs[path].close();
|
||||
delete IDBFS.dbs[path];
|
||||
}
|
||||
});
|
||||
Module.mount_points = [];
|
||||
};
|
||||
|
||||
Module['copyToFS'] = function(path, buffer) {
|
||||
var p = path.lastIndexOf("/");
|
||||
var dir = "/";
|
||||
if (p > 0) {
|
||||
dir = path.slice(0, path.lastIndexOf("/"));
|
||||
}
|
||||
try {
|
||||
FS.stat(dir);
|
||||
} catch (e) {
|
||||
if (e.errno !== ERRNO_CODES.ENOENT) {
|
||||
throw e;
|
||||
}
|
||||
FS.mkdirTree(dir);
|
||||
}
|
||||
// With memory growth, canOwn should be false.
|
||||
FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
|
||||
}
|
||||
|
||||
Module.drop_handler = (function() {
|
||||
var upload = [];
|
||||
var uploadPromises = [];
|
||||
var uploadCallback = null;
|
||||
|
||||
function readFilePromise(entry, path) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
entry.file(function(file) {
|
||||
var reader = new FileReader();
|
||||
reader.onload = function() {
|
||||
var f = {
|
||||
"path": file.relativePath || file.webkitRelativePath,
|
||||
"name": file.name,
|
||||
"type": file.type,
|
||||
"size": file.size,
|
||||
"data": reader.result
|
||||
};
|
||||
if (!f['path'])
|
||||
f['path'] = f['name'];
|
||||
upload.push(f);
|
||||
resolve()
|
||||
};
|
||||
reader.onerror = function() {
|
||||
console.log("Error reading file");
|
||||
reject();
|
||||
}
|
||||
|
||||
reader.readAsArrayBuffer(file);
|
||||
|
||||
}, function(err) {
|
||||
console.log("Error!");
|
||||
reject();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function readDirectoryPromise(entry) {
|
||||
return new Promise(function(resolve, reject) {
|
||||
var reader = entry.createReader();
|
||||
reader.readEntries(function(entries) {
|
||||
for (var i = 0; i < entries.length; i++) {
|
||||
var ent = entries[i];
|
||||
if (ent.isDirectory) {
|
||||
uploadPromises.push(readDirectoryPromise(ent));
|
||||
} else if (ent.isFile) {
|
||||
uploadPromises.push(readFilePromise(ent));
|
||||
}
|
||||
}
|
||||
resolve();
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
function processUploadsPromises(resolve, reject) {
|
||||
if (uploadPromises.length == 0) {
|
||||
resolve();
|
||||
return;
|
||||
}
|
||||
uploadPromises.pop().then(function() {
|
||||
setTimeout(function() {
|
||||
processUploadsPromises(resolve, reject);
|
||||
//processUploadsPromises.bind(null, resolve, reject)
|
||||
}, 0);
|
||||
});
|
||||
}
|
||||
|
||||
function dropFiles(files) {
|
||||
var args = files || [];
|
||||
var argc = args.length;
|
||||
var argv = stackAlloc((argc + 1) * 4);
|
||||
for (var i = 0; i < argc; i++) {
|
||||
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]);
|
||||
}
|
||||
HEAP32[(argv >> 2) + argc] = 0;
|
||||
// Defined in javascript_main.cpp
|
||||
ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]);
|
||||
}
|
||||
|
||||
return function(ev) {
|
||||
ev.preventDefault();
|
||||
if (ev.dataTransfer.items) {
|
||||
// Use DataTransferItemList interface to access the file(s)
|
||||
for (var i = 0; i < ev.dataTransfer.items.length; i++) {
|
||||
const item = ev.dataTransfer.items[i];
|
||||
var entry = null;
|
||||
if ("getAsEntry" in item) {
|
||||
entry = item.getAsEntry();
|
||||
} else if ("webkitGetAsEntry" in item) {
|
||||
entry = item.webkitGetAsEntry();
|
||||
}
|
||||
if (!entry) {
|
||||
console.error("File upload not supported");
|
||||
} else if (entry.isDirectory) {
|
||||
uploadPromises.push(readDirectoryPromise(entry));
|
||||
} else if (entry.isFile) {
|
||||
uploadPromises.push(readFilePromise(entry));
|
||||
} else {
|
||||
console.error("Unrecognized entry...", entry);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
console.error("File upload not supported");
|
||||
}
|
||||
uploadCallback = new Promise(processUploadsPromises).then(function() {
|
||||
const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
|
||||
var drops = [];
|
||||
var files = [];
|
||||
upload.forEach((elem) => {
|
||||
var path = elem['path'];
|
||||
Module['copyToFS'](DROP + path, elem['data']);
|
||||
var idx = path.indexOf("/");
|
||||
if (idx == -1) {
|
||||
// Root file
|
||||
drops.push(DROP + path);
|
||||
} else {
|
||||
// Subdir
|
||||
var sub = path.substr(0, idx);
|
||||
idx = sub.indexOf("/");
|
||||
if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
|
||||
drops.push(DROP + sub);
|
||||
}
|
||||
}
|
||||
files.push(DROP + path);
|
||||
});
|
||||
uploadPromises = [];
|
||||
upload = [];
|
||||
dropFiles(drops);
|
||||
var dirs = [DROP.substr(0, DROP.length -1)];
|
||||
files.forEach(function (file) {
|
||||
FS.unlink(file);
|
||||
var dir = file.replace(DROP, "");
|
||||
var idx = dir.lastIndexOf("/");
|
||||
while (idx > 0) {
|
||||
dir = dir.substr(0, idx);
|
||||
if (dirs.indexOf(DROP + dir) == -1) {
|
||||
dirs.push(DROP + dir);
|
||||
}
|
||||
idx = dir.lastIndexOf("/");
|
||||
}
|
||||
});
|
||||
// Remove dirs.
|
||||
dirs = dirs.sort(function(a, b) {
|
||||
var al = (a.match(/\//g) || []).length;
|
||||
var bl = (b.match(/\//g) || []).length;
|
||||
if (al > bl)
|
||||
return -1;
|
||||
else if (al < bl)
|
||||
return 1;
|
||||
return 0;
|
||||
});
|
||||
dirs.forEach(function(dir) {
|
||||
FS.rmdir(dir);
|
||||
});
|
||||
});
|
||||
}
|
||||
})();
|
||||
|
||||
function EventHandlers() {
|
||||
function Handler(target, event, method, capture) {
|
||||
this.target = target;
|
||||
this.event = event;
|
||||
this.method = method;
|
||||
this.capture = capture;
|
||||
}
|
||||
|
||||
var listeners = [];
|
||||
|
||||
function has(target, event, method, capture) {
|
||||
return listeners.findIndex(function(e) {
|
||||
return e.target === target && e.event === event && e.method === method && e.capture == capture;
|
||||
}) !== -1;
|
||||
}
|
||||
|
||||
this.add = function(target, event, method, capture) {
|
||||
if (has(target, event, method, capture)) {
|
||||
return;
|
||||
}
|
||||
listeners.push(new Handler(target, event, method, capture));
|
||||
target.addEventListener(event, method, capture);
|
||||
};
|
||||
|
||||
this.remove = function(target, event, method, capture) {
|
||||
if (!has(target, event, method, capture)) {
|
||||
return;
|
||||
}
|
||||
target.removeEventListener(event, method, capture);
|
||||
};
|
||||
|
||||
this.clear = function() {
|
||||
listeners.forEach(function(h) {
|
||||
h.target.removeEventListener(h.event, h.method, h.capture);
|
||||
});
|
||||
listeners.length = 0;
|
||||
};
|
||||
}
|
||||
|
||||
Module.listeners = new EventHandlers();
|
|
@ -47,6 +47,7 @@
|
|||
#include <stdlib.h>
|
||||
|
||||
#include "dom_keys.inc"
|
||||
#include "godot_js.h"
|
||||
|
||||
#define DOM_BUTTON_LEFT 0
|
||||
#define DOM_BUTTON_MIDDLE 1
|
||||
|
@ -54,41 +55,56 @@
|
|||
#define DOM_BUTTON_XBUTTON1 3
|
||||
#define DOM_BUTTON_XBUTTON2 4
|
||||
|
||||
// Quit
|
||||
void OS_JavaScript::request_quit_callback() {
|
||||
OS_JavaScript *os = get_singleton();
|
||||
if (os && os->get_main_loop()) {
|
||||
os->get_main_loop()->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);
|
||||
}
|
||||
}
|
||||
|
||||
// Files drop (implemented in JS for now).
|
||||
void OS_JavaScript::drop_files_callback(char **p_filev, int p_filec) {
|
||||
OS_JavaScript *os = get_singleton();
|
||||
if (!os || !os->get_main_loop()) {
|
||||
return;
|
||||
}
|
||||
Vector<String> files;
|
||||
for (int i = 0; i < p_filec; i++) {
|
||||
files.push_back(String::utf8(p_filev[i]));
|
||||
}
|
||||
os->get_main_loop()->drop_files(files);
|
||||
}
|
||||
|
||||
void OS_JavaScript::send_notification_callback(int p_notification) {
|
||||
|
||||
OS_JavaScript *os = get_singleton();
|
||||
if (!os) {
|
||||
return;
|
||||
}
|
||||
if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
|
||||
os->cursor_inside_canvas = p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
|
||||
}
|
||||
MainLoop *loop = os->get_main_loop();
|
||||
if (loop) {
|
||||
loop->notification(p_notification);
|
||||
}
|
||||
}
|
||||
|
||||
// Window (canvas)
|
||||
|
||||
static void focus_canvas() {
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Module['canvas'].focus();
|
||||
});
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
static bool is_canvas_focused() {
|
||||
|
||||
/* clang-format off */
|
||||
return EM_ASM_INT({
|
||||
return document.activeElement == Module['canvas'];
|
||||
});
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
static Point2 compute_position_in_canvas(int x, int y) {
|
||||
OS_JavaScript *os = OS_JavaScript::get_singleton();
|
||||
int canvas_x = EM_ASM_INT({
|
||||
return Module['canvas'].getBoundingClientRect().x;
|
||||
});
|
||||
int canvas_y = EM_ASM_INT({
|
||||
return Module['canvas'].getBoundingClientRect().y;
|
||||
});
|
||||
Point2 OS_JavaScript::compute_position_in_canvas(int x, int y) {
|
||||
OS_JavaScript *os = get_singleton();
|
||||
int canvas_x;
|
||||
int canvas_y;
|
||||
godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y);
|
||||
int canvas_width;
|
||||
int canvas_height;
|
||||
emscripten_get_canvas_element_size(os->canvas_id.utf8().get_data(), &canvas_width, &canvas_height);
|
||||
emscripten_get_canvas_element_size(os->canvas_id, &canvas_width, &canvas_height);
|
||||
|
||||
double element_width;
|
||||
double element_height;
|
||||
emscripten_get_element_css_size(os->canvas_id.utf8().get_data(), &element_width, &element_height);
|
||||
emscripten_get_element_css_size(os->canvas_id, &element_width, &element_height);
|
||||
|
||||
return Point2((int)(canvas_width / element_width * (x - canvas_x)),
|
||||
(int)(canvas_height / element_height * (y - canvas_y)));
|
||||
|
@ -97,25 +113,23 @@ static Point2 compute_position_in_canvas(int x, int y) {
|
|||
bool OS_JavaScript::check_size_force_redraw() {
|
||||
int canvas_width;
|
||||
int canvas_height;
|
||||
emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), &canvas_width, &canvas_height);
|
||||
emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height);
|
||||
if (last_width != canvas_width || last_height != canvas_height) {
|
||||
last_width = canvas_width;
|
||||
last_height = canvas_height;
|
||||
// Update the framebuffer size for redraw.
|
||||
emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), canvas_width, canvas_height);
|
||||
emscripten_set_canvas_element_size(canvas_id, canvas_width, canvas_height);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool cursor_inside_canvas = true;
|
||||
|
||||
EM_BOOL OS_JavaScript::fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data) {
|
||||
|
||||
OS_JavaScript *os = get_singleton();
|
||||
// Empty ID is canvas.
|
||||
String target_id = String::utf8(p_event->id);
|
||||
if (target_id.empty() || target_id == "canvas") {
|
||||
if (target_id.empty() || target_id == String::utf8(os->canvas_id)) {
|
||||
// This event property is the only reliable data on
|
||||
// browser fullscreen state.
|
||||
os->video_mode.fullscreen = p_event->isFullscreen;
|
||||
|
@ -159,18 +173,16 @@ void OS_JavaScript::set_window_size(const Size2 p_size) {
|
|||
emscripten_exit_soft_fullscreen();
|
||||
window_maximized = false;
|
||||
}
|
||||
double scale = EM_ASM_DOUBLE({
|
||||
return window.devicePixelRatio || 1;
|
||||
});
|
||||
emscripten_set_canvas_element_size(canvas_id.utf8().get_data(), p_size.x * scale, p_size.y * scale);
|
||||
emscripten_set_element_css_size(canvas_id.utf8().get_data(), p_size.x, p_size.y);
|
||||
double scale = godot_js_display_pixel_ratio_get();
|
||||
emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale);
|
||||
emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y);
|
||||
}
|
||||
}
|
||||
|
||||
Size2 OS_JavaScript::get_window_size() const {
|
||||
|
||||
int canvas[2];
|
||||
emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1);
|
||||
emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
|
||||
return Size2(canvas[0], canvas[1]);
|
||||
}
|
||||
|
||||
|
@ -191,7 +203,7 @@ void OS_JavaScript::set_window_maximized(bool p_enabled) {
|
|||
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
|
||||
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
|
||||
strategy.canvasResizedCallback = NULL;
|
||||
emscripten_enter_soft_fullscreen(canvas_id.utf8().get_data(), &strategy);
|
||||
emscripten_enter_soft_fullscreen(canvas_id, &strategy);
|
||||
window_maximized = p_enabled;
|
||||
}
|
||||
#endif
|
||||
|
@ -221,7 +233,7 @@ void OS_JavaScript::set_window_fullscreen(bool p_enabled) {
|
|||
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
|
||||
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
|
||||
strategy.canvasResizedCallback = NULL;
|
||||
EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id.utf8().get_data(), false, &strategy);
|
||||
EMSCRIPTEN_RESULT result = emscripten_request_fullscreen_strategy(canvas_id, false, &strategy);
|
||||
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
|
||||
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "Enabling fullscreen is only possible from an input callback for the HTML5 platform.");
|
||||
// Not fullscreen yet, so prevent "windowed" canvas dimensions from
|
||||
|
@ -384,7 +396,7 @@ EM_BOOL OS_JavaScript::mouse_button_callback(int p_event_type, const EmscriptenM
|
|||
if (ev->is_pressed()) {
|
||||
// Since the event is consumed, focus manually. The containing iframe,
|
||||
// if exists, may not have focus yet, so focus even if already focused.
|
||||
focus_canvas();
|
||||
godot_js_display_canvas_focus();
|
||||
mask |= button_flag;
|
||||
} else if (mask & button_flag) {
|
||||
mask &= ~button_flag;
|
||||
|
@ -410,7 +422,7 @@ EM_BOOL OS_JavaScript::mousemove_callback(int p_event_type, const EmscriptenMous
|
|||
Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
|
||||
// For motion outside the canvas, only read mouse movement if dragging
|
||||
// started inside the canvas; imitating desktop app behaviour.
|
||||
if (!cursor_inside_canvas && !input_mask)
|
||||
if (!os->cursor_inside_canvas && !input_mask)
|
||||
return false;
|
||||
|
||||
Ref<InputEventMouseMotion> ev;
|
||||
|
@ -455,55 +467,20 @@ static const char *godot2dom_cursor(OS::CursorShape p_shape) {
|
|||
}
|
||||
}
|
||||
|
||||
static void set_css_cursor(const char *p_cursor) {
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Module['canvas'].style.cursor = UTF8ToString($0);
|
||||
}, p_cursor);
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
static bool is_css_cursor_hidden() {
|
||||
|
||||
/* clang-format off */
|
||||
return EM_ASM_INT({
|
||||
return Module['canvas'].style.cursor === 'none';
|
||||
});
|
||||
/* clang-format on */
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {
|
||||
|
||||
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
|
||||
|
||||
if (get_mouse_mode() == MOUSE_MODE_VISIBLE) {
|
||||
if (cursors[p_shape] != "") {
|
||||
Vector<String> url = cursors[p_shape].split("?");
|
||||
set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
|
||||
} else {
|
||||
set_css_cursor(godot2dom_cursor(p_shape));
|
||||
if (cursor_shape == p_shape) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cursor_shape = p_shape;
|
||||
godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
|
||||
|
||||
if (p_cursor.is_valid()) {
|
||||
|
||||
Map<CursorShape, Vector<Variant> >::Element *cursor_c = cursors_cache.find(p_shape);
|
||||
|
||||
if (cursor_c) {
|
||||
if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
|
||||
set_cursor_shape(p_shape);
|
||||
return;
|
||||
}
|
||||
|
||||
cursors_cache.erase(p_shape);
|
||||
}
|
||||
|
||||
Ref<Texture> texture = p_cursor;
|
||||
Ref<AtlasTexture> atlas_texture = p_cursor;
|
||||
Ref<Image> image;
|
||||
|
@ -572,58 +549,12 @@ void OS_JavaScript::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_s
|
|||
w = PoolByteArray::Write();
|
||||
|
||||
r = png.read();
|
||||
|
||||
char *object_url;
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var PNG_PTR = $0;
|
||||
var PNG_LEN = $1;
|
||||
var PTR = $2;
|
||||
|
||||
var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
|
||||
var url = URL.createObjectURL(png);
|
||||
var length_bytes = lengthBytesUTF8(url) + 1;
|
||||
var string_on_wasm_heap = _malloc(length_bytes);
|
||||
setValue(PTR, string_on_wasm_heap, '*');
|
||||
stringToUTF8(url, string_on_wasm_heap, length_bytes);
|
||||
}, r.ptr(), len, &object_url);
|
||||
/* clang-format on */
|
||||
godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), r.ptr(), len, p_hotspot.x, p_hotspot.y);
|
||||
r = PoolByteArray::Read();
|
||||
|
||||
String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({ _free($0); }, object_url);
|
||||
/* clang-format on */
|
||||
|
||||
if (cursors[p_shape] != "") {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
|
||||
}, cursors[p_shape].utf8().get_data());
|
||||
/* clang-format on */
|
||||
cursors[p_shape] = "";
|
||||
} else {
|
||||
godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0);
|
||||
}
|
||||
|
||||
cursors[p_shape] = url;
|
||||
|
||||
Vector<Variant> params;
|
||||
params.push_back(p_cursor);
|
||||
params.push_back(p_hotspot);
|
||||
cursors_cache.insert(p_shape, params);
|
||||
|
||||
} else if (cursors[p_shape] != "") {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
|
||||
}, cursors[p_shape].utf8().get_data());
|
||||
/* clang-format on */
|
||||
cursors[p_shape] = "";
|
||||
|
||||
cursors_cache.erase(p_shape);
|
||||
}
|
||||
|
||||
set_cursor_shape(cursor_shape);
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
|
||||
|
@ -634,35 +565,31 @@ void OS_JavaScript::set_mouse_mode(OS::MouseMode p_mode) {
|
|||
|
||||
if (p_mode == MOUSE_MODE_VISIBLE) {
|
||||
|
||||
// set_css_cursor must be called before set_cursor_shape to make the cursor visible
|
||||
set_css_cursor(godot2dom_cursor(cursor_shape));
|
||||
set_cursor_shape(cursor_shape);
|
||||
godot_js_display_cursor_set_visible(1);
|
||||
emscripten_exit_pointerlock();
|
||||
|
||||
} else if (p_mode == MOUSE_MODE_HIDDEN) {
|
||||
|
||||
set_css_cursor("none");
|
||||
godot_js_display_cursor_set_visible(0);
|
||||
emscripten_exit_pointerlock();
|
||||
|
||||
} else if (p_mode == MOUSE_MODE_CAPTURED) {
|
||||
|
||||
EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
|
||||
godot_js_display_cursor_set_visible(1);
|
||||
EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false);
|
||||
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
|
||||
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
|
||||
// set_css_cursor must be called before set_cursor_shape to make the cursor visible
|
||||
set_css_cursor(godot2dom_cursor(cursor_shape));
|
||||
set_cursor_shape(cursor_shape);
|
||||
}
|
||||
}
|
||||
|
||||
OS::MouseMode OS_JavaScript::get_mouse_mode() const {
|
||||
|
||||
if (is_css_cursor_hidden())
|
||||
if (godot_js_display_cursor_is_hidden())
|
||||
return MOUSE_MODE_HIDDEN;
|
||||
|
||||
EmscriptenPointerlockChangeEvent ev;
|
||||
emscripten_get_pointerlock_status(&ev);
|
||||
return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
|
||||
return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
|
||||
}
|
||||
|
||||
// Wheel
|
||||
|
@ -670,15 +597,16 @@ OS::MouseMode OS_JavaScript::get_mouse_mode() const {
|
|||
EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
|
||||
|
||||
ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
|
||||
if (!is_canvas_focused()) {
|
||||
if (cursor_inside_canvas) {
|
||||
focus_canvas();
|
||||
OS_JavaScript *os = get_singleton();
|
||||
if (!godot_js_display_canvas_is_focused()) {
|
||||
if (os->cursor_inside_canvas) {
|
||||
godot_js_display_canvas_focus();
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
InputDefault *input = get_singleton()->input;
|
||||
InputDefault *input = os->input;
|
||||
Ref<InputEventMouseButton> ev;
|
||||
ev.instance();
|
||||
ev->set_position(input->get_mouse_position());
|
||||
|
@ -719,12 +647,7 @@ EM_BOOL OS_JavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEve
|
|||
// Touch
|
||||
|
||||
bool OS_JavaScript::has_touchscreen_ui_hint() const {
|
||||
|
||||
/* clang-format off */
|
||||
return EM_ASM_INT({
|
||||
return 'ontouchstart' in window;
|
||||
});
|
||||
/* clang-format on */
|
||||
return godot_js_display_touchscreen_is_available();
|
||||
}
|
||||
|
||||
EM_BOOL OS_JavaScript::touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data) {
|
||||
|
@ -870,42 +793,19 @@ const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
|
|||
}
|
||||
|
||||
// Clipboard
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
|
||||
void OS_JavaScript::update_clipboard_callback(const char *p_text) {
|
||||
// Only call set_clipboard from OS (sets local clipboard)
|
||||
OS::get_singleton()->OS::set_clipboard(p_text);
|
||||
get_singleton()->OS::set_clipboard(p_text);
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_clipboard(const String &p_text) {
|
||||
OS::set_clipboard(p_text);
|
||||
/* clang-format off */
|
||||
int err = EM_ASM_INT({
|
||||
var text = UTF8ToString($0);
|
||||
if (!navigator.clipboard || !navigator.clipboard.writeText)
|
||||
return 1;
|
||||
navigator.clipboard.writeText(text).catch(function(e) {
|
||||
// Setting OS clipboard is only possible from an input callback.
|
||||
console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
|
||||
});
|
||||
return 0;
|
||||
}, p_text.utf8().get_data());
|
||||
/* clang-format on */
|
||||
int err = godot_js_display_clipboard_set(p_text.utf8().get_data());
|
||||
ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
|
||||
}
|
||||
|
||||
String OS_JavaScript::get_clipboard() const {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
try {
|
||||
navigator.clipboard.readText().then(function (result) {
|
||||
ccall('update_clipboard', 'void', ['string'], [result]);
|
||||
}).catch(function (e) {
|
||||
// Fail graciously.
|
||||
});
|
||||
} catch (e) {
|
||||
// Fail graciously.
|
||||
}
|
||||
});
|
||||
/* clang-format on */
|
||||
godot_js_display_clipboard_get(update_clipboard_callback);
|
||||
return this->OS::get_clipboard();
|
||||
}
|
||||
|
||||
|
@ -922,16 +822,7 @@ void OS_JavaScript::initialize_core() {
|
|||
|
||||
Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
|
||||
|
||||
/* clang-format off */
|
||||
swap_ok_cancel = EM_ASM_INT({
|
||||
const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
|
||||
const plat = navigator.platform || "";
|
||||
if (win.indexOf(plat) !== -1) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}) == 1;
|
||||
/* clang-format on */
|
||||
swap_ok_cancel = godot_js_display_is_swap_ok_cancel() == 1;
|
||||
|
||||
EmscriptenWebGLContextAttributes attributes;
|
||||
emscripten_webgl_init_context_attributes(&attributes);
|
||||
|
@ -985,7 +876,7 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
|
|||
}
|
||||
}
|
||||
|
||||
webgl_ctx = emscripten_webgl_create_context(canvas_id.utf8().get_data(), &attributes);
|
||||
webgl_ctx = emscripten_webgl_create_context(canvas_id, &attributes);
|
||||
if (emscripten_webgl_make_context_current(webgl_ctx) != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
gl_initialization_error = true;
|
||||
}
|
||||
|
@ -1006,19 +897,9 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
|
|||
// was registered through one its own functions, so request manually for
|
||||
// start-up fullscreen.
|
||||
if (p_desired.fullscreen) {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
const canvas = Module['canvas'];
|
||||
(canvas.requestFullscreen || canvas.msRequestFullscreen ||
|
||||
canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
|
||||
canvas.webkitRequestFullscreen
|
||||
).call(canvas);
|
||||
});
|
||||
/* clang-format on */
|
||||
godot_js_display_window_request_fullscreen();
|
||||
}
|
||||
/* clang-format off */
|
||||
if (EM_ASM_INT({ return Module['resizeCanvasOnStart'] })) {
|
||||
/* clang-format on */
|
||||
if (godot_js_config_is_resize_on_start()) {
|
||||
set_window_size(Size2(video_mode.width, video_mode.height));
|
||||
} else {
|
||||
set_window_size(get_window_size());
|
||||
|
@ -1032,7 +913,6 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
|
|||
input = memnew(InputDefault);
|
||||
|
||||
EMSCRIPTEN_RESULT result;
|
||||
CharString id = canvas_id.utf8().get_data();
|
||||
#define EM_CHECK(ev) \
|
||||
if (result != EMSCRIPTEN_RESULT_SUCCESS) \
|
||||
ERR_PRINTS("Error while setting " #ev " callback: Code " + itos(result))
|
||||
|
@ -1046,19 +926,18 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
|
|||
result = emscripten_set_##ev##_callback(NULL, true, &cb); \
|
||||
EM_CHECK(ev)
|
||||
// These callbacks from Emscripten's html5.h suffice to access most
|
||||
// JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
|
||||
// is used below.
|
||||
SET_EM_CALLBACK(id.get_data(), mousedown, mouse_button_callback)
|
||||
// JavaScript APIs.
|
||||
SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
|
||||
SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback)
|
||||
SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), wheel, wheel_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), touchstart, touch_press_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), touchmove, touchmove_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), touchend, touch_press_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), touchcancel, touch_press_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), keydown, keydown_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), keypress, keypress_callback)
|
||||
SET_EM_CALLBACK(id.get_data(), keyup, keyup_callback)
|
||||
SET_EM_CALLBACK(canvas_id, wheel, wheel_callback)
|
||||
SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback)
|
||||
SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback)
|
||||
SET_EM_CALLBACK(canvas_id, touchend, touch_press_callback)
|
||||
SET_EM_CALLBACK(canvas_id, touchcancel, touch_press_callback)
|
||||
SET_EM_CALLBACK(canvas_id, keydown, keydown_callback)
|
||||
SET_EM_CALLBACK(canvas_id, keypress, keypress_callback)
|
||||
SET_EM_CALLBACK(canvas_id, keyup, keyup_callback)
|
||||
SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, fullscreenchange, fullscreen_change_callback)
|
||||
SET_EM_CALLBACK_NOTARGET(gamepadconnected, gamepad_change_callback)
|
||||
SET_EM_CALLBACK_NOTARGET(gamepaddisconnected, gamepad_change_callback)
|
||||
|
@ -1066,34 +945,15 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
|
|||
#undef SET_EM_CALLBACK
|
||||
#undef EM_CHECK
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
// Bind native event listeners.
|
||||
// Module.listeners, and Module.drop_handler are defined in native/utils.js
|
||||
const canvas = Module['canvas'];
|
||||
const send_notification = cwrap('send_notification', null, ['number']);
|
||||
const notifications = arguments;
|
||||
(['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
|
||||
Module.listeners.add(canvas, event, send_notification.bind(null, notifications[index]), true);
|
||||
});
|
||||
// Clipboard
|
||||
const update_clipboard = cwrap('update_clipboard', null, ['string']);
|
||||
Module.listeners.add(window, 'paste', function(evt) {
|
||||
update_clipboard(evt.clipboardData.getData('text'));
|
||||
}, false);
|
||||
// Drag an drop
|
||||
Module.listeners.add(canvas, 'dragover', function(ev) {
|
||||
// Prevent default behavior (which would try to open the file(s))
|
||||
ev.preventDefault();
|
||||
}, false);
|
||||
Module.listeners.add(canvas, 'drop', Module.drop_handler, false);
|
||||
},
|
||||
// For APIs that are not (sufficiently) exposed, a
|
||||
// library is used below (implemented in library_godot_display.js).
|
||||
godot_js_display_notification_cb(&OS_JavaScript::send_notification_callback,
|
||||
MainLoop::NOTIFICATION_WM_MOUSE_ENTER,
|
||||
MainLoop::NOTIFICATION_WM_MOUSE_EXIT,
|
||||
MainLoop::NOTIFICATION_WM_FOCUS_IN,
|
||||
MainLoop::NOTIFICATION_WM_FOCUS_OUT
|
||||
);
|
||||
/* clang-format on */
|
||||
MainLoop::NOTIFICATION_WM_FOCUS_OUT);
|
||||
godot_js_display_paste_cb(&OS_JavaScript::update_clipboard_callback);
|
||||
godot_js_display_drop_files_cb(&OS_JavaScript::drop_files_callback);
|
||||
|
||||
visual_server->init();
|
||||
|
||||
|
@ -1125,8 +985,8 @@ void OS_JavaScript::resume_audio() {
|
|||
}
|
||||
}
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void _idb_synced() {
|
||||
OS_JavaScript::get_singleton()->idb_is_syncing = false;
|
||||
void OS_JavaScript::fs_sync_callback() {
|
||||
get_singleton()->idb_is_syncing = false;
|
||||
}
|
||||
|
||||
bool OS_JavaScript::main_loop_iterate() {
|
||||
|
@ -1134,16 +994,7 @@ bool OS_JavaScript::main_loop_iterate() {
|
|||
if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) {
|
||||
idb_is_syncing = true;
|
||||
idb_needs_sync = false;
|
||||
/* clang-format off */
|
||||
EM_ASM(
|
||||
FS.syncfs(function(error) {
|
||||
if (error) {
|
||||
err('Failed to save IDB file system: ' + error.message);
|
||||
}
|
||||
ccall("_idb_synced", 'void', [], []);
|
||||
});
|
||||
);
|
||||
/* clang-format on */
|
||||
godot_js_os_fs_sync(&OS_JavaScript::fs_sync_callback);
|
||||
}
|
||||
|
||||
if (emscripten_sample_gamepad_data() == EMSCRIPTEN_RESULT_SUCCESS)
|
||||
|
@ -1156,7 +1007,7 @@ bool OS_JavaScript::main_loop_iterate() {
|
|||
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
|
||||
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
|
||||
strategy.canvasResizedCallback = NULL;
|
||||
emscripten_enter_soft_fullscreen(canvas_id.utf8().get_data(), &strategy);
|
||||
emscripten_enter_soft_fullscreen(canvas_id, &strategy);
|
||||
} else {
|
||||
set_window_size(Size2(windowed_size.width, windowed_size.height));
|
||||
}
|
||||
|
@ -1164,7 +1015,7 @@ bool OS_JavaScript::main_loop_iterate() {
|
|||
}
|
||||
|
||||
int canvas[2];
|
||||
emscripten_get_canvas_element_size(canvas_id.utf8().get_data(), canvas, canvas + 1);
|
||||
emscripten_get_canvas_element_size(canvas_id, canvas, canvas + 1);
|
||||
video_mode.width = canvas[0];
|
||||
video_mode.height = canvas[1];
|
||||
if (!window_maximized && !video_mode.fullscreen && !just_exited_fullscreen && !entering_fullscreen) {
|
||||
|
@ -1178,17 +1029,7 @@ bool OS_JavaScript::main_loop_iterate() {
|
|||
void OS_JavaScript::delete_main_loop() {
|
||||
|
||||
memdelete(main_loop);
|
||||
}
|
||||
|
||||
void OS_JavaScript::finalize_async() {
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
Module.listeners.clear();
|
||||
});
|
||||
/* clang-format on */
|
||||
if (audio_driver_javascript) {
|
||||
audio_driver_javascript->finish_async();
|
||||
}
|
||||
main_loop = NULL;
|
||||
}
|
||||
|
||||
void OS_JavaScript::finalize() {
|
||||
|
@ -1212,17 +1053,7 @@ Error OS_JavaScript::execute(const String &p_path, const List<String> &p_argumen
|
|||
args.push_back(E->get());
|
||||
}
|
||||
String json_args = JSON::print(args);
|
||||
/* clang-format off */
|
||||
int failed = EM_ASM_INT({
|
||||
const json_args = UTF8ToString($0);
|
||||
const args = JSON.parse(json_args);
|
||||
if (Module["onExecute"]) {
|
||||
Module["onExecute"](args);
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}, json_args.utf8().get_data());
|
||||
/* clang-format on */
|
||||
int failed = godot_js_os_execute(json_args.utf8().get_data());
|
||||
ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in Javascript via 'engine.setOnExecute' if required.");
|
||||
return OK;
|
||||
}
|
||||
|
@ -1237,16 +1068,6 @@ int OS_JavaScript::get_process_id() const {
|
|||
ERR_FAIL_V_MSG(0, "OS::get_process_id() is not available on the HTML5 platform.");
|
||||
}
|
||||
|
||||
extern "C" EMSCRIPTEN_KEEPALIVE void send_notification(int p_notification) {
|
||||
|
||||
if (p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER || p_notification == MainLoop::NOTIFICATION_WM_MOUSE_EXIT) {
|
||||
cursor_inside_canvas = p_notification == MainLoop::NOTIFICATION_WM_MOUSE_ENTER;
|
||||
}
|
||||
MainLoop *loop = OS_JavaScript::get_singleton()->get_main_loop();
|
||||
if (loop)
|
||||
loop->notification(p_notification);
|
||||
}
|
||||
|
||||
bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
|
||||
|
||||
if (p_feature == "HTML5" || p_feature == "web")
|
||||
|
@ -1261,21 +1082,11 @@ bool OS_JavaScript::_check_internal_feature_support(const String &p_feature) {
|
|||
}
|
||||
|
||||
void OS_JavaScript::alert(const String &p_alert, const String &p_title) {
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
window.alert(UTF8ToString($0));
|
||||
}, p_alert.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_display_alert(p_alert.utf8().get_data());
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_window_title(const String &p_title) {
|
||||
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
document.title = UTF8ToString($0);
|
||||
}, p_title.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_display_window_title_set(p_title.utf8().get_data());
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
|
||||
|
@ -1310,23 +1121,7 @@ void OS_JavaScript::set_icon(const Ref<Image> &p_icon) {
|
|||
w = PoolByteArray::Write();
|
||||
|
||||
r = png.read();
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
var PNG_PTR = $0;
|
||||
var PNG_LEN = $1;
|
||||
|
||||
var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
|
||||
var url = URL.createObjectURL(png);
|
||||
var link = document.getElementById('-gd-engine-icon');
|
||||
if (link === null) {
|
||||
link = document.createElement('link');
|
||||
link.rel = 'icon';
|
||||
link.id = '-gd-engine-icon';
|
||||
document.head.appendChild(link);
|
||||
}
|
||||
link.href = url;
|
||||
}, r.ptr(), len);
|
||||
/* clang-format on */
|
||||
godot_js_display_window_icon_set(r.ptr(), len);
|
||||
}
|
||||
|
||||
String OS_JavaScript::get_executable_path() const {
|
||||
|
@ -1337,11 +1132,7 @@ String OS_JavaScript::get_executable_path() const {
|
|||
Error OS_JavaScript::shell_open(String p_uri) {
|
||||
|
||||
// Open URI in a new tab, browser will deal with it by protocol.
|
||||
/* clang-format off */
|
||||
EM_ASM({
|
||||
window.open(UTF8ToString($0), '_blank');
|
||||
}, p_uri.utf8().get_data());
|
||||
/* clang-format on */
|
||||
godot_js_os_shell_open(p_uri.utf8().get_data());
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
@ -1410,11 +1201,6 @@ void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags
|
|||
}
|
||||
}
|
||||
|
||||
void OS_JavaScript::set_idb_available(bool p_idb_available) {
|
||||
|
||||
idb_available = p_idb_available;
|
||||
}
|
||||
|
||||
bool OS_JavaScript::is_userfs_persistent() const {
|
||||
|
||||
return idb_available;
|
||||
|
@ -1425,13 +1211,14 @@ OS_JavaScript *OS_JavaScript::get_singleton() {
|
|||
return static_cast<OS_JavaScript *>(OS::get_singleton());
|
||||
}
|
||||
|
||||
OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
|
||||
OS_JavaScript::OS_JavaScript() {
|
||||
// Expose method for requesting quit.
|
||||
godot_js_os_request_quit_cb(&request_quit_callback);
|
||||
// Set canvas ID
|
||||
godot_js_config_canvas_id_get(canvas_id, sizeof(canvas_id));
|
||||
|
||||
List<String> arguments;
|
||||
for (int i = 1; i < p_argc; i++) {
|
||||
arguments.push_back(String::utf8(p_argv[i]));
|
||||
}
|
||||
set_cmdline(p_argv[0], arguments);
|
||||
cursor_inside_canvas = true;
|
||||
cursor_shape = OS::CURSOR_ARROW;
|
||||
|
||||
last_click_button_index = -1;
|
||||
last_click_ms = 0;
|
||||
|
@ -1450,7 +1237,7 @@ OS_JavaScript::OS_JavaScript(int p_argc, char *p_argv[]) {
|
|||
audio_driver_javascript = NULL;
|
||||
|
||||
swap_ok_cancel = false;
|
||||
idb_available = false;
|
||||
idb_available = godot_js_os_fs_is_persistent() != 0;
|
||||
idb_needs_sync = false;
|
||||
idb_is_syncing = false;
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@
|
|||
#include <emscripten/html5.h>
|
||||
|
||||
class OS_JavaScript : public OS_Unix {
|
||||
|
||||
private:
|
||||
VideoMode video_mode;
|
||||
Vector2 windowed_size;
|
||||
bool window_maximized;
|
||||
|
@ -53,10 +53,10 @@ class OS_JavaScript : public OS_Unix {
|
|||
InputDefault *input;
|
||||
Ref<InputEventKey> deferred_key_event;
|
||||
CursorShape cursor_shape;
|
||||
String cursors[CURSOR_MAX];
|
||||
Map<CursorShape, Vector<Variant> > cursors_cache;
|
||||
Point2 touches[32];
|
||||
|
||||
char canvas_id[256];
|
||||
bool cursor_inside_canvas;
|
||||
Point2i last_click_pos;
|
||||
double last_click_ms;
|
||||
int last_click_button_index;
|
||||
|
@ -72,7 +72,9 @@ class OS_JavaScript : public OS_Unix {
|
|||
bool swap_ok_cancel;
|
||||
bool idb_available;
|
||||
bool idb_needs_sync;
|
||||
bool idb_is_syncing;
|
||||
|
||||
static Point2 compute_position_in_canvas(int x, int y);
|
||||
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
|
||||
|
||||
static EM_BOOL keydown_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data);
|
||||
|
@ -92,6 +94,12 @@ class OS_JavaScript : public OS_Unix {
|
|||
|
||||
static void file_access_close_callback(const String &p_file, int p_flags);
|
||||
|
||||
static void request_quit_callback();
|
||||
static void drop_files_callback(char **p_filev, int p_filec);
|
||||
static void send_notification_callback(int p_notification);
|
||||
static void fs_sync_callback();
|
||||
static void update_clipboard_callback(const char *p_text);
|
||||
|
||||
protected:
|
||||
void resume_audio();
|
||||
|
||||
|
@ -108,9 +116,6 @@ protected:
|
|||
virtual bool _check_internal_feature_support(const String &p_feature);
|
||||
|
||||
public:
|
||||
String canvas_id;
|
||||
bool idb_is_syncing;
|
||||
void finalize_async();
|
||||
bool check_size_force_redraw();
|
||||
|
||||
// Override return type to make writing static callbacks less tedious.
|
||||
|
@ -179,10 +184,9 @@ public:
|
|||
virtual int get_power_seconds_left();
|
||||
virtual int get_power_percent_left();
|
||||
|
||||
void set_idb_available(bool p_idb_available);
|
||||
virtual bool is_userfs_persistent() const;
|
||||
|
||||
OS_JavaScript(int p_argc, char *p_argv[]);
|
||||
OS_JavaScript();
|
||||
};
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in a new issue