Disable antialiasing for CanvasItem triangle arrays
Fixes #10461 and supersedes #10645 as suggested by @bruvzg.
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@ -698,6 +698,7 @@ void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector
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polygon->colors = p_colors;
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polygon->indices = indices;
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polygon->count = count;
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polygon->antialiased = false;
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canvas_item->rect_dirty = true;
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canvas_item->commands.push_back(polygon);
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