From e39386ed870fd31b9b27bfd92ac75acfe43b6827 Mon Sep 17 00:00:00 2001 From: TwistedTwigleg Date: Wed, 22 Nov 2017 15:55:31 -0500 Subject: [PATCH] Changed and added to the documentation for RemoteTransform and RemoteTransform2D --- doc/classes/RemoteTransform.xml | 27 ++++++++++++++++++++------- doc/classes/RemoteTransform2D.xml | 27 ++++++++++++++++++++------- 2 files changed, 40 insertions(+), 14 deletions(-) diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml index 76caea1a948..fe754deea55 100644 --- a/doc/classes/RemoteTransform.xml +++ b/doc/classes/RemoteTransform.xml @@ -1,11 +1,11 @@ - RemoteTransform mirrors the [Transform] of another [Spatial] derived Node in the scene. + RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene. - RemoteTransform mirrors the [Transform] of another [Spatial] derived Node (called the remote node) in the scene. - It can be set to track another Node's position, rotation and/or scale and update its own accordingly, using either global or local coordinates. + RemoteTransform leads the [Transform] of another [Spatial] derived Node (called the remote node) in the scene. + It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates. @@ -16,30 +16,35 @@ + Returns the [NodePath] to the remote node, relative to the RemoteTransform's position in the scene. + Returns if the RemoteTransform is tracking position. + Returns if the RemoteTransform is tracking rotation. + Returns if the RemoteTransform2D is tracking scale. + Returns if the RemoteTransform is tracking using global coordinates. @@ -48,6 +53,7 @@ + Sets the [NodePath] to the remote node, relative to the RemoteTransform's position in the node scene. @@ -56,6 +62,7 @@ + Sets whether or not the position will be tracked. @@ -64,6 +71,7 @@ + Sets whether or not the rotation will be tracked. @@ -72,6 +80,7 @@ + Sets whether or not the scale will be tracked. @@ -80,21 +89,25 @@ + Set whether or not to use global coordinates for tracking. + + If [code]true[/code], RemoteTransform will track using global coordinates, while if it's + [code]false[/code] it will track using local coordinates. - The remote node's [NodePath]. + The [NodePath] to the remote node, relative to the RemoteTransform's position in the scene. - If [code]true[/code] the remote node's position is mirrored. + If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code]. - If [code]true[/code] the remote node's rotation is mirrored. + If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code]. - If [code]true[/code] the remote node's scale is mirrored. + If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code]. If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code]. diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml index d6dcde57424..671bb117743 100644 --- a/doc/classes/RemoteTransform2D.xml +++ b/doc/classes/RemoteTransform2D.xml @@ -1,11 +1,11 @@ - RemoteTransform2D mirrors the [Transform2D] of another [CanvasItem] derived Node in the scene. + RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene. - RemoteTransform2D mirrors the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene. - It can be set to track another Node's position, rotation and/or and update its own accordingly, using either global or local coordinates. + RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node (called the remote node) in the scene. + It can be set to track another Node's position, rotation and/or scale. It can update using either global or local coordinates. @@ -16,30 +16,35 @@ + Returns the [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene. + Returns if the RemoteTransform2D is tracking position. + Returns if the RemoteTransform2D is tracking rotation. + Returns if the RemoteTransform2D is tracking scale. + Returns if the RemoteTransform2D is tracking using global coordinates. @@ -48,6 +53,7 @@ + Sets the path to the remote node, relative to the RemoteTransform2D's position in the node scene. @@ -56,6 +62,7 @@ + Sets whether or not the position will be tracked. @@ -64,6 +71,7 @@ + Sets whether or not the rotation will be tracked. @@ -72,6 +80,7 @@ + Sets whether or not the scale will be tracked. @@ -80,21 +89,25 @@ + Set whether or not to use global coordinates for tracking. + + If [code]true[/code], RemoteTransform2D will track using global coordinates, while if it's + [code]false[/code] it will track using local coordinates. - The remote node's [NodePath]. + The [NodePath] to the remote node, relative to the RemoteTransform2D's position in the scene. - If [code]true[/code] the remote node's position is mirrored. + If [code]true[/code] the remote node's position is tracked. Default value: [code]true[/code]. - If [code]true[/code] the remote node's rotation is mirrored. + If [code]true[/code] the remote node's rotation is tracked. Default value: [code]true[/code]. - If [code]true[/code] the remote node's scale is mirrored. + If [code]true[/code] the remote node's scale is tracked. Default value: [code]true[/code]. If [code]true[/code] global coordinates are used. If [code]false[/code] local coordinates are used. Default value: [code]true[/code].