Strip leading/trailing whitespace for project name in the project manager

This affects creating projects and renaming them.

(cherry picked from commit 86455d0c58)
This commit is contained in:
Hugo Locurcio 2021-04-14 20:25:44 +02:00 committed by Rémi Verschelde
parent 030f0f58a3
commit 94e0d02079
No known key found for this signature in database
GPG key ID: C3336907360768E1

View file

@ -312,7 +312,7 @@ private:
if (sp != "") { if (sp != "") {
// If the project name is empty or default, infer the project name from the selected folder name // If the project name is empty or default, infer the project name from the selected folder name
if (project_name->get_text() == "" || project_name->get_text() == TTR("New Game Project")) { if (project_name->get_text().strip_edges() == "" || project_name->get_text().strip_edges() == TTR("New Game Project")) {
sp = sp.replace("\\", "/"); sp = sp.replace("\\", "/");
int lidx = sp.find_last("/"); int lidx = sp.find_last("/");
@ -399,20 +399,17 @@ private:
} }
void _create_folder() { void _create_folder() {
const String project_name_no_edges = project_name->get_text().strip_edges();
if (project_name->get_text() == "" || created_folder_path != "" || project_name->get_text().ends_with(".") || project_name->get_text().ends_with(" ")) { if (project_name_no_edges == "" || created_folder_path != "" || project_name_no_edges.ends_with(".")) {
set_message(TTR("Invalid Project Name."), MESSAGE_WARNING); set_message(TTR("Invalid project name."), MESSAGE_WARNING);
return; return;
} }
DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
if (d->change_dir(project_path->get_text()) == OK) { if (d->change_dir(project_path->get_text()) == OK) {
if (!d->dir_exists(project_name_no_edges)) {
if (!d->dir_exists(project_name->get_text())) { if (d->make_dir(project_name_no_edges) == OK) {
d->change_dir(project_name_no_edges);
if (d->make_dir(project_name->get_text()) == OK) {
d->change_dir(project_name->get_text());
String dir_str = d->get_current_dir(); String dir_str = d->get_current_dir();
project_path->set_text(dir_str); project_path->set_text(dir_str);
_path_text_changed(dir_str); _path_text_changed(dir_str);
@ -440,7 +437,7 @@ private:
_test_path(); _test_path();
if (p_text == "") if (p_text.strip_edges() == "")
set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR); set_message(TTR("It would be a good idea to name your project."), MESSAGE_ERROR);
} }
@ -463,7 +460,7 @@ private:
set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR); set_message(vformat(TTR("Couldn't load project.godot in project path (error %d). It may be missing or corrupted."), err), MESSAGE_ERROR);
} else { } else {
ProjectSettings::CustomMap edited_settings; ProjectSettings::CustomMap edited_settings;
edited_settings["application/config/name"] = project_name->get_text(); edited_settings["application/config/name"] = project_name->get_text().strip_edges();
if (current->save_custom(dir2.plus_file("project.godot"), edited_settings, Vector<String>(), true) != OK) { if (current->save_custom(dir2.plus_file("project.godot"), edited_settings, Vector<String>(), true) != OK) {
set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR); set_message(TTR("Couldn't edit project.godot in project path."), MESSAGE_ERROR);
@ -496,7 +493,7 @@ private:
initial_settings["rendering/vram_compression/import_etc2"] = false; initial_settings["rendering/vram_compression/import_etc2"] = false;
initial_settings["rendering/vram_compression/import_etc"] = true; initial_settings["rendering/vram_compression/import_etc"] = true;
} }
initial_settings["application/config/name"] = project_name->get_text(); initial_settings["application/config/name"] = project_name->get_text().strip_edges();
initial_settings["application/config/icon"] = "res://icon.png"; initial_settings["application/config/icon"] = "res://icon.png";
initial_settings["rendering/environment/default_environment"] = "res://default_env.tres"; initial_settings["rendering/environment/default_environment"] = "res://default_env.tres";
initial_settings["physics/common/enable_pause_aware_picking"] = true; initial_settings["physics/common/enable_pause_aware_picking"] = true;