Fix crash when using the Tileset Editor when the given shape has no points
This commit is contained in:
parent
7ca9863079
commit
9501900e1b
1 changed files with 4 additions and 4 deletions
|
@ -2417,11 +2417,11 @@ void TileSetEditor::draw_polygon_shapes() {
|
|||
colors.push_back(c_bg);
|
||||
}
|
||||
}
|
||||
if (polygon.size() == 0)
|
||||
|
||||
if (polygon.size() < 3)
|
||||
continue;
|
||||
if (polygon.size() > 2) {
|
||||
|
||||
workspace->draw_polygon(polygon, colors);
|
||||
}
|
||||
|
||||
if (coord == edited_shape_coord || tileset->tile_get_tile_mode(get_current_tile()) == TileSet::SINGLE_TILE) {
|
||||
if (!creating_shape) {
|
||||
|
|
Loading…
Reference in a new issue