CI: Reduce max cache to 7 GiB, remove Windows debug symbols
GitHub Actions runners only have 14 GiB available, so we need to keep the cache constrained.
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2 changed files with 5 additions and 3 deletions
5
.github/actions/godot-build/action.yml
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.github/actions/godot-build/action.yml
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@ -20,8 +20,9 @@ inputs:
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default: "${{ github.workspace }}/.scons-cache/"
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scons-cache-limit:
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description: The scons cache size limit.
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# actions/cache has 10 GiB limit. Allow 10 GiB minus 256 MiB.
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default: 9984
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# actions/cache has 10 GiB limit, and GitHub runners have a 14 GiB disk.
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# Limit to 7 GiB to avoid having the extracted cache fill the disk.
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default: 7168
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runs:
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using: "composite"
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steps:
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3
.github/workflows/windows_builds.yml
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.github/workflows/windows_builds.yml
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@ -27,6 +27,8 @@ jobs:
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target: release_debug
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tools: true
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tests: true
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# Skip debug symbols, they're way too big with MSVC.
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sconsflags: debug_symbols=no
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bin: "./bin/godot.windows.opt.tools.64.exe"
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- name: Template (target=release, tools=no)
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@ -57,7 +59,6 @@ jobs:
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target: ${{ matrix.target }}
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tools: ${{ matrix.tools }}
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tests: ${{ matrix.tests }}
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scons-cache-limit: 8192
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# Execute unit tests for the editor
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- name: Unit tests
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